smthingreal

Poland
On FACEIT since 2021 122 matches tracked 48 matches in 30 days
ELO ▲ 178
3,536
30-day peak: 3,577
Rank EU ▲ 191 places
#822
#49 in PL
30 days · before #1,013 · best #819
Last updated:

How does smthingreal play?

Rating 1.00 (from 68 matches) K/R 0.66 ADR 71.8 from 122 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 35% on level 10
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with at least a normal rating (0.90 and up). 57%
Rating spread from 197 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 16% good 1.10 to 1.29 15% normal 0.90 to 1.09 24% weak 0.75 to 0.89 16% very weak below 0.75 26%
better than most on level 10 midfield weaker than most

Opening

Average
The first duels of the round
Rounds with first kill 7%−4.0 pp better than 7%
Opening duels won 49%−2 pp better than 31%

Clutch

Average
Last one alive
Clutch 1v1 won 38%−1 pp better than 47%
Clutch 1v2 won 11%−10 pp better than 4%
Clutch kills per match 1.60.0 level

Weapons and aim

Average
Where do the kills come from?
Headshot rate 44%−7 pp better than 16%
AWP share of kills 7%−4 pp better than 41%
K/D 0.98−0.05 better than 29%
Pistol kills per match 2.1
Knife kills 7 in 330 matches

Impact

Weakness
Damage and big rounds
Rounds with 2K 12.0%−1.3 pp better than 15%
Rounds with 3K 2.3%−1.8 pp better than 1%
MVPs per match 1.8−0.5 better than 4%
4Ks and aces 11x 4K, 0 aces in 122 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 35%0 pp level
Utility damage per round 3.3−0.8 better than 29%
Enemies flashed per round 0.09−0.21 better than 3%
Rounds with a death 67%−4.0 pp better than 91%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.64
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: September 2026 with 0.70.

Patterns

From the last 330 matches, each row based on 20+ matches.

Where does the ELO go?

On Nuke −38 ELO
39 matches · 49% wins

smthingreal loses the most ELO on Nuke: −38 ELO, 49% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.84 · Mirage
  2. Most kills in a match: 34 · Mirage
  3. Longest win streak: 7 wins in a row · Nuke

Maps in detail

from the last 330 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage106
52% level
0.66 better than 15%
72.0 better than 11%
0.96 better than 26%
50% of 366 duels better than 41%
35% of 78 situations better than 40%
Ancient87
54% better than 56%
0.65 better than 9%
71.2 better than 5%
0.97 better than 28%
52% of 243 duels better than 55%
39% of 62 situations better than 57%
Anubis53
49% better than 37%
0.68 better than 20%
75.4 better than 20%
0.98 better than 27%
52% of 184 duels better than 53%
36% of 45 situations better than 46%
Nuke39
49% better than 26%
0.70 better than 21%
75.3 better than 18%
1.01–
49% of 136 duels better than 27%
30% of 33 situations better than 31%
Dust 236
42% better than 17%
0.64 better than 9%
70.9 better than 8%
1.01–
47% of 130 duels better than 27%
32% of 25 situations better than 32%
Inferno8
75% –
0.73 –
78.2 –
1.12–
46% of 24 duels –
25% of 4 situations –

Compared with players on the same level who have at least 15 matches on the map.

How smthingreal plays

Across 122 matches smthingreal averages K/R 0.66 and ADR 71.8; the rating across the 68 rated matches is 1.00. Biggest strength: Rounds with a death at 67%. That is better than 91% of players on level 10. Most room to improve: Rounds with 3K at 2.3%. That is better than only 1% of players on level 10. On average 14.2 kills per match, 44% of them headshots. The strongest map is Ancient with a 54% win rate in 87 matches. In 65 of 197 matches the rating was 1.10 or higher (33%), in 84 it was below 0.90. In 122 matches with detailed stats: 11 4Ks and 0 aces. Best month by rating: September 2026 at 1.07. smthingreal loses the most ELO on Nuke (−38 ELO, win rate 49%). Things go best on Mirage (+184 ELO, win rate 52%). Last 30 days: 48 matches, win rate 60%, ELO balance +59.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.