smoq114

Poland
166 matches tracked 28 matches in 30 days
Last updated:

How does smoq114 play?

Rating 1.04 K/R 0.71 ADR 80.9 from 166 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 71%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 166 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 19% good 1.10 to 1.29 15% normal 0.90 to 1.09 30% weak 0.75 to 0.89 14% very weak below 0.75 20%
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (92 matches).

Level 7

Compared with 988 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 66%
Opening duels won 50%+1 pp · Ø 49% better than 52%

Clutch

Average
Last one alive

32% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 32%−6 pp · Ø 38% better than 21%
Clutch 1v2 won 17%−4 pp · Ø 21% better than 26%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

39% headshots and so well below the average (46%).

Headshot rate 39%−7 pp · Ø 46% better than 16%
AWP share of kills 9%−2 pp · Ø 11% better than 49%
K/D 1.07+0.10 · Ø 0.97 better than 80%
Pistol kills per match 2.2
Knife kills 1 in 166 matches

Impact

Average
Damage and big rounds

1.9 MVPs per match and so well below the average (2.2).

2K rounds 12.8%0.0 pp · Ø 12.8% right on the average
3K rounds 3.3%−0.5 pp · Ø 3.8% better than 26%
MVPs per match 1.9−0.3 · Ø 2.2 better than 16%
4Ks and aces 15x 4K, 1 ace in 92 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (73%). Lower is better.

Utility hit rate 45%+9 pp · Ø 36% better than 95%
Utility damage per round 4.6+0.6 · Ø 4.0 better than 63%
Enemies flashed per round 0.20−0.06 · Ø 0.26 better than 35%
Deaths per round 67%−6 pp · Ø 73% better than 97%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Headshots +2 pp, Win rate +8 pp, ELO +210
= Stayed the same
K/R at 0.71, ADR at 80.9
▼ Got worse
Rating −0.05

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.71
MayJunJulAugSepOct

Best month: July 2026 with 0.72. Last 3 months: 0.71 (at the start 0.72). Right on the average (0.71).

Patterns

From the last 166 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −24 ELO
57 matches · 54% win rate
Between 12:00 and 18:00 −115 ELO, win rate 39%
On Sundays −60 ELO, win rate 34%

smoq114 loses the most ELO on Mirage: −24 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 32 · Mirage
  2. Longest win streak: 6 wins in a row · Ancient
  3. Highest rating in a match: 2.15 · Dust 2

Maps in detail

from the last 166 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage57
54% better than 63%
0.71 better than 42%
81.2 better than 60%
1.04 better than 61%
51% of 296 duels better than 53%
49% of 39 situations better than 79%
Inferno42
33% better than 7%
0.66 better than 31%
77.4 better than 45%
0.96 better than 43%
43% of 191 duels better than 15%
29% of 28 situations better than 28%
Dust 233
52% better than 59%
0.77 better than 74%
84.5 better than 77%
1.15 better than 91%
57% of 147 duels better than 85%
42% of 26 situations better than 62%
Nuke19
53% right on the average
0.78 better than 72%
86.1 better than 82%
1.12 better than 82%
61% of 72 duels better than 97%
25% of 8 situations better than 18%
Ancient8
63% -
0.67 -
75.3 -
0.93-
46% of 54 duels -
20% of 5 situations -
Anubis6
33% -
0.62 -
72.8 -
0.90-
33% of 36 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How smoq114 plays

Across 166 matches smoq114 averages K/R 0.71, ADR 80.9 and a rating of 1.04. Biggest strength: Deaths per round at just 67% (lower is better), better than 97% of level 7 players. Most room to improve: Headshot rate at 39%, better than only 16% of level 7 players. Averages 15.8 kills per match with 39% headshots. The strongest map is Mirage with a 54% win rate in 57 matches. In 61 of 166 matches the rating was 1.10 or higher (37%), in 56 it was below 0.90. In 92 matches with detailed stats: 15 4Ks and 1 ace. Best month by rating: July 2026 at 1.08. smoq114 loses the most ELO on Mirage (−24 ELO, win rate 54%). Things go best on Inferno (+62 ELO, win rate 33%). Match no. 3 of the day goes best: 60% win rate, −27 ELO. Improved over the last three months: Headshots +2 pp, Win rate +8 pp, ELO +210. Got weaker: Rating −0.05. Unchanged in recent months: K/R at 0.71, ADR at 80.9. Last 30 days: 28 matches, win rate 54%, net ELO +49.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.