smart_dick
How does smart_dick play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (197 matches).
Compared with 7,105 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so well below the average (11%).
Clutch
Average34% of 1v1s won and so clearly below the average (42%).
Weapons and aim
Average48% headshots and so clearly below the average (53%).
Impact
AverageExactly 3 kills in 3.3% of rounds and so clearly below the average (4.2%).
Utility and deaths
Average3.0 utility damage per round and so well below the average (3.9).
Progress
One value per month, dashed line is the level 10 · 3,000-3,499 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.76. Last 3 months: 0.71 (at the start 0.76). Slightly below the average (0.75).
Rating, 1.00 is an average match
Best month: July 2026 with 1.08. Last 3 months: 1.01 (at the start 1.08). Slightly below the average (1.05).
Damage per round (ADR)
Best month: September 2026 with 80.8. Last 3 months: 77.0 (at the start 80.7). Slightly below the average (80.9).
Share of headshot kills
Best month: September 2026 with 50%. Last 3 months: 49% (at the start 47%). Clearly below the average (53%).
Matches won (win rate)
Best month: October 2026 with 55%. Last 3 months: 51% (at the start 54%). Slightly below the average (53%).
Best month: October 2026 with 3,199. Last 3 months: 3,169 (at the start 2,726).
Rounds with first kill
Best month: August 2026 with 12%.
1v1 clutches won
Best month: October 2026 with 39%.
Patterns
From the last 297 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
smart_dick loses the most ELO on Nuke: −30 ELO, 53% win rate
Records and milestones
from recorded matches- Most kills in a match: 35 · Anubis
- Highest rating in a match: 2.29 · Dust 2
- Longest win streak: 10 wins in a row · Dust 2
Maps in detail
from the last 297 matchesCompared with players on the same level who have at least 15 matches on the map.
How smart_dick plays
Across 297 matches smart_dick averages K/R 0.72, ADR 78.0 and a rating of 1.03. Most room to improve: 3K rounds at 3.3%, better than only 12% of level 10 · 3,000-3,499 ELO players. Averages 16.2 kills per match with 48% headshots. The strongest map is Anubis with a 59% win rate in 32 matches. In 123 of 297 matches the rating was 1.10 or higher (41%), in 109 it was below 0.90. In 197 matches with detailed stats: 20 4Ks and 4 aces. Best month by rating: July 2026 at 1.08. smart_dick loses the most ELO on Nuke (−30 ELO, win rate 53%). Things go best on Dust 2 (+102 ELO, win rate 55%). Match no. 3 of the day goes best: 61% win rate, −119 ELO. Improved over the last three months: Headshots +2 pp, ELO +443. Got weaker: K/R −0.05, Rating −0.07, Win rate −3 pp. Unchanged in recent months: ADR at 77.0. Last 30 days: 102 matches, win rate 56%, net ELO +61.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.