smajlooo

VG
275 matches tracked 92 matches in 30 days
Last updated:

How does smajlooo play?

Rating 0.98 (from 144 matches) K/R 0.72 ADR 81.8 from 275 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 32% on level 9
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with at least a normal rating (0.90 and up). 62%
Rating spread from 144 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 15% good 1.10 to 1.29 19% normal 0.90 to 1.09 26% weak 0.75 to 0.89 17% very weak below 0.75 22%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 9 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (174 matches).

Opening

Average
The first duels of the round
Rounds with first kill 8%−2.0 pp better than 17%
Opening duels won 52%+2 pp better than 63%

Clutch

Weakness
Last one alive
Clutch 1v1 won 27%−12 pp better than 7%
Clutch 1v2 won 15%−6 pp better than 15%
Clutch kills per match 1.4−0.2 better than 29%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 40%−8 pp better than 10%
AWP share of kills 4%−7 pp better than 24%
K/D 1.000.00 level
Pistol kills per match 2.9
Knife kills 5 in 275 matches

Impact

Average
Damage and big rounds
Rounds with 2K 13.7%+0.6 pp better than 60%
Rounds with 3K 3.9%0.0 pp level
MVPs per match 2.2−0.1 better than 42%
4Ks and aces 18x 4K, 2 aces in 174 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 46%+11 pp better than 97%
Utility damage per round 10.1+5.8 better than 99%
Enemies flashed per round 0.22−0.06 better than 35%
Rounds with a death 72%0.0 pp level

Progress

One value per month, dashed line is the Level 9 average
▲ Improved
Win rate +8 pp, ELO +459
= Stayed the same
K/R at 0.72, ADR at 82.1, Headshots at 40%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.68
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: August 2026 with 0.81. Last 3 months unchanged at 0.72.

Patterns

From the last 275 matches, each row based on 20+ matches.

Where does the ELO go?

On Ancient −93 ELO
72 matches · 47% wins
On Mirage −62 ELO
67 matches · 49% wins
In match 2 of the day ±0 ELO
56 matches · 39% wins

smajlooo loses the most ELO on Ancient: −93 ELO, 47% wins

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Mirage
  2. Highest rating in a match: 1.83 · Ancient
  3. Most kills in a match: 31 · Anubis

Maps in detail

from the last 275 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis89
58% better than 74%
0.76 better than 64%
86.2 better than 80%
1.10 better than 80%
50% of 259 duels level
37% of 57 situations better than 45%
Ancient72
47% better than 39%
0.71 better than 34%
80.9 better than 50%
0.97 better than 31%
54% of 254 duels better than 70%
21% of 47 situations better than 12%
Mirage67
49% better than 44%
0.71 better than 39%
80.1 better than 51%
0.92 better than 18%
52% of 223 duels better than 59%
17% of 42 situations better than 6%
Inferno27
44% better than 22%
0.69 better than 30%
79.8 better than 47%
0.93–
51% of 87 duels better than 44%
50% of 18 situations better than 77%
Cache15
47% –
0.64 –
71.3 –
0.93–
40% of 52 duels –
14% of 7 situations –
Dust 23
67% –
0.64 –
76.2 –
0.82–
43% of 7 duels –
100% of 1 situations –

Compared with players on the same level who have at least 15 matches on the map.

How smajlooo plays

Across 275 matches smajlooo averages K/R 0.72 and ADR 81.8; the rating across the 144 rated matches is 0.98. Biggest strength: Utility damage per round at 10.1. That is better than 99% of players on level 9. Most room to improve: Clutch 1v1 won at 27%. That is better than only 7% of players on level 9. On average 15.8 kills per match, 40% of them headshots. The strongest map is Anubis with a 58% win rate in 89 matches. In 51 of 144 matches the rating was 1.10 or higher (35%), in 55 it was below 0.90. In 174 matches with detailed stats: 18 4Ks and 2 aces. Best month by rating: September 2026 at 1.00. smajlooo loses the most ELO on Ancient (−93 ELO, win rate 47%). Things go best on Anubis (+63 ELO, win rate 58%). Improved over the last three months: Win rate +8 pp, ELO +459. Unchanged in recent months: K/R at 0.72, ADR at 82.1, Headshots at 40%. Last 30 days: 92 matches, win rate 52%, ELO balance +131.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 9): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.