sm1rnoy

Russia
On FACEIT since 2020 170 matches tracked 107 matches in 30 days
ELO ▲ 216
2,143
30-day peak: 2,143
Rank EU
#160,105
Russia #45,369 in Russia
Last updated:

How does sm1rnoy play?

Rating 1.00 K/R 0.71 ADR 81.8 from 170 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 170 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 16% good 1.10 to 1.29 15% normal 0.90 to 1.09 22% weak 0.75 to 0.89 14% very weak below 0.75 29%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 62%
Opening duels won 54%+3 pp · Ø 51% better than 73%

Clutch

Average
Last one alive

35% of 1v1s won and so slightly below the average (39%).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 34%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

42% headshots and so well below the average (49%).

Headshot rate 42%−7 pp · Ø 49% better than 13%
AWP share of kills 20%+8 pp · Ø 12% better than 85%
K/D 1.01−0.02 · Ø 1.03 better than 42%
Pistol kills per match 2.6
Knife kills 9 in 170 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.7% of rounds and so slightly below the average (4.1%).

2K rounds 13.3%−0.1 pp · Ø 13.4% better than 47%
3K rounds 3.7%−0.4 pp · Ø 4.1% better than 34%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 20x 4K, 2 aces in 170 matches

Utility and deaths

Average
Nades, flashes and deaths

0.49 enemies flashed per round and so well above the average (0.29).

Utility hit rate 29%−6 pp · Ø 35% better than 14%
Utility damage per round 4.0−0.2 · Ø 4.2 better than 47%
Enemies flashed per round 0.49+0.20 · Ø 0.29 better than 91%
Deaths per round 70%−2 pp · Ø 72% better than 70%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether sm1rnoy is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 170 matches, all from the last 3 months.

Kills per round (K/R)

0.65
AugSepOct

Best month: August 2026 with 0.76.

Patterns

From the last 170 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −54 ELO
30 matches · 43% win rate
On Mirage −35 ELO
54 matches · 50% win rate
Between 12:00 and 18:00 −27 ELO, win rate 44%
On Sundays −24 ELO, win rate 48%

sm1rnoy loses the most ELO in match 1 of the day: −54 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Dust 2
  2. Most kills in a match: 52 · Dust 2
  3. Highest rating in a match: 2.66 · Nuke

Maps in detail

from the last 170 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 263
63% better than 86%
0.69 better than 26%
81.6 better than 56%
0.99 better than 36%
54% of 276 duels better than 65%
47% of 34 situations better than 76%
Mirage54
50% right on the average
0.71 better than 36%
80.0 better than 47%
0.98 better than 34%
53% of 240 duels better than 61%
27% of 37 situations better than 20%
Anubis19
53% better than 58%
0.73 better than 46%
81.9 better than 59%
1.04 better than 55%
58% of 92 duels better than 84%
26% of 23 situations better than 24%
Ancient11
45% -
0.70 -
83.5 -
0.95-
46% of 50 duels -
0% of 3 situations -
Inferno11
27% -
0.82 -
91.6 -
1.17-
60% of 67 duels -
44% of 9 situations -
Nuke9
56% -
0.78 -
83.9 -
1.11-
45% of 31 duels -
50% of 4 situations -
Cache3
0% -
0.58 -
69.3 -
0.75-
46% of 13 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How sm1rnoy plays

Across 170 matches sm1rnoy averages K/R 0.71, ADR 81.8 and a rating of 1.00. Most room to improve: Headshot rate at 42%, better than only 13% of level 10 · 2,001-2,249 ELO players. Averages 15.8 kills per match with 42% headshots. The strongest map is Dust 2 with a 63% win rate in 63 matches. In 59 of 170 matches the rating was 1.10 or higher (35%), in 73 it was below 0.90. In 170 matches with detailed stats: 20 4Ks and 2 aces. Best month by rating: August 2026 at 1.10. sm1rnoy loses the most ELO in match 1 of the day (−54 ELO, win rate 43%). Things go best on Dust 2 (+25 ELO, win rate 63%). Match no. 2 of the day goes best: 59% win rate, +25 ELO. Last 30 days: 107 matches, win rate 53%, net ELO −24.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.