slupzv

Belarus
On FACEIT since 2020 116 matches tracked 38 matches in 30 days
ELO ▼ 58
2,106
30-day peak: 2,164
Rank EU
#178,223
Belarus #4,132 in Belarus
Last updated:

How does slupzv play?

Rating 1.03 K/R 0.74 ADR 79.2 from 116 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 52%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 116 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 22% normal 0.90 to 1.09 22% weak 0.75 to 0.89 16% very weak below 0.75 21%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 18%
Opening duels won 47%−4 pp · Ø 51% better than 18%

Clutch

Average
Last one alive

29% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 29%−9 pp · Ø 38% better than 10%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 73%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 82%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so clearly below the average (49%).

Headshot rate 45%−4 pp · Ø 49% better than 26%
AWP share of kills 8%−3 pp · Ø 11% better than 45%
K/D 1.04+0.02 · Ø 1.02 better than 56%
Pistol kills per match 2.4
Knife kills 4 in 116 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.8% of rounds and so slightly above the average (13.3%).

2K rounds 13.8%+0.5 pp · Ø 13.3% better than 60%
3K rounds 3.9%−0.2 pp · Ø 4.1% better than 44%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 20x 4K, 0 aces in 116 matches

Utility and deaths

Weakness
Nades, flashes and deaths

26% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 26%−9 pp · Ø 35% better than 4%
Utility damage per round 2.8−1.4 · Ø 4.2 better than 17%
Enemies flashed per round 0.15−0.13 · Ø 0.28 better than 14%
Deaths per round 71%−1 pp · Ø 72% better than 61%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether slupzv is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 116 matches, all from the last 3 months.

Kills per round (K/R)

0.69
AugSepOct

Best month: August 2026 with 0.78.

Patterns

From the last 116 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −41 ELO
24 matches · 42% win rate
On Mirage −1 ELO
23 matches · 61% win rate
On Sundays −30 ELO, win rate 48%

slupzv loses the most ELO on Dust 2: −41 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.44 · Anubis
  2. Longest win streak: 5 wins in a row · Dust 2
  3. Most kills in a match: 36 · Anubis

Maps in detail

from the last 116 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 224
42% better than 18%
0.62 better than 5%
71.6 better than 9%
0.86 better than 4%
38% of 86 duels better than 3%
10% of 10 situations better than 2%
Ancient23
61% better than 81%
0.82 better than 82%
89.5 better than 85%
1.11 better than 75%
53% of 89 duels better than 60%
40% of 20 situations better than 55%
Mirage23
61% better than 84%
0.71 better than 37%
74.9 better than 22%
1.00 better than 42%
39% of 79 duels better than 3%
44% of 16 situations better than 67%
Anubis22
73% better than 96%
0.78 better than 71%
81.0 better than 52%
1.10 better than 74%
59% of 95 duels better than 89%
24% of 17 situations better than 19%
Inferno10
30% -
0.64 -
70.8 -
0.92-
45% of 33 duels -
0% of 3 situations -
Nuke10
50% -
0.87 -
88.4 -
1.24-
46% of 35 duels -
22% of 9 situations -
Cache3
33% -
0.72 -
75.5 -
1.10-
25% of 16 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How slupzv plays

Across 116 matches slupzv averages K/R 0.74, ADR 79.2 and a rating of 1.03. Most room to improve: Utility hit rate at 26%, better than only 4% of level 10 · 2,001-2,249 ELO players. Averages 16.5 kills per match with 45% headshots. The strongest map is Anubis with a 73% win rate in 22 matches. In 48 of 116 matches the rating was 1.10 or higher (41%), in 42 it was below 0.90. In 116 matches with detailed stats: 20 4Ks and 0 aces. Best month by rating: August 2026 at 1.10. slupzv loses the most ELO on Dust 2 (−41 ELO, win rate 42%). Things go best on Ancient (+27 ELO, win rate 61%). Last 30 days: 38 matches, win rate 45%, net ELO −41.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.