sloth_2_13
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (64 matches).
Compared with 1,194 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Average31% of 1v1s won and so clearly below the average (40%).
Weapons and aim
Average0.95 K/D and so slightly below the average (1.03).
Impact
WeaknessExactly 3 kills in 2.8% of rounds and so well below the average (4.1%).
Utility and deaths
StrengthDied in 68% of rounds and so well below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 7 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.68. Last 3 months: 0.62 (at the start 0.67). Well below the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 0.99. Last 3 months: 0.92 (at the start 0.96). Well below the average (1.03).
Damage per round (ADR)
Best month: August 2026 with 74.8. Last 3 months: 71.3 (at the start 74.4). Clearly below the average (80.5).
Share of headshot kills
Best month: September 2026 with 54%. Last 3 months: 50% (at the start 38%). Clearly above the average (47%).
Matches won (win rate)
Best month: September 2026 with 75%. Last 3 months: 60% (at the start 54%). Well above the average (53%).
Best month: September 2026 with 1,642. Last 3 months: 1,438 (at the start 1,407).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: September 2026 with 43%.
Patterns
From the last 124 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
sloth_2_13 loses the most ELO in match 3 of the day: +21 ELO, 50% win rate
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Cache
- Most kills in a match: 31 · Mirage
- Highest rating in a match: 2.13 · Mirage
Maps in detail
from the last 124 matchesCompared with players on the same level who have at least 15 matches on the map.
How sloth_2_13 plays
Across 124 matches sloth_2_13 averages K/R 0.64, ADR 72.7 and a rating of 0.94. Biggest strength: Deaths per round at just 68% (lower is better), better than 94% of level 7 players. Most room to improve: 3K rounds at 2.8%, better than only 10% of level 7 players. Averages 14.8 kills per match with 44% headshots. The strongest map is Cache with a 72% win rate in 18 matches. In 37 of 124 matches the rating was 1.10 or higher (30%), in 60 it was below 0.90. In 64 matches with detailed stats: 7 4Ks and 1 ace. Best month by rating: August 2026 at 0.99. sloth_2_13 loses the most ELO in match 3 of the day (+21 ELO, win rate 50%). Things go best on Mirage (+100 ELO, win rate 71%). Match no. 1 of the day goes best: 62% win rate, +19 ELO. Improved over the last three months: Headshots +12 pp, Win rate +6 pp. Got weaker: K/R −0.05. Unchanged in recent months: Rating at 0.92, ADR at 71.3, ELO at 1,438. Last 30 days: 20 matches, win rate 35%, net ELO +5.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.