slayer979

Russia
On FACEIT since 2024 161 matches tracked 71 matches in 30 days
ELO ▲ 225
2,499
30-day peak: 2,506
Rank EU
#53,220
Russia #15,201 in Russia
Last updated:
Next update possible in 1h 5m

How does slayer979 play?

Rating 1.08 K/R 0.79 ADR 87.2 from 161 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 65%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 161 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 22% good 1.10 to 1.29 23% normal 0.90 to 1.09 27% weak 0.75 to 0.89 14% very weak below 0.75 13%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 73%
Opening duels won 52%+1 pp · Ø 51% better than 54%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 43%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 47%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 27%

Weapons and aim

Average
Where do the kills come from?

46% headshots and so clearly below the average (50%).

Headshot rate 46%−4 pp · Ø 50% better than 25%
AWP share of kills 16%+5 pp · Ø 11% better than 75%
K/D 1.06+0.03 · Ø 1.03 better than 56%
Pistol kills per match 2.8
Zeus kills1 in 161 matches
Knife kills 6 in 161 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.9% of rounds and so well above the average (13.4%).

2K rounds 15.9%+2.5 pp · Ø 13.4% better than 91%
3K rounds 5.0%+0.9 pp · Ø 4.1% better than 79%
MVPs per match 2.5+0.2 · Ø 2.3 better than 67%
4Ks and aces 23x 4K, 3 aces in 161 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 3.9−0.3 · Ø 4.2 better than 46%
Enemies flashed per round 0.34+0.05 · Ø 0.29 better than 65%
Deaths per round 75%+3 pp · Ø 72% better than 12%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether slayer979 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 161 matches, all from the last 3 months.

Kills per round (K/R)

0.80
AugSepOct

Best month: August 2026 with 0.80.

Patterns

From the last 161 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −57 ELO
62 matches · 47% win rate
On Dust 2 −2 ELO
30 matches · 40% win rate
Between 12:00 and 18:00 −28 ELO, win rate 41%
On Mondays −22 ELO, win rate 43%

slayer979 loses the most ELO on Mirage: −57 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Cache
  2. Most kills in a match: 43 · Mirage
  3. Highest rating in a match: 1.88 · Dust 2

Maps in detail

from the last 161 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage62
47% better than 30%
0.79 better than 69%
85.6 better than 72%
1.09 better than 66%
47% of 247 duels better than 25%
39% of 28 situations better than 53%
Dust 230
40% better than 13%
0.80 better than 75%
87.9 better than 79%
1.07 better than 60%
51% of 205 duels right on the average
21% of 14 situations better than 12%
Anubis25
56% better than 61%
0.80 better than 73%
89.3 better than 84%
1.06 better than 55%
55% of 130 duels better than 68%
36% of 11 situations better than 44%
Ancient23
65% better than 87%
0.80 better than 74%
89.5 better than 83%
1.04 better than 53%
60% of 135 duels better than 88%
42% of 12 situations better than 59%
Cache9
78% -
0.85 -
94.1 -
1.18-
55% of 53 duels -
20% of 5 situations -
Inferno8
38% -
0.77 -
84.6 -
1.05-
44% of 39 duels -
60% of 5 situations -
Nuke4
50% -
0.74 -
72.6 -
1.03-
45% of 11 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How slayer979 plays

Across 161 matches slayer979 averages K/R 0.79, ADR 87.2 and a rating of 1.08. Biggest strength: Damage per round (ADR) at 87.2, better than 81% of level 10 · 2,250-2,499 ELO players. Most room to improve: Deaths per round at 75%, better than only 12% of level 10 · 2,250-2,499 ELO players. Averages 17.7 kills per match with 46% headshots. The strongest map is Ancient with a 65% win rate in 23 matches. In 74 of 161 matches the rating was 1.10 or higher (46%), in 43 it was below 0.90. In 161 matches with detailed stats: 23 4Ks and 3 aces. Best month by rating: August 2026 at 1.08. slayer979 loses the most ELO on Mirage (−57 ELO, win rate 47%). Things go best on Ancient (+80 ELO, win rate 65%). Match no. 3 of the day goes best: 57% win rate, +3 ELO. Last 30 days: 71 matches, win rate 54%, net ELO +40.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.