slava666

Russia
129 matches tracked 19 matches in 30 days
Last updated:

How does slava666 play?

Rating 1.16 (from 101 matches) K/R 0.81 ADR 88.1 from 129 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 93%
1.16
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 101 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 29% good 1.10 to 1.29 23% normal 0.90 to 1.09 15% weak 0.75 to 0.89 11% very weak below 0.75 16%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 9 average. More 4Ks and aces per 100 rounds than the level 9 average. More first kills per match than the level 9 average.
AWPerMulti-killsEntry
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (98 matches).

Level 9

Compared with 1,691 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 15% of rounds and so well above the average (10%).

Rounds with first kill 15%+5 pp · Ø 10% better than 95%
Opening duels won 56%+5 pp · Ø 51% better than 88%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 30%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 49%
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 80%

Weapons and aim

Average
Where do the kills come from?

54% headshots and so clearly above the average (49%).

Headshot rate 54%+5 pp · Ø 49% better than 83%
AWP share of kills 25%+15 pp · Ø 10% better than 94%
K/D 1.08+0.06 · Ø 1.02 better than 76%
Pistol kills per match 3.0
Knife kills 4 in 129 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.1% of rounds and so well above the average (4.0%).

2K rounds 15.3%+1.9 pp · Ø 13.4% better than 91%
3K rounds 6.1%+2.1 pp · Ø 4.0% better than 98%
MVPs per match 2.7+0.4 · Ø 2.3 better than 89%
4Ks and aces 21x 4K, 7 aces in 98 matches

Utility and deaths

Weakness
Nades, flashes and deaths

2.1 utility damage per round and so well below the average (4.2).

Utility hit rate 26%−9 pp · Ø 35% better than 5%
Utility damage per round 2.1−2.1 · Ø 4.2 better than 5%
Enemies flashed per round 0.12−0.16 · Ø 0.28 better than 11%
Deaths per round 75%+3 pp · Ø 72% better than 18%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
K/R +0.10, ADR +11.5, Headshots +6 pp
= Stayed the same
ELO at 1,906
▼ Got worse
Rating −0.24, Win rate −5 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.86
MayJunJulAugSepOct

Best month: September 2026 with 0.86. Last 3 months: 0.84 (at the start 0.74). Well above the average (0.73).

Patterns

From the last 129 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −74 ELO
30 matches · 47% win rate
In match 1 of the day +6 ELO
31 matches · 32% win rate
Between 12:00 and 18:00 −13 ELO, win rate 45%
On Wednesdays ±0 ELO, win rate 41%

slava666 loses the most ELO on Dust 2: −74 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.31 · Mirage
  2. Most kills in a match: 49 · Mirage
  3. Longest win streak: 13 wins in a row · Dust 2

Maps in detail

from the last 129 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage47
51% better than 53%
0.78 better than 73%
81.8 better than 60%
1.17 better than 90%
56% of 255 duels better than 81%
26% of 34 situations better than 20%
Dust 230
47% better than 37%
0.84 better than 93%
91.8 better than 93%
1.12 better than 83%
53% of 199 duels better than 66%
59% of 17 situations better than 93%
Ancient22
55% better than 63%
0.92 better than 99%
99.8 better than 99%
1.26 better than 98%
62% of 128 duels better than 96%
20% of 20 situations better than 10%
Anubis17
53% right on the average
0.80 better than 79%
90.7 better than 90%
1.10-
53% of 91 duels better than 63%
18% of 11 situations better than 10%
Inferno6
50% -
0.79 -
77.3 -
1.35-
48% of 31 duels -
50% of 2 situations -
Nuke5
40% -
0.59 -
72.9 -
0.77-
29% of 17 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How slava666 plays

Across 129 matches slava666 averages K/R 0.81 and ADR 88.1; the rating across the 101 rated matches is 1.16. Biggest strength: 3K rounds at 6.1%, better than 98% of level 9 players. Most room to improve: Utility hit rate at 26%, better than only 5% of level 9 players. Averages 18.3 kills per match with 54% headshots. The strongest map is Ancient with a 55% win rate in 22 matches. In 59 of 101 matches the rating was 1.10 or higher (58%), in 27 it was below 0.90. In 98 matches with detailed stats: 21 4Ks and 7 aces. Best month by rating: July 2026 at 1.39. slava666 loses the most ELO on Dust 2 (−74 ELO, win rate 47%). Things go best on Mirage (+64 ELO, win rate 51%). Match no. 2 of the day goes best: 63% win rate, +1 ELO. Improved over the last three months: K/R +0.10, ADR +11.5, Headshots +6 pp. Got weaker: Rating −0.24, Win rate −5 pp. Unchanged in recent months: ELO at 1,906. Last 30 days: 19 matches, win rate 63%, net ELO −52.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.