skywhymode47

Russia
64 matches tracked
Last updated:

How does skywhymode47 play?

Rating 0.99 K/R 0.74 ADR 78.2 from 64 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 64 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 14% good 1.10 to 1.29 19% normal 0.90 to 1.09 22% weak 0.75 to 0.89 19% very weak below 0.75 23%
Player type
Clicks heads
Higher headshot rate than the level 8 average.
Headshots
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (44 matches).

Level 8

Compared with 1,329 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so just below the average (49%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 48%−1 pp · Ø 49% better than 30%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 44%+6 pp · Ø 38% better than 79%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 43%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 20%

Weapons and aim

Average
Where do the kills come from?

54% headshots and so well above the average (48%).

Headshot rate 54%+6 pp · Ø 48% better than 87%
AWP share of kills 10%−1 pp · Ø 11% better than 55%
K/D 0.96−0.01 · Ø 0.97 better than 34%
Pistol kills per match 2.7
Knife kills 2 in 64 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.5% of rounds and so well above the average (12.8%).

2K rounds 15.5%+2.7 pp · Ø 12.8% better than 94%
3K rounds 3.6%−0.2 pp · Ø 3.8% better than 36%
MVPs per match 2.7+0.5 · Ø 2.2 better than 93%
4Ks and aces 10x 4K, 0 aces in 44 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 76% of rounds and so clearly above the average (73%). Lower is better.

Utility hit rate 37%+1 pp · Ø 36% better than 62%
Utility damage per round 4.4+0.3 · Ø 4.1 better than 58%
Enemies flashed per round 0.17−0.10 · Ø 0.27 better than 22%
Deaths per round 76%+3 pp · Ø 73% better than 13%

Progress

One value per month, dashed line is the level 8 average
Whether skywhymode47 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 64 matches, all from the last 3 months.

Kills per round (K/R)

0.76
AugSepOct

Patterns

From the last 64 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −33 ELO
22 matches · 73% win rate

skywhymode47 loses the most ELO on Mirage: −33 ELO, 73% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Anubis
  2. Highest rating in a match: 1.88 · Dust 2
  3. Longest win streak: 6 wins in a row · Ancient

Maps in detail

from the last 64 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage22
73% better than 98%
0.76 better than 66%
79.4 better than 49%
1.03 better than 58%
54% of 91 duels better than 72%
31% of 13 situations better than 31%
Dust 213
69% -
0.79 -
88.9 -
1.03-
50% of 48 duels -
50% of 8 situations -
Ancient9
56% -
0.76 -
77.8 -
1.00-
42% of 48 duels -
50% of 6 situations -
Anubis9
67% -
0.64 -
63.3 -
0.85-
28% of 39 duels -
33% of 6 situations -
Nuke5
40% -
0.70 -
73.0 -
0.98-
53% of 17 duels -
0% of 2 situations -
Cache3
100% -
0.65 -
70.0 -
0.89-
55% of 20 duels -
100% of 1 situations -
Inferno3
100% -
0.80 -
96.1 -
1.17-
50% of 16 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How skywhymode47 plays

Across 64 matches skywhymode47 averages K/R 0.74, ADR 78.2 and a rating of 0.99. Biggest strength: Headshot rate at 54%, better than 87% of level 8 players. Most room to improve: Deaths per round at 76%, better than only 13% of level 8 players. Averages 15.9 kills per match with 54% headshots. The strongest map is Mirage with a 73% win rate in 22 matches. In 23 of 64 matches the rating was 1.10 or higher (36%), in 27 it was below 0.90. In 44 matches with detailed stats: 10 4Ks and 0 aces. skywhymode47 loses the most ELO on Mirage (−33 ELO, win rate 73%). Last 30 days: 3 matches, win rate 100%, net ELO +76.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.