skywhy-ment

United Kingdom
On FACEIT since 2016 214 matches tracked 76 matches in 30 days
ELO ▼ 248
2,079
30-day peak: 2,327
Rank EU
#192,617
United Kingdom #2,648 in United Kingdom
Last updated:

How does skywhy-ment play?

Rating 0.99 (from 204 matches) K/R 0.71 ADR 79.4 from 214 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 44%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 204 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 14% good 1.10 to 1.29 12% normal 0.90 to 1.09 31% weak 0.75 to 0.89 17% very weak below 0.75 23%
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (126 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

46% of opening duels won and so clearly below the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 46%−4 pp · Ø 50% better than 17%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 62%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 81%

Weapons and aim

Average
Where do the kills come from?

52% headshots and so clearly above the average (49%).

Headshot rate 52%+3 pp · Ø 49% better than 72%
AWP share of kills 17%+7 pp · Ø 10% better than 81%
K/D 0.96−0.04 · Ø 1.00 better than 33%
Pistol kills per match 3.1
Zeus kills1 in 214 matches
Knife kills 4 in 214 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.5% of rounds and so slightly below the average (13.2%).

2K rounds 12.5%−0.7 pp · Ø 13.2% better than 34%
3K rounds 3.7%−0.2 pp · Ø 3.9% better than 42%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 26x 4K, 1 ace in 126 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 38%+3 pp · Ø 35% better than 70%
Utility damage per round 3.8−0.5 · Ø 4.3 better than 41%
Enemies flashed per round 0.21−0.07 · Ø 0.28 better than 31%
Deaths per round 74%+2 pp · Ø 72% better than 29%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Headshots +2 pp
= Stayed the same
ELO at 2,067
▼ Got worse
K/R −0.07, Rating −0.11, ADR −4.3, Win rate −6 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.67
MayJunJulAugSepOct

Best month: June 2026 with 0.79. Last 3 months: 0.68 (at the start 0.75). Slightly below the average (0.73).

Patterns

From the last 214 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −63 ELO
27 matches · 33% win rate
On Ancient −33 ELO
32 matches · 50% win rate
Between 0:00 and 6:00 +55 ELO, win rate 37%
On Sundays ±0 ELO, win rate 21%

skywhy-ment loses the most ELO in match 4 of the day: −63 ELO, 33% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.03 · Mirage
  2. Most kills in a match: 36 · Vertigo
  3. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 214 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage70
46% better than 33%
0.73 right on the average
80.3 better than 54%
1.03 better than 58%
52% of 323 duels better than 61%
38% of 39 situations right on the average
Dust 239
38% better than 12%
0.66 better than 19%
77.3 better than 36%
0.91 better than 16%
43% of 174 duels better than 14%
43% of 23 situations better than 66%
Ancient32
50% better than 43%
0.80 better than 81%
88.3 better than 86%
1.12 better than 85%
55% of 152 duels better than 71%
59% of 22 situations better than 91%
Anubis32
41% better than 20%
0.68 better than 25%
80.3 better than 51%
0.95 better than 26%
38% of 135 duels better than 3%
47% of 17 situations better than 75%
Nuke22
45% better than 19%
0.65 better than 7%
69.7 better than 3%
0.93 better than 13%
41% of 104 duels better than 5%
42% of 19 situations better than 55%
Inferno14
57% -
0.66 -
75.0 -
0.90-
48% of 58 duels -
50% of 4 situations -
Vertigo3
67% -
0.80 -
80.6 -
1.23-
40% of 20 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How skywhy-ment plays

Across 214 matches skywhy-ment averages K/R 0.71 and ADR 79.4; the rating across the 204 rated matches is 0.99. Most room to improve: Opening duels won at 46%, better than only 17% of level 9 players. Averages 15.7 kills per match with 52% headshots. The strongest map is Inferno with a 57% win rate in 14 matches. In 59 of 204 matches the rating was 1.10 or higher (29%), in 81 it was below 0.90. In 126 matches with detailed stats: 26 4Ks and 1 ace. Best month by rating: June 2026 at 1.17. skywhy-ment loses the most ELO in match 4 of the day (−63 ELO, win rate 33%). Things go best on Mirage (+43 ELO, win rate 46%). Match no. 3 of the day goes best: 56% win rate. Improved over the last three months: Headshots +2 pp. Got weaker: K/R −0.07, Rating −0.11, ADR −4.3, Win rate −6 pp. Unchanged in recent months: ELO at 2,067. Last 30 days: 76 matches, win rate 38%, net ELO −19.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.