skyfiction

Russia
On FACEIT since 2020 191 matches tracked 128 matches in 30 days
ELO ▼ 354
2,775
30-day peak: 3,240
Rank EU ▼ 14,016 places
#19,347
Russia #5,537 in Russia
30 days · prev. #5,331 · best #5,331
Last updated:

How does skyfiction play?

Rating 1.13 K/R 0.80 ADR 85.0 from 191 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 76%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 74%
Rating distribution from 191 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 21% good 1.10 to 1.29 22% normal 0.90 to 1.09 24% weak 0.75 to 0.89 12% very weak below 0.75 14%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,750-2,999 ELO average.
Headshots
better than most on level 10 · 2,750-2,999 ELO about average weaker than most
2,750-2,999 ELO

Compared with 11,202 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 56%+4 pp · Ø 52% better than 79%

Clutch

Average
Last one alive

28% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 41%0 pp · Ø 41% right on the average
Clutch 1v2 won 28%+6 pp · Ø 22% better than 85%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 59%

Weapons and aim

Strength
Where do the kills come from?

62% headshots and so well above the average (52%).

Headshot rate 62%+10 pp · Ø 52% better than 96%
AWP share of kills 14%+2 pp · Ø 12% better than 68%
K/D 1.16+0.11 · Ø 1.05 better than 78%
Pistol kills per match 2.7
Knife kills 2 in 191 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.7% of rounds and so clearly above the average (13.6%).

2K rounds 14.7%+1.1 pp · Ø 13.6% better than 73%
3K rounds 4.2%−0.1 pp · Ø 4.3% better than 47%
MVPs per match 2.3−0.1 · Ø 2.4 better than 39%
4Ks and aces 48x 4K, 4 aces in 191 matches

Utility and deaths

Average
Nades, flashes and deaths

30% of nades dealing damage or blinding and so clearly below the average (34%).

Utility hit rate 30%−4 pp · Ø 34% better than 20%
Utility damage per round 3.0−1.0 · Ø 4.0 better than 22%
Enemies flashed per round 0.26−0.05 · Ø 0.31 better than 37%
Deaths per round 69%−2 pp · Ø 71% better than 71%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
Whether skyfiction is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 191 matches, all from the last 3 months.

Kills per round (K/R)

0.78
SepOct

Patterns

From the last 191 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −64 ELO
30 matches · 43% win rate
On Nuke −9 ELO
22 matches · 41% win rate
On Mondays −158 ELO, win rate 30%

skyfiction loses the most ELO in match 3 of the day: −64 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Nuke
  2. Most kills in a match: 52 · Dust 2
  3. Highest rating in a match: 2.53 · Dust 2

Maps in detail

from the last 191 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage68
50% better than 35%
0.78 better than 62%
84.7 better than 64%
1.08 better than 59%
56% of 278 duels better than 73%
35% of 37 situations better than 38%
Dust 257
61% better than 77%
0.81 better than 75%
85.3 better than 68%
1.17 better than 81%
57% of 256 duels better than 76%
51% of 43 situations better than 84%
Anubis34
53% better than 47%
0.82 better than 79%
86.3 better than 72%
1.18 better than 84%
55% of 168 duels better than 65%
24% of 25 situations better than 16%
Nuke22
41% better than 10%
0.80 better than 63%
84.0 better than 57%
1.10 better than 56%
57% of 101 duels better than 72%
48% of 23 situations better than 68%
Inferno8
25% -
0.73 -
81.4 -
1.07-
40% of 40 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How skyfiction plays

Across 191 matches skyfiction averages K/R 0.80, ADR 85.0 and a rating of 1.13. Biggest strength: Headshot rate at 62%, better than 96% of level 10 · 2,750-2,999 ELO players. Most room to improve: Utility hit rate at 30%, better than only 20% of level 10 · 2,750-2,999 ELO players. Averages 17.6 kills per match with 62% headshots. The strongest map is Dust 2 with a 61% win rate in 57 matches. In 97 of 191 matches the rating was 1.10 or higher (51%), in 49 it was below 0.90. In 191 matches with detailed stats: 48 4Ks and 4 aces. skyfiction loses the most ELO in match 3 of the day (−64 ELO, win rate 43%). Things go best in match 4 of the day (+64 ELO, win rate 69%). Match no. 4 of the day goes best: 69% win rate, +64 ELO. Last 30 days: 128 matches, win rate 47%, net ELO −72.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.