skolpojkarn

Turkey
69 matches tracked 47 matches in 30 days
ELO ▼ 17
2,074
30-day peak: 2,091
Rank EU
#194,913
Turkey #5,752 in Turkey
Last updated:

How does skolpojkarn play?

Rating 1.21 K/R 0.86 ADR 92.0 from 69 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 97%
1.21
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.48 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 69 matches
outstanding 1.80 and up 13% strong 1.30 to 1.79 22% good 1.10 to 1.29 22% normal 0.90 to 1.09 14% weak 0.75 to 0.89 12% very weak below 0.75 17%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 9 average. More first kills per match than the level 9 average. More damage per round than the level 9 average.
Multi-killsEntryDamage
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (49 matches).

Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 16% of rounds and so well above the average (10%).

Rounds with first kill 16%+6 pp · Ø 10% better than 98%
Opening duels won 58%+8 pp · Ø 50% better than 95%

Clutch

Average
Last one alive

32% of 1v2s won and so well above the average (20%).

Clutch 1v1 won 30%−8 pp · Ø 38% better than 13%
Clutch 1v2 won 32%+12 pp · Ø 20% better than 95%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 66%

Weapons and aim

Strength
Where do the kills come from?

1.19 K/D and so clearly above the average (1.00).

Headshot rate 55%+7 pp · Ø 48% better than 85%
AWP share of kills 9%−2 pp · Ø 11% better than 48%
K/D 1.19+0.19 · Ø 1.00 better than 94%
Pistol kills per match 3.2

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.8% of rounds and so well above the average (3.9%).

2K rounds 15.3%+2.2 pp · Ø 13.1% better than 90%
3K rounds 5.8%+1.9 pp · Ø 3.9% better than 96%
MVPs per match 2.8+0.6 · Ø 2.2 better than 94%
4Ks and aces 18x 4K, 5 aces in 49 matches

Utility and deaths

Average
Nades, flashes and deaths

49% of nades dealing damage or blinding and so well above the average (36%).

Utility hit rate 49%+13 pp · Ø 36% better than 99%
Utility damage per round 3.8−0.4 · Ø 4.2 better than 43%
Enemies flashed per round 0.38+0.10 · Ø 0.28 better than 77%
Deaths per round 72%0 pp · Ø 72% right on the average

Patterns

From the last 69 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.60 · Dust 2
  2. Most kills in a match: 43 · Inferno
  3. Longest win streak: 3 wins in a row · Nuke

Maps in detail

from the last 69 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 224
71% better than 96%
0.98 better than 99%
103.4 better than 99%
1.43 better than 99%
68% of 146 duels better than 99%
44% of 16 situations better than 70%
Anubis14
36% -
0.85 -
93.0 -
1.18-
47% of 92 duels -
38% of 13 situations -
Inferno12
25% -
0.80 -
82.6 -
1.11-
52% of 77 duels -
38% of 8 situations -
Mirage9
33% -
0.74 -
83.8 -
0.96-
50% of 48 duels -
14% of 7 situations -
Ancient5
60% -
0.83 -
83.9 -
1.10-
75% of 16 duels -
50% of 2 situations -
Nuke5
60% -
0.81 -
85.8 -
1.11-
45% of 42 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How skolpojkarn plays

Across 69 matches skolpojkarn averages K/R 0.86, ADR 92.0 and a rating of 1.21. Biggest strength: Utility hit rate at 49%, better than 99% of level 9 players. Most room to improve: Clutch 1v1 won at 30%, better than only 13% of level 9 players. Averages 19.4 kills per match with 55% headshots. The strongest map is Dust 2 with a 71% win rate in 24 matches. In 39 of 69 matches the rating was 1.10 or higher (57%), in 20 it was below 0.90. In 49 matches with detailed stats: 18 4Ks and 5 aces. Things go best on Dust 2 (+8 ELO, win rate 71%). Match no. 1 of the day goes best: 57% win rate, +1 ELO. Last 30 days: 47 matches, win rate 47%, net ELO −35.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.