skibidiarsik

Russia
On FACEIT since 2020 112 matches tracked 79 matches in 30 days
Last updated:

How does skibidiarsik play?

Rating 0.66 K/R 0.43 ADR 50.6 from 112 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 1%
0.66
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.20 ConsistencyShare of matches with a rating of 0.90 or higher. 12%
Rating distribution from 112 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 1% good 1.10 to 1.29 3% normal 0.90 to 1.09 8% weak 0.75 to 0.89 23% very weak below 0.75 65%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,250-2,499 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (91 matches).

2,250-2,499 ELO

Compared with 2,052 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 4% of rounds and so well below the average (10%).

Rounds with first kill 4%−6 pp · Ø 10% better than 1%
Opening duels won 32%−18 pp · Ø 50% better than 1%

Clutch

Weakness
Last one alive

1.2 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 31%−8 pp · Ø 39% better than 14%
Clutch 1v2 won 25%+5 pp · Ø 20% better than 73%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 11%

Weapons and aim

Average
Where do the kills come from?

0.61 K/D and so well below the average (1.00).

Headshot rate 57%+7 pp · Ø 50% better than 87%
AWP share of kills 3%−8 pp · Ø 11% better than 18%
K/D 0.61−0.39 · Ø 1.00 better than 1%
Pistol kills per match 1.5
Knife kills 2 in 112 matches

Impact

Weakness
Damage and big rounds

1.5 MVPs per match and so well below the average (2.2).

2K rounds 7.0%−6.1 pp · Ø 13.1% better than 1%
3K rounds 1.0%−3.0 pp · Ø 4.0% better than 1%
MVPs per match 1.5−0.7 · Ø 2.2 better than 1%
4Ks and aces 3x 4K, 0 aces in 91 matches

Utility and deaths

Average
Nades, flashes and deaths

22% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 22%−13 pp · Ø 35% better than 1%
Utility damage per round 4.5+0.4 · Ø 4.1 better than 61%
Enemies flashed per round 0.36+0.06 · Ø 0.30 better than 68%
Deaths per round 71%−1 pp · Ø 72% better than 55%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Win rate +20 pp, ELO +253
= Stayed the same
Rating at 0.66, Headshots at 57%
▼ Got worse
K/R −0.05, ADR −5.4

Sep to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.39
MayJunJulAugSepOct

Best month: July 2026 with 0.47. Last 3 months: 0.42 (at the start 0.47). Well below the average (0.72).

Patterns

From the last 112 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 6:00 and 12:00 −50 ELO, win rate 50%
On Mondays +24 ELO, win rate 54%

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 19 · Mirage
  2. Highest rating in a match: 1.52 · Dust 2
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 112 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage38
66% better than 91%
0.41 better than 1%
47.1 better than 1%
0.66 better than 1%
28% of 109 duels better than 1%
33% of 24 situations better than 34%
Dust 233
52% right on the average
0.44 better than 1%
53.3 better than 1%
0.66 better than 1%
28% of 95 duels better than 1%
22% of 18 situations better than 11%
Anubis21
52% better than 48%
0.43 better than 1%
48.3 better than 1%
0.65 better than 1%
45% of 40 duels better than 15%
21% of 14 situations better than 11%
Ancient11
91% -
0.46 -
54.6 -
0.69-
39% of 49 duels -
75% of 4 situations -
Nuke6
33% -
0.52 -
55.9 -
0.73-
53% of 19 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How skibidiarsik plays

Across 112 matches skibidiarsik averages K/R 0.43, ADR 50.6 and a rating of 0.66. Biggest strength: Headshot rate at 57%, better than 87% of level 10 · 2,250-2,499 ELO players. Most room to improve: Rating at 0.66, better than only 1% of level 10 · 2,250-2,499 ELO players. Averages 9.5 kills per match with 57% headshots. The strongest map is Ancient with a 91% win rate in 11 matches. In 4 of 112 matches the rating was 1.10 or higher (4%), in 99 it was below 0.90. In 91 matches with detailed stats: 3 4Ks and 0 aces. Best month by rating: September 2026 at 0.71. Things go best on Mirage (+69 ELO, win rate 66%). Improved over the last three months: Win rate +20 pp, ELO +253. Got weaker: K/R −0.05, ADR −5.4. Unchanged in recent months: Rating at 0.66, Headshots at 57%. Last 30 days: 79 matches, win rate 63%, net ELO +119.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.