skept1K

Belarus
On FACEIT since 2018 216 matches tracked 51 matches in 30 days
ELO ▲ 6
3,715
30-day peak: 3,929
Rank EU ▼ 234 places
#430
Belarus #12 in Belarus
30 days · prev. #196 · best #196
Last updated:

How does skept1K play?

Rating 1.15 (from 169 matches) K/R 0.78 ADR 84.2 from 216 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 56%
1.15
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 169 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 28% good 1.10 to 1.29 21% normal 0.90 to 1.09 17% weak 0.75 to 0.89 15% very weak below 0.75 11%
Player type
Clicks heads
Higher headshot rate than the level 10 · 3,500+ ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 3,500+ ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (142 matches).

3,500+ ELO

Compared with 1,153 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so well below the average (12%).

Rounds with first kill 10%−2 pp · Ø 12% better than 23%
Opening duels won 54%−1 pp · Ø 55% better than 42%

Clutch

Average
Last one alive

28% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 28%−11 pp · Ø 39% better than 4%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 56%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

59% headshots and so well above the average (53%).

Headshot rate 59%+6 pp · Ø 53% better than 74%
AWP share of kills 4%−10 pp · Ø 14% better than 31%
K/D 1.17+0.05 · Ø 1.12 better than 52%
Pistol kills per match 3.0
Knife kills 1 in 216 matches

Impact

Average
Damage and big rounds

2.6 MVPs per match and so right on the average (2.6).

2K rounds 14.6%0.0 pp · Ø 14.6% right on the average
3K rounds 4.8%+0.2 pp · Ø 4.6% better than 49%
MVPs per match 2.60.0 · Ø 2.6 right on the average
4Ks and aces 29x 4K, 2 aces in 142 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so clearly below the average (70%). Lower is better.

Utility hit rate 35%+1 pp · Ø 34% better than 60%
Utility damage per round 4.2+0.3 · Ø 3.9 better than 58%
Enemies flashed per round 0.34−0.01 · Ø 0.35 better than 49%
Deaths per round 67%−3 pp · Ø 70% better than 71%

Progress

One value per month, dashed line is the level 10 · 3,500+ ELO average
▲ Improved
Win rate +6 pp, ELO +90
= Stayed the same
K/R at 0.79, ADR at 85.1
▼ Got worse
Rating −0.06, Headshots −2 pp

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOct

Best month: July 2026 with 0.86. Last 3 months: 0.79 (at the start 0.77). Right on the average (0.79).

Patterns

From the last 216 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −42 ELO
30 matches · 50% win rate
From match 5 of the day −14 ELO
32 matches · 47% win rate
Between 0:00 and 6:00 +123 ELO, win rate 57%
On Wednesdays −44 ELO, win rate 47%

skept1K loses the most ELO on Nuke: −42 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.22 · Cache
  2. Longest win streak: 11 wins in a row · Ancient
  3. Most kills in a match: 36 · Mirage
  4. Recorded match no. 100 · Mirage

Maps in detail

from the last 216 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage86
66% better than 81%
0.80 better than 46%
85.8 better than 45%
1.18 better than 66%
56% of 235 duels better than 55%
26% of 34 situations better than 13%
Dust 240
65% better than 74%
0.72 better than 16%
79.1 better than 18%
1.05 better than 22%
44% of 110 duels better than 6%
38% of 21 situations better than 45%
Nuke30
50% better than 36%
0.79 better than 61%
86.6 better than 69%
1.16 better than 74%
57% of 92 duels better than 72%
31% of 13 situations better than 27%
Ancient29
59% right on the average
0.80 right on the average
85.2 better than 48%
1.17 better than 67%
59% of 119 duels better than 76%
24% of 21 situations better than 14%
Anubis24
63% better than 65%
0.79 better than 45%
83.9 better than 41%
1.16 better than 60%
56% of 81 duels better than 59%
45% of 11 situations better than 66%
Cache4
50% -
0.71 -
65.7 -
1.08-
71% of 7 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How skept1K plays

Across 216 matches skept1K averages K/R 0.78 and ADR 84.2; the rating across the 169 rated matches is 1.15. Most room to improve: Clutch 1v1 won at 28%, better than only 4% of level 10 · 3,500+ ELO players. Averages 16.3 kills per match with 59% headshots. The strongest map is Mirage with a 66% win rate in 86 matches. In 95 of 169 matches the rating was 1.10 or higher (56%), in 45 it was below 0.90. In 142 matches with detailed stats: 29 4Ks and 2 aces. Best month by rating: July 2026 at 1.23. skept1K loses the most ELO on Nuke (−42 ELO, win rate 50%). Things go best on Mirage (+200 ELO, win rate 66%). Match no. 4 of the day goes best: 75% win rate, +183 ELO. Improved over the last three months: Win rate +6 pp, ELO +90. Got weaker: Rating −0.06, Headshots −2 pp. Unchanged in recent months: K/R at 0.79, ADR at 85.1. Last 30 days: 51 matches, win rate 61%, net ELO −51.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.