skaz1

Switzerland
260 matches tracked 59 matches in 30 days
Last updated:

How does skaz1 play?

Rating 0.92 K/R 0.67 ADR 76.9 from 260 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 13%
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 46%
Rating distribution from 260 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 14% good 1.10 to 1.29 13% normal 0.90 to 1.09 18% weak 0.75 to 0.89 25% very weak below 0.75 29%
Player type
Clicks heads
Higher headshot rate than the level 9 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (196 matches).

Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

45% of opening duels won and so clearly below the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 45%−5 pp · Ø 50% better than 10%

Clutch

Average
Last one alive

28% of 1v2s won and so clearly above the average (20%).

Clutch 1v1 won 39%+1 pp · Ø 38% better than 54%
Clutch 1v2 won 28%+8 pp · Ø 20% better than 87%
Clutch kills per match 1.2−0.4 · Ø 1.6 better than 14%

Weapons and aim

Average
Where do the kills come from?

62% headshots and so well above the average (48%).

Headshot rate 62%+14 pp · Ø 48% better than 99%
AWP share of kills 2%−9 pp · Ø 11% better than 11%
K/D 0.88−0.12 · Ø 1.00 better than 8%
Pistol kills per match 3.2
Knife kills 2 in 260 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.7% of rounds and so just below the average (3.9%).

2K rounds 12.9%−0.2 pp · Ø 13.1% better than 40%
3K rounds 3.7%−0.2 pp · Ø 3.9% better than 37%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 42x 4K, 4 aces in 196 matches

Utility and deaths

Average
Nades, flashes and deaths

0.82 enemies flashed per round and so well above the average (0.28).

Utility hit rate 36%0 pp · Ø 36% right on the average
Utility damage per round 7.0+2.8 · Ø 4.2 better than 94%
Enemies flashed per round 0.82+0.54 · Ø 0.28 better than 99%
Deaths per round 76%+4 pp · Ø 72% better than 13%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
K/R +0.08, Rating +0.16, ADR +7.4
= Stayed the same
Headshots at 62%, Win rate at 49%
▼ Got worse
ELO −314

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.66
MayJunJulAugSepOct

Best month: August 2026 with 0.72. Last 3 months: 0.69 (at the start 0.61). Slightly below the average (0.72).

Patterns

From the last 260 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −58 ELO
29 matches · 45% win rate
On Mirage −4 ELO
72 matches · 43% win rate
Between 12:00 and 18:00 −22 ELO, win rate 35%
On Fridays +4 ELO, win rate 35%

skaz1 loses the most ELO on Inferno: −58 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.08 · Ancient
  2. Most kills in a match: 48 · Mirage
  3. Longest win streak: 8 wins in a row · Mirage

Maps in detail

from the last 260 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage72
43% better than 23%
0.67 better than 21%
75.7 better than 25%
0.90 better than 13%
48% of 331 duels better than 35%
38% of 32 situations right on the average
Dust 263
59% better than 79%
0.68 better than 25%
76.2 better than 31%
0.94 better than 22%
42% of 296 duels better than 11%
53% of 15 situations better than 85%
Ancient49
49% better than 43%
0.72 better than 42%
81.9 better than 55%
1.00 better than 46%
46% of 264 duels better than 23%
33% of 33 situations better than 40%
Anubis43
40% better than 15%
0.64 better than 10%
76.7 better than 30%
0.87 better than 8%
46% of 194 duels better than 22%
28% of 25 situations better than 26%
Inferno29
45% better than 24%
0.65 better than 15%
74.8 better than 23%
0.90 better than 13%
40% of 121 duels better than 5%
54% of 13 situations better than 82%

Compared with players on the same level who have at least 15 matches on the map.

How skaz1 plays

Across 260 matches skaz1 averages K/R 0.67, ADR 76.9 and a rating of 0.92. Biggest strength: Headshot rate at 62%, better than 99% of level 9 players. Most room to improve: K/D at 0.88, better than only 8% of level 9 players. Averages 15.1 kills per match with 62% headshots. The strongest map is Dust 2 with a 59% win rate in 63 matches. In 72 of 260 matches the rating was 1.10 or higher (28%), in 140 it was below 0.90. In 196 matches with detailed stats: 42 4Ks and 4 aces. Best month by rating: August 2026 at 0.98. skaz1 loses the most ELO on Inferno (−58 ELO, win rate 45%). Things go best on Ancient (+38 ELO, win rate 49%). From match no. 5 of the day on, things go best: 53% win rate, −51 ELO. Improved over the last three months: K/R +0.08, Rating +0.16, ADR +7.4. Got weaker: ELO −314. Unchanged in recent months: Headshots at 62%, Win rate at 49%. Last 30 days: 59 matches, win rate 51%, net ELO −85.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.