skaaaj_

Poland
On FACEIT since 2014 36 matches tracked
ELO
2,481
Rank EU
#56,419
Poland #2,811 in Poland
Last updated:

How does skaaaj_ play?

Rating 1.11 K/R 0.80 ADR 92.9 from 36 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 76%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 36 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 25% good 1.10 to 1.29 28% normal 0.90 to 1.09 6% weak 0.75 to 0.89 17% very weak below 0.75 19%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More damage per round than the level 10 · 2,250-2,499 ELO average. Rarely on the AWP.
Multi-killsDamageRifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (23 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

43% of opening duels won and so well below the average (51%).

Rounds with first kill 8%−2 pp · Ø 10% better than 15%
Opening duels won 43%−8 pp · Ø 51% better than 2%

Clutch

Average
Last one alive

60% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 60%+21 pp · Ø 39% better than 99%
Clutch 1v2 won 13%−9 pp · Ø 22% better than 7%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 45%

Weapons and aim

Average
Where do the kills come from?

43% headshots and so well below the average (50%).

Headshot rate 43%−7 pp · Ø 50% better than 13%
AWP share of kills 0%−11 pp · Ø 11% better than 1%
K/D 1.12+0.09 · Ø 1.03 better than 76%
Pistol kills per match 2.9
Knife kills 2 in 36 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.8% of rounds and so well above the average (13.4%).

2K rounds 15.8%+2.4 pp · Ø 13.4% better than 91%
3K rounds 3.1%−1.0 pp · Ø 4.1% better than 10%
MVPs per match 2.7+0.4 · Ø 2.3 better than 84%
4Ks and aces 6x 4K, 1 ace in 23 matches

Utility and deaths

Average
Nades, flashes and deaths

8.5 utility damage per round and so well above the average (4.2).

Utility hit rate 41%+6 pp · Ø 35% better than 88%
Utility damage per round 8.5+4.3 · Ø 4.2 better than 99%
Enemies flashed per round 0.37+0.07 · Ø 0.30 better than 72%
Deaths per round 71%−1 pp · Ø 72% better than 55%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether skaaaj_ is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 27 matches from the last 3 months and 9 before.

Kills per round (K/R)

0.83
JunJulAugSepOct

Best month: July 2026 with 0.89.

Patterns

Soon this shows where skaaaj_ loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Inferno with 8 of 20.

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.04 · Anubis
  2. Longest win streak: 4 wins in a row · Ancient
  3. Most kills in a match: 42 · Inferno

Maps in detail

from the last 36 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Inferno8
75% -
0.78 -
89.1 -
1.14-
43% of 35 duels -
33% of 6 situations -
Mirage8
50% -
0.72 -
90.2 -
0.96-
52% of 33 duels -
67% of 3 situations -
Ancient7
43% -
0.77 -
89.8 -
1.03-
46% of 24 duels -
0% of 3 situations -
Anubis6
50% -
0.93 -
102.0 -
1.31-
68% of 19 duels -
40% of 5 situations -
Cache4
50% -
0.69 -
86.4 -
0.90-
33% of 30 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How skaaaj_ plays

Across 36 matches skaaaj_ averages K/R 0.80, ADR 92.9 and a rating of 1.11. Biggest strength: Clutch 1v1 won at 60%, better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: Opening duels won at 43%, better than only 2% of level 10 · 2,250-2,499 ELO players. Averages 17.7 kills per match with 43% headshots. In 21 of 36 matches the rating was 1.10 or higher (58%), in 13 it was below 0.90. In 23 matches with detailed stats: 6 4Ks and 1 ace. Best month by rating: July 2026 at 1.26.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.