sk1pper-

Russia
On FACEIT since 2026 179 matches tracked 69 matches in 30 days
ELO ▲ 9
2,366
30-day peak: 2,382
Rank EU
#81,389
Russia #22,993 in Russia
Last updated:

How does sk1pper- play?

Rating 1.03 K/R 0.73 ADR 78.1 from 179 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 179 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 18% good 1.10 to 1.29 23% normal 0.90 to 1.09 13% weak 0.75 to 0.89 13% very weak below 0.75 28%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (158 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 59%
Opening duels won 56%+5 pp · Ø 51% better than 82%

Clutch

Average
Last one alive

33% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 23%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 34%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so clearly above the average (50%).

Headshot rate 53%+3 pp · Ø 50% better than 68%
AWP share of kills 20%+9 pp · Ø 11% better than 83%
K/D 1.030.00 · Ø 1.03 right on the average
Pistol kills per match 3.0
Knife kills 1 in 179 matches

Impact

Average
Damage and big rounds

2.0 MVPs per match and so well below the average (2.3).

2K rounds 12.7%−0.7 pp · Ø 13.4% better than 28%
3K rounds 4.6%+0.5 pp · Ø 4.1% better than 67%
MVPs per match 2.0−0.3 · Ø 2.3 better than 15%
4Ks and aces 23x 4K, 4 aces in 158 matches

Utility and deaths

Average
Nades, flashes and deaths

2.9 utility damage per round and so well below the average (4.2).

Utility hit rate 33%−2 pp · Ø 35% better than 36%
Utility damage per round 2.9−1.3 · Ø 4.2 better than 18%
Enemies flashed per round 0.27−0.02 · Ø 0.29 better than 45%
Deaths per round 70%−2 pp · Ø 72% better than 68%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.16, Rating +0.27, ADR +10.8, Headshots +15 pp, ELO +906
= Stayed the same
Nothing clear
▼ Got worse
Win rate −15 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.68
MayJunJulAugSepOct

Best month: August 2026 with 0.83. Last 3 months: 0.75 (at the start 0.59). Just above the average (0.74).

Patterns

From the last 179 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −22 ELO
66 matches · 59% win rate
On Sundays ±0 ELO, win rate 40%

sk1pper- loses the most ELO on Mirage: −22 ELO, 59% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.98 · Mirage
  2. Longest win streak: 8 wins in a row · Mirage
  3. Most kills in a match: 33 · Mirage

Maps in detail

from the last 179 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage66
59% better than 76%
0.76 better than 57%
81.4 better than 51%
1.08 better than 63%
58% of 283 duels better than 83%
37% of 49 situations better than 47%
Dust 248
42% better than 17%
0.71 better than 34%
75.9 better than 24%
1.02 better than 42%
49% of 198 duels better than 37%
36% of 33 situations better than 45%
Anubis28
54% better than 55%
0.79 better than 70%
83.6 better than 61%
1.09 better than 66%
57% of 123 duels better than 77%
36% of 25 situations better than 44%
Ancient22
55% better than 60%
0.69 better than 23%
74.0 better than 14%
0.97 better than 27%
53% of 99 duels better than 55%
20% of 15 situations better than 11%
Inferno8
75% -
0.58 -
65.0 -
0.75-
49% of 37 duels -
0% of 1 situations -
Nuke5
60% -
0.59 -
68.3 -
0.80-
52% of 23 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How sk1pper- plays

Across 179 matches sk1pper- averages K/R 0.73, ADR 78.1 and a rating of 1.03. Biggest strength: Opening duels won at 56%, better than 82% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility damage per round at 2.9, better than only 18% of level 10 · 2,250-2,499 ELO players. Averages 15.6 kills per match with 53% headshots. The strongest map is Mirage with a 59% win rate in 66 matches. In 81 of 179 matches the rating was 1.10 or higher (45%), in 74 it was below 0.90. In 158 matches with detailed stats: 23 4Ks and 4 aces. Best month by rating: August 2026 at 1.18. sk1pper- loses the most ELO on Mirage (−22 ELO, win rate 59%). Things go best on Anubis (+25 ELO, win rate 54%). Match no. 4 of the day goes best: 61% win rate. Improved over the last three months: K/R +0.16, Rating +0.27, ADR +10.8, Headshots +15 pp, ELO +906. Got weaker: Win rate −15 pp. Last 30 days: 69 matches, win rate 46%, net ELO +1.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.