sistemcrizat

Romania
On FACEIT since 2018 328 matches tracked 81 matches in 30 days
ELO ▲ 57
2,145
30-day peak: 2,145
Rank EU
#162,100
Romania #1,962 in Romania
Last updated:

How does sistemcrizat play?

Rating 1.09 K/R 0.80 ADR 84.6 from 328 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 76%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 328 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 23% good 1.10 to 1.29 20% normal 0.90 to 1.09 24% weak 0.75 to 0.89 15% very weak below 0.75 16%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
Multi-killsEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (238 matches).

2,001-2,249 ELO

Compared with 1,951 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 76%
Opening duels won 49%−2 pp · Ø 51% better than 32%

Clutch

Average
Last one alive

18% of 1v2s won and so slightly below the average (21%).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 33%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 29%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 47%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so clearly below the average (49%).

Headshot rate 45%−4 pp · Ø 49% better than 24%
AWP share of kills 14%+3 pp · Ø 11% better than 71%
K/D 1.06+0.03 · Ø 1.03 better than 63%
Pistol kills per match 3.2
Knife kills 3 in 328 matches

Impact

Strength
Damage and big rounds

2.7 MVPs per match and so well above the average (2.3).

2K rounds 15.1%+1.7 pp · Ø 13.4% better than 86%
3K rounds 4.6%+0.5 pp · Ø 4.1% better than 73%
MVPs per match 2.7+0.4 · Ø 2.3 better than 87%
4Ks and aces 64x 4K, 9 aces in 238 matches

Utility and deaths

Average
Nades, flashes and deaths

0.45 enemies flashed per round and so well above the average (0.29).

Utility hit rate 33%−2 pp · Ø 35% better than 34%
Utility damage per round 4.3+0.1 · Ø 4.2 better than 55%
Enemies flashed per round 0.45+0.16 · Ø 0.29 better than 87%
Deaths per round 75%+3 pp · Ø 72% better than 15%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +3 pp
= Stayed the same
K/R at 0.80, Rating at 1.08, ADR at 84.6, Win rate at 50%
▼ Got worse
ELO −83

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.82
MayJunJulAugSepOct

Best month: October 2026 with 0.82. Last 3 months: 0.80 (at the start 0.81). Clearly above the average (0.74).

Patterns

From the last 328 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −74 ELO
24 matches · 38% win rate
In match 1 of the day −66 ELO
58 matches · 38% win rate
On Wednesdays −52 ELO, win rate 41%

sistemcrizat loses the most ELO on Inferno: −74 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Anubis
  2. Highest rating in a match: 2.15 · Dust 2
  3. Longest win streak: 8 wins in a row · Inferno

Maps in detail

from the last 328 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 298
56% better than 71%
0.81 better than 81%
84.0 better than 67%
1.12 better than 79%
52% of 557 duels better than 55%
37% of 46 situations better than 49%
Ancient66
42% better than 22%
0.80 better than 76%
86.0 better than 73%
1.05 better than 57%
52% of 335 duels better than 54%
34% of 35 situations better than 41%
Mirage59
47% better than 34%
0.78 better than 68%
82.5 better than 58%
1.05 better than 56%
49% of 368 duels better than 37%
28% of 25 situations better than 23%
Anubis30
47% better than 35%
0.77 better than 69%
83.3 better than 65%
1.05 better than 62%
47% of 174 duels better than 25%
45% of 11 situations better than 69%
Inferno24
38% better than 9%
0.77 better than 72%
82.1 better than 60%
1.08 better than 69%
45% of 105 duels better than 19%
50% of 18 situations better than 76%
Cache22
45% -
0.80 -
87.7 -
1.06-
52% of 127 duels -
57% of 14 situations -
Nuke22
73% better than 95%
0.92 better than 96%
92.3 better than 89%
1.29 better than 96%
48% of 119 duels better than 26%
43% of 14 situations better than 65%
Vertigo7
43% -
0.72 -
74.9 -
0.98-
46% of 35 duels -
22% of 9 situations -

Compared with players on the same level who have at least 15 matches on the map.

How sistemcrizat plays

Across 328 matches sistemcrizat averages K/R 0.80, ADR 84.6 and a rating of 1.09. Biggest strength: Rating at 1.09, better than 76% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 75%, better than only 15% of level 10 · 2,001-2,249 ELO players. Averages 18.0 kills per match with 45% headshots. The strongest map is Nuke with a 73% win rate in 22 matches. In 150 of 328 matches the rating was 1.10 or higher (46%), in 100 it was below 0.90. In 238 matches with detailed stats: 64 4Ks and 9 aces. Best month by rating: July 2026 at 1.11. sistemcrizat loses the most ELO on Inferno (−74 ELO, win rate 38%). Things go best on Dust 2 (+102 ELO, win rate 56%). Match no. 4 of the day goes best: 65% win rate, +13 ELO. Improved over the last three months: Headshots +3 pp. Got weaker: ELO −83. Unchanged in recent months: K/R at 0.80, Rating at 1.08, ADR at 84.6, Win rate at 50%. Last 30 days: 81 matches, win rate 48%, net ELO −15.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.