silvera1n

New Zealand
On FACEIT since 2021 257 matches tracked
Last updated:

How does silvera1n play?

Rating 1.08 K/R 0.78 ADR 84.5 from 257 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 78%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 257 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 23% good 1.10 to 1.29 17% normal 0.90 to 1.09 25% weak 0.75 to 0.89 13% very weak below 0.75 18%
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (157 matches).

Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

55% of opening duels won and so clearly above the average (50%).

Rounds with first kill 12%+2 pp · Ø 10% better than 76%
Opening duels won 55%+5 pp · Ø 50% better than 84%

Clutch

Average
Last one alive

43% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 43%+5 pp · Ø 38% better than 75%
Clutch 1v2 won 20%0 pp · Ø 20% right on the average
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 39%

Weapons and aim

Average
Where do the kills come from?

1.09 K/D and so slightly above the average (1.00).

Headshot rate 51%+3 pp · Ø 48% better than 67%
AWP share of kills 6%−5 pp · Ø 11% better than 33%
K/D 1.09+0.09 · Ø 1.00 better than 79%
Pistol kills per match 2.8
Knife kills 10 in 257 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.2% of rounds and so well above the average (3.9%).

2K rounds 14.5%+1.4 pp · Ø 13.1% better than 80%
3K rounds 5.2%+1.3 pp · Ø 3.9% better than 90%
MVPs per match 2.4+0.2 · Ø 2.2 better than 67%
4Ks and aces 34x 4K, 2 aces in 157 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 71% of rounds and so slightly below the average (72%). Lower is better.

Utility hit rate 35%−1 pp · Ø 36% better than 49%
Utility damage per round 4.4+0.2 · Ø 4.2 better than 60%
Enemies flashed per round 0.27−0.01 · Ø 0.28 better than 51%
Deaths per round 71%−1 pp · Ø 72% better than 66%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
K/R +0.08, Rating +0.09, ADR +8.6, Headshots +3 pp, Win rate +5 pp
= Stayed the same
Nothing clear
▼ Got worse
ELO −106

Aug to Sep 2026 compared with Jul 2026.

Kills per round (K/R)

0.80
MayJunJulAugSepOct

Best month: August 2026 with 0.83. Last 3 months: 0.81 (at the start 0.73). Clearly above the average (0.72).

Patterns

From the last 257 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −52 ELO
60 matches · 48% win rate
On Ancient −27 ELO
35 matches · 46% win rate
On Tuesdays +106 ELO, win rate 34%

silvera1n loses the most ELO on Dust 2: −52 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Ancient
  2. Most kills in a match: 36 · Inferno
  3. Highest rating in a match: 2.17 · Mirage

Maps in detail

from the last 257 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage74
50% right on the average
0.79 better than 77%
86.1 better than 78%
1.09 better than 74%
52% of 324 duels better than 59%
45% of 29 situations better than 71%
Dust 260
48% better than 43%
0.76 better than 65%
81.1 better than 56%
1.07 better than 69%
51% of 246 duels right on the average
36% of 25 situations better than 46%
Anubis39
54% better than 61%
0.78 better than 75%
85.3 better than 76%
1.11 better than 83%
52% of 162 duels better than 57%
53% of 34 situations better than 82%
Ancient35
46% better than 31%
0.82 better than 88%
89.3 better than 88%
1.14 better than 86%
59% of 147 duels better than 90%
35% of 26 situations better than 44%
Nuke24
54% better than 47%
0.75 better than 45%
83.6 better than 55%
1.04 better than 46%
53% of 123 duels right on the average
8% of 12 situations better than 3%
Inferno14
29% -
0.71 -
79.5 -
0.97-
50% of 74 duels -
25% of 8 situations -
Cache11
27% -
0.77 -
82.7 -
1.10-
61% of 46 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How silvera1n plays

Across 257 matches silvera1n averages K/R 0.78, ADR 84.5 and a rating of 1.08. Biggest strength: 3K rounds at 5.2%, better than 90% of level 9 players. Averages 16.8 kills per match with 51% headshots. The strongest map is Anubis with a 54% win rate in 39 matches. In 113 of 257 matches the rating was 1.10 or higher (44%), in 79 it was below 0.90. In 157 matches with detailed stats: 34 4Ks and 2 aces. Best month by rating: August 2026 at 1.14. silvera1n loses the most ELO on Dust 2 (−52 ELO, win rate 48%). Things go best on Mirage (+80 ELO, win rate 50%). Match no. 3 of the day goes best: 58% win rate, +25 ELO. Improved over the last three months: K/R +0.08, Rating +0.09, ADR +8.6, Headshots +3 pp, Win rate +5 pp. Got weaker: ELO −106. Last 30 days: 4 matches, win rate 25%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.