siggihein

Denmark
On FACEIT since 2016 63 matches tracked 22 matches in 30 days
Last updated:

How does siggihein play?

Rating 1.15 K/R 0.78 ADR 83.0 from 63 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 86%
1.15
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 79%
Rating distribution from 63 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 25% good 1.10 to 1.29 22% normal 0.90 to 1.09 29% weak 0.75 to 0.89 14% very weak below 0.75 6%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · all ELO ranges average.
Clutcher
better than most on level 10 · all ELO ranges about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (42 matches).

all ELO ranges

Compared with 2,094 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

61% of opening duels won and so well above the average (51%).

Rounds with first kill 7%−4 pp · Ø 11% better than 6%
Opening duels won 61%+10 pp · Ø 51% better than 97%

Clutch

Average
Last one alive

2.6 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 36%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 61%
Clutch kills per match 2.6+0.9 · Ø 1.7 better than 98%

Weapons and aim

Average
Where do the kills come from?

1.26 K/D and so well above the average (1.04).

Headshot rate 40%−10 pp · Ø 50% better than 6%
AWP share of kills 11%−1 pp · Ø 12% better than 58%
K/D 1.26+0.22 · Ø 1.04 better than 95%
Pistol kills per match 2.3
Knife kills 1 in 63 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.8% of rounds and so slightly below the average (4.2%).

2K rounds 13.6%+0.1 pp · Ø 13.5% better than 51%
3K rounds 3.8%−0.4 pp · Ø 4.2% better than 36%
MVPs per match 2.4+0.1 · Ø 2.3 better than 58%
4Ks and aces 7x 4K, 1 ace in 42 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 62% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 40%+5 pp · Ø 35% better than 83%
Utility damage per round 6.1+2.0 · Ø 4.1 better than 89%
Enemies flashed per round 0.28−0.02 · Ø 0.30 better than 49%
Deaths per round 62%−10 pp · Ø 72% better than 99%

Progress

One value per month, dashed line is the level 10 · all ELO ranges average
▲ Improved
Headshots +4 pp, ELO +154
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.11, Rating −0.17, ADR −12.1, Win rate −19 pp

Aug to Oct 2026 compared with Jan to Jul 2026.

Kills per round (K/R)

0.79
JanFebMarAprMayJunJulAugSepOct

Best month: January 2026 with 0.98. Last 3 months: 0.74 (at the start 0.85). Right on the average (0.74).

Patterns

From the last 63 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −27 ELO
21 matches · 52% win rate
Between 18:00 and 24:00 −27 ELO, win rate 46%

siggihein loses the most ELO in match 2 of the day: −27 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 34 · Ancient
  2. Highest rating in a match: 2.07 · Mirage
  3. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 63 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage14
64% -
0.82 -
86.6 -
1.26-
63% of 32 duels -
46% of 13 situations -
Nuke13
62% -
0.79 -
80.9 -
1.13-
59% of 39 duels -
47% of 15 situations -
Inferno12
67% -
0.77 -
85.8 -
1.15-
56% of 27 duels -
44% of 16 situations -
Cache9
56% -
0.73 -
81.7 -
1.07-
68% of 22 duels -
17% of 6 situations -
Dust 27
57% -
0.75 -
79.8 -
1.10-
82% of 22 duels -
25% of 8 situations -
Ancient4
50% -
0.82 -
85.8 -
1.23-
42% of 12 duels -
20% of 5 situations -
Anubis4
25% -
0.68 -
73.3 -
0.99-
42% of 12 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How siggihein plays

Across 63 matches siggihein averages K/R 0.78, ADR 83.0 and a rating of 1.15. Biggest strength: Deaths per round at just 62% (lower is better), better than 99% of level 10 · all ELO ranges players. Most room to improve: Headshot rate at 40%, better than only 6% of level 10 · all ELO ranges players. Averages 17.3 kills per match with 40% headshots. The strongest map is Inferno with a 67% win rate in 12 matches. In 32 of 63 matches the rating was 1.10 or higher (51%), in 13 it was below 0.90. In 42 matches with detailed stats: 7 4Ks and 1 ace. Best month by rating: January 2026 at 1.41. siggihein loses the most ELO in match 2 of the day (−27 ELO, win rate 52%). Improved over the last three months: Headshots +4 pp, ELO +154. Got weaker: K/R −0.11, Rating −0.17, ADR −12.1, Win rate −19 pp. Last 30 days: 22 matches, win rate 45%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · all ELO ranges): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.