sickaf

Ukraine
On FACEIT since 2016 156 matches tracked 30 matches in 30 days
ELO ▲ 150
3,384
30-day peak: 3,505
Rank EU ▲ 111 places
#1,786
Ukraine #123 in Ukraine
30 days · prev. #1,897 · best #984
Last updated:

How does sickaf play?

Rating 1.09 (from 113 matches) K/R 0.78 ADR 81.1 from 156 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 58%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 113 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 24% good 1.10 to 1.29 15% normal 0.90 to 1.09 19% weak 0.75 to 0.89 19% very weak below 0.75 18%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (92 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so slightly above the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 54%+2 pp · Ø 52% better than 61%

Clutch

Average
Last one alive

43% of 1v1s won and so just above the average (42%).

Clutch 1v1 won 43%+1 pp · Ø 42% better than 69%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 52%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 62%

Weapons and aim

Average
Where do the kills come from?

1.14 K/D and so slightly above the average (1.05).

Headshot rate 55%+2 pp · Ø 53% better than 62%
AWP share of kills 4%−8 pp · Ø 12% better than 26%
K/D 1.14+0.09 · Ø 1.05 better than 68%
Pistol kills per match 2.7
Knife kills 8 in 156 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.9% of rounds and so clearly above the average (13.5%).

2K rounds 14.9%+1.4 pp · Ø 13.5% better than 74%
3K rounds 3.9%−0.3 pp · Ø 4.2% better than 32%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 17x 4K, 2 aces in 92 matches

Utility and deaths

Strength
Nades, flashes and deaths

5.4 utility damage per round and so well above the average (3.9).

Utility hit rate 37%+3 pp · Ø 34% better than 76%
Utility damage per round 5.4+1.5 · Ø 3.9 better than 88%
Enemies flashed per round 0.33+0.01 · Ø 0.32 better than 53%
Deaths per round 68%−3 pp · Ø 71% better than 75%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.78, ADR at 82.0, Headshots at 55%
▼ Got worse
Win rate −4 pp

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.69
AprMayJunJulAugSepOct

Best month: August 2026 with 0.83. Last 3 months: 0.78 (at the start 0.79). Slightly above the average (0.75).

Patterns

From the last 156 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 29 · Anubis
  2. Longest win streak: 8 wins in a row · Ancient
  3. Highest rating in a match: 2.15 · Anubis

Maps in detail

from the last 156 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient41
61% better than 70%
0.76 right on the average
81.3 better than 44%
1.08 better than 57%
56% of 177 duels better than 70%
43% of 23 situations better than 62%
Dust 239
59% better than 66%
0.78 better than 60%
80.0 better than 39%
1.08 right on the average
53% of 85 duels right on the average
45% of 11 situations better than 67%
Mirage31
45% better than 14%
0.72 better than 30%
79.5 better than 35%
1.02 better than 34%
50% of 102 duels better than 34%
50% of 8 situations better than 82%
Anubis22
59% better than 63%
0.86 better than 89%
85.5 better than 70%
1.21 better than 88%
52% of 92 duels better than 46%
50% of 8 situations better than 76%
Nuke10
70% -
0.77 -
76.3 -
1.14-
44% of 16 duels -
0% of 3 situations -
Overpass7
57% -
0.87 -
87.5 -
-
-
-
Cache5
40% -
0.77 -
79.8 -
1.13-
50% of 6 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How sickaf plays

Across 156 matches sickaf averages K/R 0.78 and ADR 81.1; the rating across the 113 rated matches is 1.09. Biggest strength: Utility damage per round at 5.4, better than 88% of level 10 · 3,000-3,499 ELO players. Averages 16.4 kills per match with 55% headshots. The strongest map is Nuke with a 70% win rate in 10 matches. In 50 of 113 matches the rating was 1.10 or higher (44%), in 42 it was below 0.90. In 92 matches with detailed stats: 17 4Ks and 2 aces. Best month by rating: August 2026 at 1.14. Things go best on Ancient (+211 ELO, win rate 61%). Match no. 3 of the day goes best: 73% win rate, +85 ELO. Got weaker: Win rate −4 pp. Unchanged in recent months: K/R at 0.78, ADR at 82.0, Headshots at 55%. Last 30 days: 30 matches, win rate 53%, net ELO +119.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.