shyzex

Russia
On FACEIT since 2015 152 matches tracked 54 matches in 30 days
ELO ▲ 249
3,003
30-day peak: 3,003
Rank EU ▲ 1,614 places
#8,241
Russia #2,320 in Russia
30 days · prev. #9,855 · best #8,064
Last updated:

How does shyzex play?

Rating 1.01 K/R 0.69 ADR 75.4 from 152 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 26%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 152 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 16% good 1.10 to 1.29 15% normal 0.90 to 1.09 26% weak 0.75 to 0.89 18% very weak below 0.75 22%
Player type
Clicks heads
Higher headshot rate than the level 10 · 3,000-3,499 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (148 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 6% of rounds and so well below the average (11%).

Rounds with first kill 6%−5 pp · Ø 11% better than 1%
Opening duels won 50%−2 pp · Ø 52% better than 28%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 33%−9 pp · Ø 42% better than 19%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 31%
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 86%

Weapons and aim

Average
Where do the kills come from?

60% headshots and so well above the average (53%).

Headshot rate 60%+7 pp · Ø 53% better than 87%
AWP share of kills 0%−12 pp · Ø 12% better than 1%
K/D 1.03−0.02 · Ø 1.05 better than 31%
Pistol kills per match 2.7
Knife kills 2 in 152 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 3.4% of rounds and so clearly below the average (4.2%).

2K rounds 12.3%−1.2 pp · Ø 13.5% better than 15%
3K rounds 3.4%−0.8 pp · Ø 4.2% better than 14%
MVPs per match 2.1−0.3 · Ø 2.4 better than 16%
4Ks and aces 31x 4K, 2 aces in 148 matches

Utility and deaths

Average
Nades, flashes and deaths

2.6 utility damage per round and so well below the average (3.9).

Utility hit rate 30%−4 pp · Ø 34% better than 23%
Utility damage per round 2.6−1.3 · Ø 3.9 better than 13%
Enemies flashed per round 0.24−0.08 · Ø 0.32 better than 25%
Deaths per round 67%−4 pp · Ø 71% better than 83%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether shyzex is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 152 matches, all from the last 3 months.

Kills per round (K/R)

0.68
AugSepOct

Best month: September 2026 with 0.70.

Patterns

From the last 152 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −79 ELO
26 matches · 38% win rate
On Ancient −30 ELO
20 matches · 45% win rate
Between 12:00 and 18:00 +23 ELO, win rate 44%

shyzex loses the most ELO from match 5 of the day: −79 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Dust 2
  2. Most kills in a match: 37 · Mirage
  3. Highest rating in a match: 1.91 · Mirage

Maps in detail

from the last 152 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage54
52% better than 37%
0.67 better than 12%
72.6 better than 9%
1.00 better than 27%
51% of 150 duels better than 40%
47% of 34 situations better than 74%
Dust 236
56% better than 54%
0.75 better than 45%
79.8 better than 38%
1.08 right on the average
52% of 113 duels better than 47%
20% of 25 situations better than 9%
Anubis24
50% better than 32%
0.64 better than 7%
73.3 better than 11%
0.97 better than 20%
45% of 67 duels better than 13%
43% of 14 situations better than 61%
Ancient20
45% better than 18%
0.70 better than 22%
75.4 better than 16%
0.99 better than 25%
48% of 40 duels better than 24%
14% of 14 situations better than 5%
Nuke14
57% -
0.74 -
80.9 -
1.06-
53% of 34 duels -
22% of 9 situations -
Cache3
33% -
0.57 -
66.0 -
0.85-
43% of 7 duels -
0% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How shyzex plays

Across 152 matches shyzex averages K/R 0.69, ADR 75.4 and a rating of 1.01. Biggest strength: Headshot rate at 60%, better than 87% of level 10 · 3,000-3,499 ELO players. Most room to improve: Rounds with first kill at 6%, better than only 1% of level 10 · 3,000-3,499 ELO players. Averages 15.4 kills per match with 60% headshots. The strongest map is Nuke with a 57% win rate in 14 matches. In 52 of 152 matches the rating was 1.10 or higher (34%), in 61 it was below 0.90. In 148 matches with detailed stats: 31 4Ks and 2 aces. Best month by rating: September 2026 at 1.03. shyzex loses the most ELO from match 5 of the day (−79 ELO, win rate 38%). Things go best on Dust 2 (+6 ELO, win rate 56%). Match no. 1 of the day goes best: 61% win rate, −18 ELO. Last 30 days: 54 matches, win rate 57%, net ELO +60.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.