shxtsurei

Hungary
On FACEIT since 2020 188 matches tracked 47 matches in 30 days
ELO ▼ 64
3,132
30-day peak: 3,407
Rank EU ▼ 3,282 places
#4,827
Hungary #28 in Hungary
30 days · prev. #1,545 · best #1,545
Last updated:

How does shxtsurei play?

Rating 1.09 K/R 0.77 ADR 84.8 from 187 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 58%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 187 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 21% good 1.10 to 1.29 18% normal 0.90 to 1.09 26% weak 0.75 to 0.89 12% very weak below 0.75 18%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 3,000-3,499 ELO average.
Entry
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (112 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 80%
Opening duels won 55%+3 pp · Ø 52% better than 68%

Clutch

Average
Last one alive

20% of 1v2s won and so just below the average (21%).

Clutch 1v1 won 40%−2 pp · Ø 42% better than 54%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 38%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 40%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so clearly above the average (53%).

Headshot rate 56%+3 pp · Ø 53% better than 68%
AWP share of kills 9%−3 pp · Ø 12% better than 51%
K/D 1.11+0.06 · Ø 1.05 better than 59%
Pistol kills per match 2.9
Knife kills 1 in 187 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.1% of rounds and so just below the average (4.2%).

2K rounds 13.7%+0.2 pp · Ø 13.5% better than 46%
3K rounds 4.1%−0.1 pp · Ø 4.2% better than 41%
MVPs per match 2.5+0.1 · Ø 2.4 better than 58%
4Ks and aces 17x 4K, 0 aces in 112 matches

Utility and deaths

Average
Nades, flashes and deaths

0.18 enemies flashed per round and so well below the average (0.32).

Utility hit rate 38%+4 pp · Ø 34% better than 81%
Utility damage per round 3.4−0.5 · Ø 3.9 better than 35%
Enemies flashed per round 0.18−0.14 · Ø 0.32 better than 11%
Deaths per round 70%−1 pp · Ø 71% better than 52%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
Headshots at 56%, ELO at 3,341
▼ Got worse
K/R −0.04, Rating −0.08, ADR −4.7, Win rate −6 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: July 2026 with 0.81. Last 3 months: 0.76 (at the start 0.80). Just above the average (0.75).

Patterns

From the last 187 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −32 ELO
36 matches · 47% win rate
On Fridays +27 ELO, win rate 48%

shxtsurei loses the most ELO on Dust 2: −32 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.76 · Nuke
  2. Longest win streak: 6 wins in a row · Anubis
  3. Most kills in a match: 34 · Nuke

Maps in detail

from the last 187 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage77
56% better than 55%
0.77 better than 54%
86.1 better than 69%
1.07 right on the average
56% of 427 duels better than 70%
49% of 49 situations better than 78%
Dust 236
47% better than 21%
0.69 better than 19%
73.7 better than 12%
0.98 better than 20%
50% of 127 duels better than 35%
38% of 21 situations better than 46%
Ancient32
59% better than 62%
0.83 better than 80%
86.8 better than 72%
1.17 better than 81%
57% of 144 duels better than 75%
50% of 16 situations better than 79%
Nuke22
64% better than 70%
0.79 better than 60%
86.8 better than 70%
1.16 better than 73%
52% of 111 duels better than 43%
38% of 8 situations better than 44%
Anubis13
54% -
0.81 -
92.7 -
1.09-
56% of 57 duels -
33% of 9 situations -
Overpass3
33% -
0.78 -
88.8 -
1.11-
47% of 17 duels -
14% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How shxtsurei plays

Across 187 matches shxtsurei averages K/R 0.77, ADR 84.8 and a rating of 1.09. Biggest strength: Utility hit rate at 38%, better than 81% of level 10 · 3,000-3,499 ELO players. Averages 16.8 kills per match with 56% headshots. The strongest map is Nuke with a 64% win rate in 22 matches. In 83 of 187 matches the rating was 1.10 or higher (44%), in 56 it was below 0.90. In 112 matches with detailed stats: 17 4Ks and 0 aces. Best month by rating: July 2026 at 1.15. shxtsurei loses the most ELO on Dust 2 (−32 ELO, win rate 47%). Things go best in match 1 of the day (+337 ELO, win rate 62%). Match no. 1 of the day goes best: 62% win rate, +337 ELO. Got weaker: K/R −0.04, Rating −0.08, ADR −4.7, Win rate −6 pp. Unchanged in recent months: Headshots at 56%, ELO at 3,341. Last 30 days: 47 matches, win rate 49%, net ELO +272.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.