shroeb67

Uzbekistan
On FACEIT since 2023 126 matches tracked 41 matches in 30 days
ELO ▼ 78
2,009
30-day peak: 2,285
Rank EU
#238,426
Uzbekistan #1,529 in Uzbekistan
Last updated:

How does shroeb67 play?

Rating 0.91 K/R 0.66 ADR 71.8 from 126 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 8%
0.91
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 44%
Rating distribution from 126 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 11% good 1.10 to 1.29 13% normal 0.90 to 1.09 18% weak 0.75 to 0.89 20% very weak below 0.75 36%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (105 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

44% of opening duels won and so well below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 44%−7 pp · Ø 51% better than 6%

Clutch

Average
Last one alive

10% of 1v2s won and so well below the average (22%).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 83%
Clutch 1v2 won 10%−12 pp · Ø 22% better than 2%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 11%

Weapons and aim

Average
Where do the kills come from?

0.89 K/D and so clearly below the average (1.03).

Headshot rate 53%+4 pp · Ø 49% better than 72%
AWP share of kills 8%−4 pp · Ø 12% better than 45%
K/D 0.89−0.14 · Ø 1.03 better than 7%
Pistol kills per match 2.6
Knife kills 1 in 126 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.6% of rounds and so clearly below the average (13.4%).

2K rounds 11.6%−1.8 pp · Ø 13.4% better than 10%
3K rounds 3.9%−0.2 pp · Ø 4.1% better than 43%
MVPs per match 2.0−0.3 · Ø 2.3 better than 16%
4Ks and aces 11x 4K, 1 ace in 105 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.10 enemies flashed per round and so well below the average (0.29).

Utility hit rate 27%−8 pp · Ø 35% better than 7%
Utility damage per round 2.7−1.5 · Ø 4.2 better than 13%
Enemies flashed per round 0.10−0.19 · Ø 0.29 better than 5%
Deaths per round 74%+2 pp · Ø 72% better than 23%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.05, ADR +7.6, Headshots +3 pp, Win rate +3 pp, ELO +157
= Stayed the same
Rating at 0.92
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.64
MayJunJulAugSepOct

Best month: August 2026 with 0.71. Last 3 months: 0.67 (at the start 0.62). Clearly below the average (0.74).

Patterns

From the last 126 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −23 ELO
27 matches · 63% win rate
Between 0:00 and 6:00 ±0 ELO, win rate 43%
On Saturdays +6 ELO, win rate 45%

shroeb67 loses the most ELO on Anubis: −23 ELO, 63% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 40 · Mirage
  2. Highest rating in a match: 2.29 · Anubis
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 126 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage59
47% better than 34%
0.63 better than 8%
69.2 better than 5%
0.87 better than 6%
41% of 251 duels better than 7%
25% of 16 situations better than 17%
Anubis27
63% better than 85%
0.68 better than 23%
73.7 better than 16%
0.95 better than 23%
51% of 139 duels right on the average
62% of 13 situations better than 95%
Ancient17
47% better than 33%
0.66 better than 14%
71.7 better than 7%
0.93 better than 20%
36% of 75 duels better than 2%
67% of 12 situations better than 97%
Dust 28
50% -
0.74 -
73.8 -
1.05-
43% of 40 duels -
50% of 4 situations -
Cache7
43% -
0.66 -
75.5 -
0.85-
50% of 36 duels -
0% of 2 situations -
Vertigo6
67% -
0.78 -
85.6 -
1.03-
46% of 39 duels -
80% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How shroeb67 plays

Across 126 matches shroeb67 averages K/R 0.66, ADR 71.8 and a rating of 0.91. Biggest strength: Clutch 1v1 won at 45%, better than 83% of level 10 · 2,001-2,249 ELO players. Most room to improve: Damage per round (ADR) at 71.8, better than only 6% of level 10 · 2,001-2,249 ELO players. Averages 14.6 kills per match with 53% headshots. The strongest map is Anubis with a 63% win rate in 27 matches. In 33 of 126 matches the rating was 1.10 or higher (26%), in 70 it was below 0.90. In 105 matches with detailed stats: 11 4Ks and 1 ace. Best month by rating: August 2026 at 0.97. shroeb67 loses the most ELO on Anubis (−23 ELO, win rate 63%). Things go best on Mirage (+60 ELO, win rate 47%). Improved over the last three months: K/R +0.05, ADR +7.6, Headshots +3 pp, Win rate +3 pp, ELO +157. Unchanged in recent months: Rating at 0.92. Last 30 days: 41 matches, win rate 37%, net ELO −51.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.