shpingalet

Russia
On FACEIT since 2021 284 matches tracked 71 matches in 30 days
ELO ▼ 146
2,351
30-day peak: 2,527
Rank EU
#85,241
Russia #24,192 in Russia
Last updated:

How does shpingalet play?

Rating 1.12 K/R 0.80 ADR 85.1 from 284 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 78%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 284 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 27% good 1.10 to 1.29 18% normal 0.90 to 1.09 21% weak 0.75 to 0.89 13% very weak below 0.75 17%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (220 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 91%
Opening duels won 56%+5 pp · Ø 51% better than 82%

Clutch

Average
Last one alive

28% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 74%
Clutch 1v2 won 28%+6 pp · Ø 22% better than 85%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 45%

Weapons and aim

Average
Where do the kills come from?

55% headshots and so clearly above the average (50%).

Headshot rate 55%+5 pp · Ø 50% better than 79%
AWP share of kills 25%+14 pp · Ø 11% better than 91%
K/D 1.12+0.09 · Ø 1.03 better than 74%
Pistol kills per match 3.1
Knife kills 7 in 284 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.8% of rounds and so well above the average (4.1%).

2K rounds 13.9%+0.5 pp · Ø 13.4% better than 59%
3K rounds 5.8%+1.7 pp · Ø 4.1% better than 93%
MVPs per match 2.8+0.5 · Ø 2.3 better than 88%
4Ks and aces 54x 4K, 8 aces in 220 matches

Utility and deaths

Average
Nades, flashes and deaths

0.11 enemies flashed per round and so well below the average (0.29).

Utility hit rate 37%+2 pp · Ø 35% better than 67%
Utility damage per round 3.4−0.8 · Ø 4.2 better than 31%
Enemies flashed per round 0.11−0.18 · Ø 0.29 better than 6%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.08, Rating +0.13, ADR +6.4, Headshots +6 pp
= Stayed the same
ELO at 2,276
▼ Got worse
Win rate −7 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.85
MayJunJulAugSepOct

Best month: August 2026 with 0.85. Last 3 months: 0.82 (at the start 0.74). Clearly above the average (0.74).

Patterns

From the last 284 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −76 ELO
61 matches · 48% win rate
On Ancient −55 ELO
49 matches · 49% win rate
Between 6:00 and 12:00 −30 ELO, win rate 44%
On Wednesdays +60 ELO, win rate 31%

shpingalet loses the most ELO on Mirage: −76 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 48 · Mirage
  2. Highest rating in a match: 2.38 · Mirage
  3. Longest win streak: 13 wins in a row · Anubis

Maps in detail

from the last 284 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 277
56% better than 66%
0.84 better than 86%
89.0 better than 82%
1.17 better than 85%
59% of 440 duels better than 86%
39% of 46 situations better than 53%
Mirage61
48% better than 34%
0.73 better than 42%
76.7 better than 26%
1.04 right on the average
52% of 274 duels better than 55%
42% of 36 situations better than 62%
Ancient49
49% better than 38%
0.83 better than 84%
86.6 better than 73%
1.14 better than 80%
53% of 274 duels better than 55%
50% of 22 situations better than 79%
Anubis37
54% better than 55%
0.78 better than 65%
83.5 better than 60%
1.08 better than 62%
55% of 174 duels better than 68%
45% of 20 situations better than 65%
Nuke37
51% better than 38%
0.81 better than 68%
88.4 better than 75%
1.08 better than 56%
58% of 211 duels better than 76%
39% of 23 situations better than 48%
Inferno20
40% better than 11%
0.80 better than 68%
85.5 better than 66%
1.14 better than 72%
62% of 99 duels better than 87%
40% of 10 situations better than 56%
Cache3
67% -
0.98 -
104.6 -
1.34-
57% of 14 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How shpingalet plays

Across 284 matches shpingalet averages K/R 0.80, ADR 85.1 and a rating of 1.12. Biggest strength: 3K rounds at 5.8%, better than 93% of level 10 · 2,250-2,499 ELO players. Averages 17.9 kills per match with 55% headshots. The strongest map is Dust 2 with a 56% win rate in 77 matches. In 139 of 284 matches the rating was 1.10 or higher (49%), in 84 it was below 0.90. In 220 matches with detailed stats: 54 4Ks and 8 aces. Best month by rating: August 2026 at 1.20. shpingalet loses the most ELO on Mirage (−76 ELO, win rate 48%). Things go best in match 3 of the day (+80 ELO, win rate 64%). Match no. 3 of the day goes best: 64% win rate, +80 ELO. Improved over the last three months: K/R +0.08, Rating +0.13, ADR +6.4, Headshots +6 pp. Got weaker: Win rate −7 pp. Unchanged in recent months: ELO at 2,276. Last 30 days: 71 matches, win rate 49%, net ELO −85.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.