shirava

Fiji
On FACEIT since 2020 40 matches tracked
ELO
2,020
Rank EU
#229,581
Fiji #163 in Fiji
Last updated:

How does shirava play?

Rating 1.04 K/R 0.73 ADR 79.1 from 40 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 55%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 40 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 13% good 1.10 to 1.29 28% normal 0.90 to 1.09 33% weak 0.75 to 0.89 13% very weak below 0.75 15%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
AWPerClutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

52% of opening duels won and so just above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 52%+1 pp · Ø 51% better than 58%

Clutch

Average
Last one alive

48% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 48%+9 pp · Ø 39% better than 92%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 40%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

45% headshots and so clearly below the average (49%).

Headshot rate 45%−4 pp · Ø 49% better than 26%
AWP share of kills 25%+13 pp · Ø 12% better than 92%
K/D 1.05+0.02 · Ø 1.03 better than 57%
Pistol kills per match 2.8
Knife kills 2 in 40 matches

Impact

Average
Damage and big rounds

2.0 MVPs per match and so well below the average (2.3).

2K rounds 14.0%+0.6 pp · Ø 13.4% better than 66%
3K rounds 3.6%−0.5 pp · Ø 4.1% better than 30%
MVPs per match 2.0−0.3 · Ø 2.3 better than 16%
4Ks and aces 8x 4K, 0 aces in 40 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 70% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 4.0−0.2 · Ø 4.2 better than 47%
Enemies flashed per round 0.35+0.06 · Ø 0.29 better than 69%
Deaths per round 70%−2 pp · Ø 72% better than 70%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether shirava is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 40 matches, all from the last 3 months.

Kills per round (K/R)

0.69
AugSepOct

Patterns

Soon this shows where shirava loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Mirage with 16 of 20.

Records and milestones

from recorded matches
  1. Most kills in a match: 27 · Nuke
  2. Longest win streak: 5 wins in a row · Mirage
  3. Highest rating in a match: 1.63 · Dust 2

Maps in detail

from the last 40 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage16
56% better than 69%
0.74 right on the average
80.5 right on the average
1.06 better than 63%
51% of 76 duels right on the average
50% of 10 situations better than 82%
Dust 215
53% better than 56%
0.72 better than 41%
77.6 better than 32%
1.01 better than 42%
52% of 64 duels better than 55%
33% of 9 situations better than 37%
Anubis4
25% -
0.80 -
79.4 -
1.15-
65% of 17 duels -
50% of 4 situations -
Cache3
67% -
0.68 -
78.3 -
0.93-
33% of 12 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How shirava plays

Across 40 matches shirava averages K/R 0.73, ADR 79.1 and a rating of 1.04. Biggest strength: Clutch 1v1 won at 48%, better than 92% of level 10 · 2,001-2,249 ELO players. Averages 16.3 kills per match with 45% headshots. The strongest map is Mirage with a 56% win rate in 16 matches. In 16 of 40 matches the rating was 1.10 or higher (40%), in 11 it was below 0.90. In 40 matches with detailed stats: 8 4Ks and 0 aces. Last 30 days: 1 matches, win rate 0%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.