shiawase932

Turkey
On FACEIT since 2024 179 matches tracked 47 matches in 30 days
Last updated:

How does shiawase932 play?

Rating 1.02 K/R 0.73 ADR 78.3 from 179 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 37%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 179 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 19% good 1.10 to 1.29 19% normal 0.90 to 1.09 19% weak 0.75 to 0.89 21% very weak below 0.75 20%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (139 matches).

2,500-2,749 ELO

Compared with 2,449 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so well below the average (11%).

Rounds with first kill 9%−2 pp · Ø 11% better than 27%
Opening duels won 51%−1 pp · Ø 52% better than 41%

Clutch

Average
Last one alive

17% of 1v2s won and so slightly below the average (21%).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 29%
Clutch 1v2 won 17%−4 pp · Ø 21% better than 20%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 76%

Weapons and aim

Average
Where do the kills come from?

52% headshots and so just above the average (51%).

Headshot rate 52%+1 pp · Ø 51% better than 57%
AWP share of kills 6%−6 pp · Ø 12% better than 35%
K/D 1.040.00 · Ø 1.04 right on the average
Pistol kills per match 2.8
Knife kills 1 in 179 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 3.2% of rounds and so well below the average (4.2%).

2K rounds 12.2%−1.4 pp · Ø 13.6% better than 16%
3K rounds 3.2%−1.0 pp · Ø 4.2% better than 10%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 25x 4K, 1 ace in 139 matches

Utility and deaths

Average
Nades, flashes and deaths

2.9 utility damage per round and so well below the average (4.1).

Utility hit rate 34%−1 pp · Ø 35% better than 45%
Utility damage per round 2.9−1.2 · Ø 4.1 better than 18%
Enemies flashed per round 0.35+0.05 · Ø 0.30 better than 67%
Deaths per round 70%−1 pp · Ø 71% better than 63%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether shiawase932 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 162 matches from the last 3 months and 17 before.

Kills per round (K/R)

0.64
JulAugSepOct

Best month: July 2026 with 0.89.

Patterns

From the last 179 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −49 ELO
34 matches · 50% win rate
On Mirage −3 ELO
44 matches · 52% win rate
On Thursdays −102 ELO, win rate 38%

shiawase932 loses the most ELO on Anubis: −49 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Anubis
  2. Longest win streak: 7 wins in a row · Mirage
  3. Highest rating in a match: 2.05 · Dust 2

Maps in detail

from the last 179 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 251
55% better than 59%
0.79 better than 69%
84.9 better than 67%
1.11 better than 69%
58% of 207 duels better than 81%
27% of 26 situations better than 18%
Mirage44
52% better than 46%
0.69 better than 22%
73.0 better than 11%
0.97 better than 23%
52% of 160 duels right on the average
38% of 29 situations right on the average
Anubis34
50% better than 38%
0.71 better than 28%
76.9 better than 23%
1.00 better than 31%
52% of 117 duels right on the average
40% of 20 situations better than 53%
Inferno20
65% better than 71%
0.72 better than 27%
79.4 better than 25%
1.03 better than 28%
49% of 89 duels better than 22%
64% of 11 situations better than 95%
Ancient13
38% -
0.71 -
81.1 -
0.96-
49% of 51 duels -
38% of 8 situations -
Cache8
75% -
0.65 -
63.5 -
0.93-
39% of 41 duels -
40% of 5 situations -
Nuke8
63% -
0.76 -
82.2 -
1.06-
43% of 37 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How shiawase932 plays

Across 179 matches shiawase932 averages K/R 0.73, ADR 78.3 and a rating of 1.02. Most room to improve: 3K rounds at 3.2%, better than only 10% of level 10 · 2,500-2,749 ELO players. Averages 16.6 kills per match with 52% headshots. The strongest map is Inferno with a 65% win rate in 20 matches. In 73 of 179 matches the rating was 1.10 or higher (41%), in 72 it was below 0.90. In 139 matches with detailed stats: 25 4Ks and 1 ace. Best month by rating: July 2026 at 1.26. shiawase932 loses the most ELO on Anubis (−49 ELO, win rate 50%). Things go best on Dust 2 (+125 ELO, win rate 55%). Match no. 3 of the day goes best: 62% win rate, +51 ELO. Last 30 days: 47 matches, win rate 47%, net ELO +71.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.