sheshe1z

Hong Kong
47 matches tracked
Last updated:

How does sheshe1z play?

Rating 1.00 (from 27 matches) K/R 0.69 ADR 75.4 from 47 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 68%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 27 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 15% good 1.10 to 1.29 15% normal 0.90 to 1.09 26% weak 0.75 to 0.89 15% very weak below 0.75 26%
Player type
Clicks heads
Higher headshot rate than the level 5 average.
Headshots
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (27 matches).

Level 5

Compared with 700 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 12%
Opening duels won 51%+2 pp · Ø 49% better than 68%

Clutch

Average
Last one alive

30% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 79%
Clutch 1v2 won 30%+9 pp · Ø 21% better than 94%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 56%

Weapons and aim

Average
Where do the kills come from?

50% headshots and so well above the average (44%).

Headshot rate 50%+6 pp · Ø 44% better than 84%
AWP share of kills 10%−1 pp · Ø 11% better than 51%
K/D 0.99+0.02 · Ø 0.97 better than 66%
Pistol kills per match 2.1
Knife kills 3 in 47 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.5% of rounds and so clearly above the average (12.7%).

2K rounds 14.5%+1.8 pp · Ø 12.7% better than 90%
3K rounds 3.5%−0.2 pp · Ø 3.7% better than 45%
MVPs per match 1.9−0.2 · Ø 2.1 better than 26%
4Ks and aces 3x 4K, 0 aces in 27 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 70% of rounds and so clearly below the average (73%). Lower is better.

Utility hit rate 31%−4 pp · Ø 35% better than 32%
Utility damage per round 3.3−0.8 · Ø 4.1 better than 37%
Enemies flashed per round 0.16−0.09 · Ø 0.25 better than 27%
Deaths per round 70%−3 pp · Ø 73% better than 87%

Progress

One value per month, dashed line is the level 5 average
▲ Improved
K/R +0.06
= Stayed the same
ADR at 77.1, Headshots at 50%, Win rate at 56%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with May to Jun 2026.

Kills per round (K/R)

0.72
MayJunJulAugSepOct

Last 3 months: 0.72 (at the start 0.66). Just above the average (0.70).

Patterns

From the last 47 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −47 ELO
28 matches · 50% win rate

sheshe1z loses the most ELO in match 1 of the day: −47 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.86 · Dust 2
  2. Most kills in a match: 45 · Mirage
  3. Longest win streak: 4 wins in a row · Anubis

Maps in detail

from the last 47 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 219
47% better than 42%
0.69 better than 43%
75.0 better than 35%
1.01-
57% of 42 duels better than 88%
33% of 6 situations better than 38%
Ancient10
40% -
0.68 -
74.2 -
0.99-
45% of 20 duels -
50% of 6 situations -
Mirage5
60% -
0.69 -
80.5 -
0.72-
0% of 1 duels -
-
Anubis4
75% -
0.77 -
71.4 -
0.96-
57% of 7 duels -
-
Inferno4
100% -
0.63 -
75.1 -
0.91-
50% of 8 duels -
0% of 1 situations -
Nuke4
50% -
0.74 -
76.9 -
1.20-
25% of 4 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How sheshe1z plays

Across 47 matches sheshe1z averages K/R 0.69 and ADR 75.4; the rating across the 27 rated matches is 1.00. Biggest strength: Deaths per round at just 70% (lower is better), better than 87% of level 5 players. Most room to improve: Rounds with first kill at 7%, better than only 12% of level 5 players. Averages 14.9 kills per match with 50% headshots. The strongest map is Dust 2 with a 47% win rate in 19 matches. In 9 of 27 matches the rating was 1.10 or higher (33%), in 11 it was below 0.90. In 27 matches with detailed stats: 3 4Ks and 0 aces. sheshe1z loses the most ELO in match 1 of the day (−47 ELO, win rate 50%). Improved over the last three months: K/R +0.06. Unchanged in recent months: ADR at 77.1, Headshots at 50%, Win rate at 56%. Last 30 days: 5 matches, win rate 80%, net ELO −24.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.