sheesharik

Russia
180 matches tracked
ELO
3,289
Peak across the last 180 matches: 3,638
Rank EU ▼ 367 places
#2,576
Russia #719 in Russia
30 days · prev. #2,209 · best #2,209
Last updated:

How does sheesharik play?

Rating 1.01 K/R 0.70 ADR 81.5 from 180 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 26%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 180 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 17% good 1.10 to 1.29 17% normal 0.90 to 1.09 26% weak 0.75 to 0.89 10% very weak below 0.75 28%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (100 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so clearly below the average (11%).

Rounds with first kill 10%−1 pp · Ø 11% better than 38%
Opening duels won 54%+2 pp · Ø 52% better than 61%

Clutch

Average
Last one alive

29% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 32%−10 pp · Ø 42% better than 15%
Clutch 1v2 won 29%+8 pp · Ø 21% better than 88%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 80%

Weapons and aim

Average
Where do the kills come from?

49% headshots and so clearly below the average (53%).

Headshot rate 49%−4 pp · Ø 53% better than 27%
AWP share of kills 6%−6 pp · Ø 12% better than 37%
K/D 1.03−0.02 · Ø 1.05 better than 31%
Pistol kills per match 2.4
Knife kills 2 in 180 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.1% of rounds and so clearly above the average (4.2%).

2K rounds 14.2%+0.7 pp · Ø 13.5% better than 59%
3K rounds 5.1%+0.9 pp · Ø 4.2% better than 78%
MVPs per match 2.5+0.1 · Ø 2.4 better than 58%
4Ks and aces 15x 4K, 1 ace in 100 matches

Utility and deaths

Strength
Nades, flashes and deaths

8.0 utility damage per round and so well above the average (3.9).

Utility hit rate 43%+9 pp · Ø 34% better than 97%
Utility damage per round 8.0+4.1 · Ø 3.9 better than 99%
Enemies flashed per round 0.64+0.32 · Ø 0.32 better than 98%
Deaths per round 68%−3 pp · Ø 71% better than 75%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
K/R +0.13, Rating +0.21, ADR +11.7, Win rate +17 pp
= Stayed the same
Headshots at 49%
▼ Got worse
ELO −180

Aug to Sep 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.61
MayJunJulAugSepOct

Best month: August 2026 with 0.78. Last 3 months: 0.76 (at the start 0.63). Just above the average (0.75).

Patterns

From the last 180 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −110 ELO
72 matches · 50% win rate
In match 4 of the day −34 ELO
21 matches · 43% win rate
On Sundays −48 ELO, win rate 48%

sheesharik loses the most ELO on Mirage: −110 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 40 · Mirage
  2. Highest rating in a match: 2.23 · Ancient
  3. Longest win streak: 6 wins in a row · Anubis

Maps in detail

from the last 180 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage72
50% better than 29%
0.68 better than 15%
79.2 better than 34%
0.98 better than 21%
48% of 323 duels better than 23%
40% of 40 situations better than 54%
Anubis33
64% better than 78%
0.70 better than 24%
78.9 better than 35%
1.01 better than 32%
48% of 97 duels better than 25%
27% of 22 situations better than 22%
Ancient31
55% better than 47%
0.82 better than 77%
99.9 better than 98%
1.19 better than 85%
53% of 128 duels right on the average
48% of 25 situations better than 74%
Dust 228
50% better than 31%
0.65 better than 8%
77.4 better than 26%
0.94 better than 11%
48% of 93 duels better than 25%
41% of 17 situations better than 55%
Nuke7
71% -
0.69 -
75.0 -
1.02-
53% of 30 duels -
33% of 3 situations -
Cache5
20% -
0.82 -
79.4 -
1.15-
59% of 17 duels -
40% of 5 situations -
Inferno4
50% -
0.41 -
52.2 -
0.62-
19% of 21 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How sheesharik plays

Across 180 matches sheesharik averages K/R 0.70, ADR 81.5 and a rating of 1.01. Biggest strength: Utility damage per round at 8.0, better than 99% of level 10 · 3,000-3,499 ELO players. Most room to improve: Clutch 1v1 won at 32%, better than only 15% of level 10 · 3,000-3,499 ELO players. Averages 15.5 kills per match with 49% headshots. The strongest map is Anubis with a 64% win rate in 33 matches. In 65 of 180 matches the rating was 1.10 or higher (36%), in 68 it was below 0.90. In 100 matches with detailed stats: 15 4Ks and 1 ace. Best month by rating: August 2026 at 1.14. sheesharik loses the most ELO on Mirage (−110 ELO, win rate 50%). Things go best on Anubis (+196 ELO, win rate 64%). Match no. 2 of the day goes best: 66% win rate, +53 ELO. Improved over the last three months: K/R +0.13, Rating +0.21, ADR +11.7, Win rate +17 pp. Got weaker: ELO −180. Unchanged in recent months: Headshots at 49%.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.