shawoopa

USA
On FACEIT since 2021 273 matches tracked 146 matches in 30 days
ELO ▼ 139
2,414
30-day peak: 2,583
Rank NA ▲ 564 places
#2,132
USA #1,151 in USA
30 days · prev. #2,696 · best #2,132
Last updated:

How does shawoopa play?

Rating 0.96 K/R 0.69 ADR 73.2 from 273 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 18%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 273 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 11% good 1.10 to 1.29 14% normal 0.90 to 1.09 30% weak 0.75 to 0.89 18% very weak below 0.75 25%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,250-2,499 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 7%
Opening duels won 47%−4 pp · Ø 51% better than 16%

Clutch

Average
Last one alive

35% of 1v1s won and so slightly below the average (39%).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 33%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 34%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 45%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so well above the average (50%).

Headshot rate 56%+6 pp · Ø 50% better than 83%
AWP share of kills 4%−7 pp · Ø 11% better than 23%
K/D 0.96−0.07 · Ø 1.03 better than 21%
Pistol kills per match 2.5
Knife kills 2 in 273 matches

Impact

Weakness
Damage and big rounds

2.0 MVPs per match and so well below the average (2.3).

2K rounds 12.5%−0.9 pp · Ø 13.4% better than 24%
3K rounds 3.3%−0.8 pp · Ø 4.1% better than 15%
MVPs per match 2.0−0.3 · Ø 2.3 better than 15%
4Ks and aces 37x 4K, 1 ace in 273 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.18 enemies flashed per round and so well below the average (0.29).

Utility hit rate 31%−4 pp · Ø 35% better than 23%
Utility damage per round 2.9−1.3 · Ø 4.2 better than 18%
Enemies flashed per round 0.18−0.11 · Ø 0.29 better than 18%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether shawoopa is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 273 matches, all from the last 3 months.

Kills per round (K/R)

0.73
SepOct

Patterns

From the last 273 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −140 ELO
47 matches · 57% win rate
In match 4 of the day −84 ELO
30 matches · 43% win rate
On Sundays −221 ELO, win rate 38%

shawoopa loses the most ELO on Ancient: −140 ELO, 57% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.57 · Anubis
  2. Most kills in a match: 39 · Dust 2
  3. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 273 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2102
51% better than 49%
0.69 better than 25%
71.5 better than 9%
0.98 better than 29%
48% of 252 duels better than 31%
38% of 71 situations right on the average
Ancient47
57% better than 68%
0.71 better than 32%
77.1 better than 27%
0.97 better than 27%
48% of 209 duels better than 29%
42% of 24 situations better than 59%
Mirage43
53% better than 54%
0.68 better than 21%
71.2 better than 10%
0.93 better than 17%
43% of 152 duels better than 10%
25% of 20 situations better than 17%
Anubis29
41% better than 16%
0.69 better than 24%
72.4 better than 8%
0.94 better than 19%
45% of 76 duels better than 17%
21% of 29 situations better than 12%
Cache25
48% -
0.68 -
72.8 -
0.94-
51% of 84 duels -
45% of 11 situations -
Nuke14
29% -
0.64 -
71.6 -
0.88-
44% of 55 duels -
50% of 8 situations -
Inferno13
46% -
0.80 -
84.3 -
1.06-
53% of 40 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How shawoopa plays

Across 273 matches shawoopa averages K/R 0.69, ADR 73.2 and a rating of 0.96. Biggest strength: Headshot rate at 56%, better than 83% of level 10 · 2,250-2,499 ELO players. Most room to improve: Rounds with first kill at 7%, better than only 7% of level 10 · 2,250-2,499 ELO players. Averages 15.1 kills per match with 56% headshots. The strongest map is Ancient with a 57% win rate in 47 matches. In 73 of 273 matches the rating was 1.10 or higher (27%), in 117 it was below 0.90. In 273 matches with detailed stats: 37 4Ks and 1 ace. shawoopa loses the most ELO on Ancient (−140 ELO, win rate 57%). Things go best on Dust 2 (+265 ELO, win rate 51%). Match no. 3 of the day goes best: 63% win rate, +40 ELO. Last 30 days: 146 matches, win rate 50%, net ELO +145.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.