sharpshoot3r

Japan
On FACEIT since 2014 195 matches tracked 63 matches in 30 days
Last updated:

How does sharpshoot3r play?

Rating 1.18 K/R 0.83 ADR 88.3 from 195 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 89%
1.18
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 78%
Rating distribution from 195 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 31% good 1.10 to 1.29 21% normal 0.90 to 1.09 22% weak 0.75 to 0.89 13% very weak below 0.75 9%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (176 matches).

2,500-2,749 ELO

Compared with 2,463 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 42%
Opening duels won 56%+4 pp · Ø 52% better than 82%

Clutch

Average
Last one alive

17% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 58%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 22%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 68%

Weapons and aim

Average
Where do the kills come from?

1.23 K/D and so clearly above the average (1.04).

Headshot rate 45%−6 pp · Ø 51% better than 18%
AWP share of kills 12%0 pp · Ø 12% right on the average
K/D 1.23+0.19 · Ø 1.04 better than 91%
Pistol kills per match 2.9
Knife kills 5 in 195 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.3% of rounds and so well above the average (4.2%).

2K rounds 15.3%+1.7 pp · Ø 13.6% better than 84%
3K rounds 5.3%+1.1 pp · Ø 4.2% better than 85%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 35x 4K, 3 aces in 176 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 38%+3 pp · Ø 35% better than 75%
Utility damage per round 5.0+0.9 · Ø 4.1 better than 77%
Enemies flashed per round 0.310.00 · Ø 0.31 right on the average
Deaths per round 67%−5 pp · Ø 72% better than 91%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether sharpshoot3r is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 177 matches from the last 3 months and 18 before.

Kills per round (K/R)

0.78
JulAugSepOct

Best month: July 2026 with 0.88.

Patterns

From the last 195 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −25 ELO
38 matches · 47% win rate
On Cache −21 ELO
28 matches · 64% win rate
On Sundays +23 ELO, win rate 48%

sharpshoot3r loses the most ELO from match 5 of the day: −25 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Dust 2
  2. Highest rating in a match: 2.26 · Cache
  3. Most kills in a match: 31 · Dust 2

Maps in detail

from the last 195 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 264
58% better than 70%
0.83 better than 82%
88.8 better than 81%
1.20 better than 88%
59% of 244 duels better than 86%
45% of 38 situations better than 71%
Anubis43
51% better than 45%
0.84 better than 86%
90.8 better than 88%
1.20 better than 88%
58% of 170 duels better than 80%
50% of 22 situations better than 78%
Inferno30
57% better than 63%
0.84 better than 80%
89.6 better than 74%
1.20 better than 81%
56% of 102 duels better than 64%
38% of 26 situations better than 47%
Cache28
64% -
0.87 -
90.4 -
1.21-
62% of 112 duels -
41% of 29 situations -
Ancient15
33% better than 4%
0.73 better than 38%
80.3 better than 38%
1.06 better than 54%
47% of 68 duels better than 21%
38% of 8 situations right on the average
Nuke10
40% -
0.76 -
78.1 -
1.05-
52% of 48 duels -
20% of 10 situations -
Mirage4
25% -
0.79 -
80.4 -
1.24-
36% of 14 duels -
75% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How sharpshoot3r plays

Across 195 matches sharpshoot3r averages K/R 0.83, ADR 88.3 and a rating of 1.18. Biggest strength: K/D at 1.23, better than 91% of level 10 · 2,500-2,749 ELO players. Most room to improve: Headshot rate at 45%, better than only 18% of level 10 · 2,500-2,749 ELO players. Averages 17.4 kills per match with 45% headshots. The strongest map is Cache with a 64% win rate in 28 matches. In 110 of 195 matches the rating was 1.10 or higher (56%), in 43 it was below 0.90. In 176 matches with detailed stats: 35 4Ks and 3 aces. Best month by rating: July 2026 at 1.26. sharpshoot3r loses the most ELO from match 5 of the day (−25 ELO, win rate 47%). Things go best on Anubis (+58 ELO, win rate 51%). Match no. 2 of the day goes best: 64% win rate, +58 ELO. Last 30 days: 63 matches, win rate 51%, net ELO +107.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.