shamka

Russia
On FACEIT since 2015 216 matches tracked 77 matches in 30 days
ELO ▲ 24
2,245
30-day peak: 2,246
Rank EU
#117,993
Russia #33,630 in Russia
Last updated:
Next update possible in 25m 42s

How does shamka play?

Rating 1.00 K/R 0.71 ADR 80.1 from 216 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 216 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 16% good 1.10 to 1.29 17% normal 0.90 to 1.09 27% weak 0.75 to 0.89 16% very weak below 0.75 23%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (198 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so just below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 50%−1 pp · Ø 51% better than 41%

Clutch

Average
Last one alive

39% of 1v1s won and so right on the average (39%).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 21%−1 pp · Ø 22% better than 46%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 46%

Weapons and aim

Average
Where do the kills come from?

46% headshots and so clearly below the average (49%).

Headshot rate 46%−3 pp · Ø 49% better than 32%
AWP share of kills 6%−6 pp · Ø 12% better than 35%
K/D 0.99−0.04 · Ø 1.03 better than 36%
Pistol kills per match 3.2
Knife kills 1 in 216 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so slightly below the average (2.3).

2K rounds 13.4%0.0 pp · Ø 13.4% right on the average
3K rounds 3.8%−0.3 pp · Ø 4.1% better than 38%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 30x 4K, 6 aces in 198 matches

Utility and deaths

Average
Nades, flashes and deaths

49% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 49%+14 pp · Ø 35% better than 99%
Utility damage per round 5.5+1.3 · Ø 4.2 better than 82%
Enemies flashed per round 0.11−0.18 · Ø 0.29 better than 6%
Deaths per round 71%−1 pp · Ø 72% better than 59%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether shamka is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 198 matches from the last 3 months and 18 before.

Kills per round (K/R)

0.72
JulAugSepOct

Best month: August 2026 with 0.72.

Patterns

From the last 216 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −90 ELO
35 matches · 43% win rate
In match 1 of the day −84 ELO
39 matches · 38% win rate
On Mondays −36 ELO, win rate 42%

shamka loses the most ELO on Ancient: −90 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.40 · Anubis
  2. Longest win streak: 5 wins in a row · Mirage
  3. Most kills in a match: 40 · Mirage

Maps in detail

from the last 216 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage90
53% better than 59%
0.72 better than 41%
81.2 better than 53%
1.01 better than 45%
47% of 412 duels better than 26%
30% of 56 situations better than 26%
Ancient35
43% better than 21%
0.72 better than 37%
79.7 better than 41%
1.03 right on the average
51% of 98 duels right on the average
48% of 25 situations better than 78%
Dust 232
47% better than 33%
0.65 better than 12%
71.9 better than 10%
0.91 better than 13%
49% of 119 duels better than 38%
57% of 21 situations better than 91%
Anubis24
58% better than 72%
0.72 better than 41%
80.9 better than 53%
1.01 better than 44%
55% of 99 duels better than 70%
29% of 7 situations better than 27%
Inferno17
71% better than 95%
0.76 better than 56%
87.8 better than 74%
1.14 better than 74%
55% of 74 duels better than 57%
43% of 7 situations better than 59%
Cache14
21% -
0.67 -
80.7 -
0.88-
47% of 73 duels -
33% of 6 situations -
Nuke3
67% -
0.77 -
84.6 -
1.06-
33% of 15 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How shamka plays

Across 216 matches shamka averages K/R 0.71, ADR 80.1 and a rating of 1.00. Biggest strength: Utility hit rate at 49%, better than 99% of level 10 · 2,001-2,249 ELO players. Averages 15.8 kills per match with 46% headshots. The strongest map is Inferno with a 71% win rate in 17 matches. In 74 of 216 matches the rating was 1.10 or higher (34%), in 84 it was below 0.90. In 198 matches with detailed stats: 30 4Ks and 6 aces. Best month by rating: August 2026 at 1.02. shamka loses the most ELO on Ancient (−90 ELO, win rate 43%). Things go best on Anubis (+44 ELO, win rate 58%). Match no. 2 of the day goes best: 61% win rate, −13 ELO. Last 30 days: 77 matches, win rate 52%, net ELO +29.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.