shahednakiev

Russia
On FACEIT since 2019 153 matches tracked 51 matches in 30 days
Last updated:

How does shahednakiev play?

Rating 1.05 (from 152 matches) K/R 0.77 ADR 84.8 from 153 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 55%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 152 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 19% good 1.10 to 1.29 20% normal 0.90 to 1.09 26% weak 0.75 to 0.89 19% very weak below 0.75 15%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · all ELO ranges average.
Entry
better than most on level 10 · all ELO ranges about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (91 matches).

all ELO ranges

Compared with 2,097 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (11%).

Rounds with first kill 14%+3 pp · Ø 11% better than 90%
Opening duels won 54%+3 pp · Ø 51% better than 70%

Clutch

Average
Last one alive

28% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 28%−11 pp · Ø 39% better than 8%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 72%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

46% headshots and so clearly below the average (50%).

Headshot rate 46%−4 pp · Ø 50% better than 25%
AWP share of kills 17%+5 pp · Ø 12% better than 78%
K/D 1.05+0.02 · Ø 1.03 better than 54%
Pistol kills per match 3.5
Knife kills 6 in 153 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.4% of rounds and so clearly above the average (13.4%).

2K rounds 14.4%+1.0 pp · Ø 13.4% better than 72%
3K rounds 3.7%−0.4 pp · Ø 4.1% better than 32%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 21x 4K, 1 ace in 91 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 73% of rounds and so slightly above the average (72%). Lower is better.

Utility hit rate 37%+2 pp · Ø 35% better than 67%
Utility damage per round 4.5+0.4 · Ø 4.1 better than 62%
Enemies flashed per round 0.25−0.05 · Ø 0.30 better than 38%
Deaths per round 73%+1 pp · Ø 72% better than 30%

Progress

One value per month, dashed line is the level 10 · all ELO ranges average
▲ Improved
Headshots +3 pp, Win rate +16 pp
= Stayed the same
K/R at 0.77, Rating at 1.05, ADR at 84.0, ELO at 1,984
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.80
MayJunJulAugSepOct

Best month: October 2026 with 0.80. Last 3 months unchanged at 0.77. Slightly above the average (0.74).

Patterns

From the last 153 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day +3 ELO
31 matches · 35% win rate
From match 5 of the day +24 ELO
43 matches · 44% win rate
On Sundays +24 ELO, win rate 43%

shahednakiev loses the most ELO in match 2 of the day: +3 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 42 · Dust 2
  2. Longest win streak: 8 wins in a row · Dust 2
  3. Highest rating in a match: 1.92 · Nuke

Maps in detail

from the last 153 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 243
47% better than 30%
0.77 better than 62%
85.2 better than 69%
1.06 better than 56%
54% of 271 duels better than 64%
38% of 32 situations right on the average
Mirage39
49% better than 38%
0.76 better than 59%
79.5 better than 42%
1.06 better than 59%
49% of 153 duels better than 37%
25% of 32 situations better than 15%
Anubis28
54% better than 58%
0.77 better than 64%
89.1 better than 85%
1.02 better than 45%
58% of 175 duels better than 83%
10% of 10 situations better than 2%
Ancient18
50% better than 41%
0.86 better than 89%
92.4 better than 90%
1.15 better than 81%
59% of 105 duels better than 87%
30% of 10 situations better than 33%
Inferno9
44% -
0.66 -
80.3 -
0.90-
47% of 47 duels -
50% of 4 situations -
Nuke9
78% -
0.78 -
83.8 -
1.10-
57% of 63 duels -
75% of 4 situations -
Cache6
17% -
0.70 -
84.4 -
0.85-
43% of 37 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How shahednakiev plays

Across 153 matches shahednakiev averages K/R 0.77 and ADR 84.8; the rating across the 152 rated matches is 1.05. Biggest strength: Rounds with first kill at 14%, better than 90% of level 10 · all ELO ranges players. Most room to improve: Clutch 1v1 won at 28%, better than only 8% of level 10 · all ELO ranges players. Averages 17.4 kills per match with 46% headshots. The strongest map is Anubis with a 54% win rate in 28 matches. In 61 of 152 matches the rating was 1.10 or higher (40%), in 52 it was below 0.90. In 91 matches with detailed stats: 21 4Ks and 1 ace. Best month by rating: October 2026 at 1.10. shahednakiev loses the most ELO in match 2 of the day (+3 ELO, win rate 35%). Things go best on Mirage (+48 ELO, win rate 49%). Match no. 3 of the day goes best: 61% win rate, +24 ELO. Improved over the last three months: Headshots +3 pp, Win rate +16 pp. Unchanged in recent months: K/R at 0.77, Rating at 1.05, ADR at 84.0, ELO at 1,984. Last 30 days: 51 matches, win rate 47%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · all ELO ranges): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.