sha0Lin
Name history of sha0Lin
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does sha0Lin play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (127 matches).
Compared with 1,549 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 11% of rounds and so clearly above the average (10%).
Clutch
Average31% of 1v2s won and so well above the average (20%).
Weapons and aim
Average50% headshots and so slightly above the average (48%).
Impact
AverageExactly 2 kills in 12.0% of rounds and so clearly below the average (13.1%).
Utility and deaths
Average31% of nades dealing damage or blinding and so clearly below the average (36%).
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with Mar to Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.81. Last 3 months: 0.71 (at the start 0.75). Just below the average (0.72).
Rating, 1.00 is an average match
Best month: September 2026 with 1.17. Last 3 months: 0.98 (at the start 1.11). Slightly below the average (1.01).
Damage per round (ADR)
Best month: September 2026 with 91.7. Last 3 months: 81.9 (at the start 83.6). Slightly above the average (79.4).
Share of headshot kills
Best month: March 2026 with 51%. Last 3 months: 50% (at the start 49%). Slightly above the average (48%).
Matches won (win rate)
Best month: September 2026 with 75%. Last 3 months: 47% (at the start 57%). Slightly below the average (49%).
Best month: October 2026 with 2,265. Last 3 months: 1,969 (at the start 2,111).
Rounds with first kill
Best month: September 2026 with 14%.
1v1 clutches won
Best month: August 2026 with 45%.
Patterns
From the last 195 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
sha0Lin loses the most ELO on Mirage: −61 ELO, 43% win rate
Records and milestones
from recorded matches- Longest win streak: 8 wins in a row · Inferno
- Most kills in a match: 42 · Anubis
- Highest rating in a match: 2.20 · Ancient
Maps in detail
from the last 195 matchesCompared with players on the same level who have at least 15 matches on the map.
How sha0Lin plays
Across 195 matches sha0Lin averages K/R 0.73 and ADR 82.5; the rating across the 175 rated matches is 1.01. Most room to improve: Utility hit rate at 31%, better than only 22% of level 9 players. Averages 16.0 kills per match with 50% headshots. The strongest map is Nuke with a 61% win rate in 23 matches. In 75 of 175 matches the rating was 1.10 or higher (43%), in 68 it was below 0.90. In 127 matches with detailed stats: 17 4Ks and 3 aces. Best month by rating: September 2026 at 1.17. sha0Lin loses the most ELO on Mirage (−61 ELO, win rate 43%). Things go best from match 5 of the day (+105 ELO, win rate 58%). From match no. 5 of the day on, things go best: 58% win rate, +105 ELO. Got weaker: K/R −0.04, Rating −0.13, Win rate −10 pp, ELO −142. Unchanged in recent months: ADR at 81.9, Headshots at 50%. Last 30 days: 30 matches, win rate 33%, net ELO −28.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.