sh4shlick

Russia
On FACEIT since 2016 406 matches tracked 163 matches in 30 days
ELO ▼ 288
3,488
30-day peak: 3,809
Rank EU ▼ 681 places
#1,171
Russia #326 in Russia
30 days · prev. #490 · best #490
Last updated:

How does sh4shlick play?

Rating 1.03 (from 405 matches) K/R 0.74 ADR 83.2 from 406 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 33%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 405 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 17% good 1.10 to 1.29 19% normal 0.90 to 1.09 25% weak 0.75 to 0.89 15% very weak below 0.75 21%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (316 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so clearly above the average (11%).

Rounds with first kill 12%+1 pp · Ø 11% better than 68%
Opening duels won 53%+1 pp · Ø 52% better than 53%

Clutch

Average
Last one alive

45% of 1v1s won and so slightly above the average (42%).

Clutch 1v1 won 45%+3 pp · Ø 42% better than 79%
Clutch 1v2 won 26%+5 pp · Ø 21% better than 76%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 30%

Weapons and aim

Average
Where do the kills come from?

1.02 K/D and so just below the average (1.05).

Headshot rate 51%−2 pp · Ø 53% better than 38%
AWP share of kills 15%+3 pp · Ø 12% better than 71%
K/D 1.02−0.03 · Ø 1.05 better than 27%
Pistol kills per match 2.7

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.9% of rounds and so slightly below the average (13.5%).

2K rounds 12.9%−0.6 pp · Ø 13.5% better than 26%
3K rounds 4.3%+0.1 pp · Ø 4.2% better than 49%
MVPs per match 2.5+0.1 · Ø 2.4 better than 58%
4Ks and aces 66x 4K, 10 aces in 316 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 73% of rounds and so clearly above the average (71%). Lower is better.

Utility hit rate 35%+1 pp · Ø 34% better than 62%
Utility damage per round 4.5+0.6 · Ø 3.9 better than 71%
Enemies flashed per round 0.38+0.06 · Ø 0.32 better than 68%
Deaths per round 73%+2 pp · Ø 71% better than 17%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.75, Rating at 1.04, ADR at 83.7, Win rate at 51%
▼ Got worse
Headshots −2 pp, ELO −407

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOct

Best month: October 2026 with 0.76. Last 3 months: 0.75 (at the start 0.73). Right on the average (0.75).

Patterns

From the last 406 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −154 ELO
167 matches · 51% win rate
On Anubis −88 ELO
24 matches · 46% win rate
On Saturdays −269 ELO, win rate 38%

sh4shlick loses the most ELO on Mirage: −154 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.44 · Dust 2
  2. Longest win streak: 10 wins in a row · Mirage
  3. Most kills in a match: 38 · Ancient

Maps in detail

from the last 406 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage167
51% better than 33%
0.74 better than 39%
83.1 better than 54%
1.03 better than 37%
49% of 772 duels better than 28%
49% of 75 situations better than 78%
Dust 296
46% better than 19%
0.76 right on the average
84.2 better than 60%
1.07 better than 48%
52% of 468 duels better than 47%
42% of 43 situations better than 57%
Ancient53
53% better than 41%
0.75 better than 46%
84.6 better than 61%
1.02 better than 35%
57% of 260 duels better than 75%
33% of 27 situations better than 35%
Nuke53
62% better than 63%
0.73 better than 31%
82.3 better than 48%
1.02 better than 28%
55% of 242 duels better than 59%
54% of 28 situations better than 80%
Anubis24
46% better than 20%
0.74 better than 43%
82.8 better than 57%
1.02 better than 36%
47% of 99 duels better than 20%
60% of 5 situations better than 91%
Cache13
38% -
0.70 -
76.8 -
0.93-
44% of 70 duels -
22% of 9 situations -

Compared with players on the same level who have at least 15 matches on the map.

How sh4shlick plays

Across 406 matches sh4shlick averages K/R 0.74 and ADR 83.2; the rating across the 405 rated matches is 1.03. Most room to improve: Deaths per round at 73%, better than only 17% of level 10 · 3,000-3,499 ELO players. Averages 16.3 kills per match with 51% headshots. The strongest map is Nuke with a 62% win rate in 53 matches. In 159 of 405 matches the rating was 1.10 or higher (39%), in 145 it was below 0.90. In 316 matches with detailed stats: 66 4Ks and 10 aces. Best month by rating: October 2026 at 1.05. sh4shlick loses the most ELO on Mirage (−154 ELO, win rate 51%). Things go best on Ancient (+211 ELO, win rate 53%). Got weaker: Headshots −2 pp, ELO −407. Unchanged in recent months: K/R at 0.75, Rating at 1.04, ADR at 83.7, Win rate at 51%. Last 30 days: 163 matches, win rate 47%, net ELO −209.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.