sh1nagawa

Japan
On FACEIT since 2025 102 matches tracked 22 matches in 30 days
Last updated:

How does sh1nagawa play?

Rating 1.10 K/R 0.81 ADR 81.0 from 102 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 78%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 75%
Rating distribution from 102 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 26% good 1.10 to 1.29 18% normal 0.90 to 1.09 29% weak 0.75 to 0.89 14% very weak below 0.75 11%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
AWPerEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (65 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 85%
Opening duels won 55%+4 pp · Ø 51% better than 80%

Clutch

Strength
Last one alive

1.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 43%+5 pp · Ø 38% better than 75%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 48%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 75%

Weapons and aim

Average
Where do the kills come from?

1.09 K/D and so slightly above the average (1.02).

Headshot rate 47%−2 pp · Ø 49% better than 38%
AWP share of kills 34%+23 pp · Ø 11% better than 98%
K/D 1.09+0.07 · Ø 1.02 better than 72%
Pistol kills per match 3.1
Zeus kills1 in 102 matches
Knife kills 3 in 102 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.8% of rounds and so clearly above the average (4.1%).

2K rounds 13.9%+0.6 pp · Ø 13.3% better than 62%
3K rounds 4.8%+0.7 pp · Ø 4.1% better than 79%
MVPs per match 2.5+0.2 · Ø 2.3 better than 72%
4Ks and aces 11x 4K, 5 aces in 65 matches

Utility and deaths

Weakness
Nades, flashes and deaths

1.1 utility damage per round and so well below the average (4.2).

Utility hit rate 26%−9 pp · Ø 35% better than 4%
Utility damage per round 1.1−3.1 · Ø 4.2 better than 1%
Enemies flashed per round 0.21−0.07 · Ø 0.28 better than 32%
Deaths per round 74%+2 pp · Ø 72% better than 24%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.05, Rating +0.06, Win rate +9 pp, ELO +297
= Stayed the same
ADR at 80.7
▼ Got worse
Headshots −5 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.79
MayJunJulAugSepOct

Best month: September 2026 with 0.87. Last 3 months: 0.82 (at the start 0.77). Clearly above the average (0.74).

Patterns

From the last 102 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −49 ELO
21 matches · 29% win rate
On Mirage −24 ELO
41 matches · 46% win rate
Between 12:00 and 18:00 −68 ELO, win rate 37%

sh1nagawa loses the most ELO in match 3 of the day: −49 ELO, 29% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 46 · Mirage
  2. Longest win streak: 4 wins in a row · Anubis
  3. Highest rating in a match: 2.10 · Mirage

Maps in detail

from the last 102 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage41
46% better than 30%
0.84 better than 88%
84.2 better than 70%
1.16 better than 87%
57% of 201 duels better than 83%
34% of 29 situations better than 40%
Dust 225
32% better than 3%
0.75 better than 55%
75.6 better than 23%
1.02 better than 46%
54% of 156 duels better than 64%
33% of 18 situations better than 39%
Anubis17
47% better than 32%
0.80 better than 81%
83.4 better than 64%
1.07 better than 64%
60% of 109 duels better than 91%
43% of 7 situations better than 66%
Ancient8
25% -
0.84 -
83.2 -
1.08-
54% of 28 duels -
20% of 5 situations -
Inferno5
80% -
0.79 -
73.0 -
1.15-
44% of 34 duels -
100% of 3 situations -
Nuke3
67% -
0.79 -
80.3 -
1.16-
55% of 20 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How sh1nagawa plays

Across 102 matches sh1nagawa averages K/R 0.81, ADR 81.0 and a rating of 1.10. Biggest strength: Rounds with first kill at 13%, better than 85% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 1.1, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 18.6 kills per match with 47% headshots. The strongest map is Anubis with a 47% win rate in 17 matches. In 47 of 102 matches the rating was 1.10 or higher (46%), in 25 it was below 0.90. In 65 matches with detailed stats: 11 4Ks and 5 aces. Best month by rating: September 2026 at 1.20. sh1nagawa loses the most ELO in match 3 of the day (−49 ELO, win rate 29%). Things go best on Dust 2 (+4 ELO, win rate 32%). Match no. 2 of the day goes best: 64% win rate. Improved over the last three months: K/R +0.05, Rating +0.06, Win rate +9 pp, ELO +297. Got weaker: Headshots −5 pp. Unchanged in recent months: ADR at 80.7. Last 30 days: 22 matches, win rate 50%, net ELO +43.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.