seywexz

Belarus
On FACEIT since 2025 223 matches tracked 12 matches in 30 days
ELO ▲ 41
2,119
30-day peak: 2,119
Rank EU
#172,765
Belarus #4,034 in Belarus
Last updated:

How does seywexz play?

Rating 0.90 (from 218 matches) K/R 0.65 ADR 76.3 from 223 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 6%
0.90
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 50%
Rating distribution from 218 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 10% good 1.10 to 1.29 11% normal 0.90 to 1.09 27% weak 0.75 to 0.89 14% very weak below 0.75 36%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (158 matches).

2,001-2,249 ELO

Compared with 1,880 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 47%−4 pp · Ø 51% better than 17%

Clutch

Average
Last one alive

13% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 46%+7 pp · Ø 39% better than 86%
Clutch 1v2 won 13%−8 pp · Ø 21% better than 7%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 11%

Weapons and aim

Average
Where do the kills come from?

0.89 K/D and so clearly below the average (1.02).

Headshot rate 56%+7 pp · Ø 49% better than 85%
AWP share of kills 4%−7 pp · Ø 11% better than 23%
K/D 0.89−0.13 · Ø 1.02 better than 7%
Pistol kills per match 3.1
Knife kills 3 in 223 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.9% of rounds and so well below the average (4.1%).

2K rounds 11.6%−1.8 pp · Ø 13.4% better than 11%
3K rounds 2.9%−1.2 pp · Ø 4.1% better than 9%
MVPs per match 2.0−0.3 · Ø 2.3 better than 18%
4Ks and aces 13x 4K, 0 aces in 158 matches

Utility and deaths

Average
Nades, flashes and deaths

0.57 enemies flashed per round and so well above the average (0.29).

Utility hit rate 37%+2 pp · Ø 35% better than 64%
Utility damage per round 5.7+1.5 · Ø 4.2 better than 85%
Enemies flashed per round 0.57+0.28 · Ø 0.29 better than 96%
Deaths per round 73%+1 pp · Ø 72% better than 35%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.64, ADR at 75.2, Headshots at 56%
▼ Got worse
Rating −0.07, Win rate −14 pp, ELO −347

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.82
MayJunJulAugSepOct

Best month: October 2026 with 0.82. Last 3 months: 0.64 (at the start 0.66). Clearly below the average (0.74).

Patterns

From the last 223 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −78 ELO
89 matches · 45% win rate
On Anubis −24 ELO
30 matches · 60% win rate
Between 18:00 and 24:00 −23 ELO, win rate 41%
On Tuesdays −23 ELO, win rate 42%

seywexz loses the most ELO on Mirage: −78 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 29 · Mirage
  2. Highest rating in a match: 2.75 · Mirage
  3. Longest win streak: 5 wins in a row · Inferno

Maps in detail

from the last 223 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage89
45% better than 28%
0.65 better than 11%
76.9 better than 29%
0.90 better than 10%
50% of 401 duels better than 45%
47% of 38 situations better than 76%
Dust 262
42% better than 18%
0.64 better than 10%
77.5 better than 33%
0.90 better than 11%
46% of 278 duels better than 22%
36% of 22 situations better than 47%
Anubis30
60% better than 77%
0.67 better than 20%
77.3 better than 34%
0.93 better than 19%
50% of 133 duels better than 44%
43% of 7 situations better than 63%
Ancient26
46% better than 29%
0.65 better than 12%
72.4 better than 12%
0.88 better than 7%
44% of 118 duels better than 13%
50% of 10 situations better than 78%
Nuke8
75% -
0.48 -
58.3 -
0.71-
41% of 22 duels -
67% of 3 situations -
Inferno6
83% -
0.79 -
88.1 -
1.09-
50% of 28 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How seywexz plays

Across 223 matches seywexz averages K/R 0.65 and ADR 76.3; the rating across the 218 rated matches is 0.90. Biggest strength: Clutch 1v1 won at 46%, better than 86% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rating at 0.90, better than only 6% of level 10 · 2,001-2,249 ELO players. Averages 14.1 kills per match with 56% headshots. The strongest map is Anubis with a 60% win rate in 30 matches. In 51 of 218 matches the rating was 1.10 or higher (23%), in 109 it was below 0.90. In 158 matches with detailed stats: 13 4Ks and 0 aces. Best month by rating: October 2026 at 1.13. seywexz loses the most ELO on Mirage (−78 ELO, win rate 45%). Things go best on Dust 2 (+53 ELO, win rate 42%). Match no. 4 of the day goes best: 58% win rate, −25 ELO. Got weaker: Rating −0.07, Win rate −14 pp, ELO −347. Unchanged in recent months: K/R at 0.64, ADR at 75.2, Headshots at 56%. Last 30 days: 12 matches, win rate 67%, net ELO −28.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.