seykennn

France
127 matches tracked 21 matches in 30 days
Last updated:

How does seykennn play?

Rating 0.98 K/R 0.72 ADR 80.2 from 127 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 46%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 127 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 13% good 1.10 to 1.29 20% normal 0.90 to 1.09 24% weak 0.75 to 0.89 22% very weak below 0.75 20%
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (92 matches).

Level 7

Compared with 1,118 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so well above the average (49%).

Rounds with first kill 11%+1 pp · Ø 10% better than 66%
Opening duels won 55%+6 pp · Ø 49% better than 89%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 34%−4 pp · Ø 38% better than 31%
Clutch 1v2 won 17%−4 pp · Ø 21% better than 23%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 77%

Weapons and aim

Average
Where do the kills come from?

51% headshots and so clearly above the average (47%).

Headshot rate 51%+4 pp · Ø 47% better than 79%
AWP share of kills 10%−1 pp · Ø 11% better than 55%
K/D 0.980.00 · Ø 0.98 right on the average
Pistol kills per match 3.0
Knife kills 2 in 127 matches

Impact

Average
Damage and big rounds

2.3 MVPs per match and so slightly above the average (2.2).

2K rounds 13.4%+0.5 pp · Ø 12.9% better than 64%
3K rounds 3.6%−0.2 pp · Ø 3.8% better than 41%
MVPs per match 2.3+0.1 · Ø 2.2 better than 66%
4Ks and aces 11x 4K, 0 aces in 92 matches

Utility and deaths

Average
Nades, flashes and deaths

5.1 utility damage per round and so well above the average (4.1).

Utility hit rate 35%−1 pp · Ø 36% better than 51%
Utility damage per round 5.1+1.0 · Ø 4.1 better than 74%
Enemies flashed per round 0.28+0.02 · Ø 0.26 better than 56%
Deaths per round 74%+1 pp · Ø 73% better than 34%

Progress

One value per month, dashed line is the level 7 average
Whether seykennn is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 119 matches from the last 3 months and 8 before.

Kills per round (K/R)

0.79
JulAugSepOct

Best month: October 2026 with 0.79.

Patterns

From the last 127 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −34 ELO
36 matches · 33% win rate
Between 0:00 and 6:00 −46 ELO, win rate 38%
On Saturdays −26 ELO, win rate 33%

seykennn loses the most ELO on Dust 2: −34 ELO, 33% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.82 · Mirage
  2. Most kills in a match: 37 · Dust 2
  3. Longest win streak: 7 wins in a row · Anubis

Maps in detail

from the last 127 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 236
33% better than 5%
0.75 better than 68%
81.6 better than 64%
1.00 right on the average
46% of 164 duels better than 28%
32% of 25 situations better than 33%
Anubis29
59% better than 72%
0.68 better than 29%
77.4 better than 41%
0.94 better than 27%
51% of 153 duels better than 53%
47% of 17 situations better than 74%
Mirage19
26% better than 2%
0.71 right on the average
80.2 better than 60%
0.94 better than 30%
50% of 82 duels right on the average
54% of 13 situations better than 87%
Inferno17
65% better than 89%
0.72 better than 56%
77.9 better than 44%
1.01 better than 58%
67% of 72 duels better than 99%
44% of 9 situations better than 66%
Nuke16
44% better than 23%
0.77 better than 67%
87.1 better than 79%
1.04 better than 58%
57% of 68 duels better than 82%
29% of 17 situations better than 23%
Cache7
57% -
0.71 -
75.4 -
0.97-
49% of 39 duels -
20% of 5 situations -
Ancient3
67% -
0.78 -
80.9 -
1.12-
45% of 11 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How seykennn plays

Across 127 matches seykennn averages K/R 0.72, ADR 80.2 and a rating of 0.98. Biggest strength: Opening duels won at 55%, better than 89% of level 7 players. Averages 16.3 kills per match with 51% headshots. The strongest map is Inferno with a 65% win rate in 17 matches. In 43 of 127 matches the rating was 1.10 or higher (34%), in 53 it was below 0.90. In 92 matches with detailed stats: 11 4Ks and 0 aces. Best month by rating: October 2026 at 1.06. seykennn loses the most ELO on Dust 2 (−34 ELO, win rate 33%). Things go best on Anubis (+121 ELO, win rate 59%). Last 30 days: 21 matches, win rate 43%, net ELO −33.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.