sexyAtsa

Russia
On FACEIT since 2018 334 matches tracked 111 matches in 30 days
ELO ▼ 86
3,363
30-day peak: 3,615
Rank EU ▼ 434 places
#1,932
Russia #537 in Russia
30 days · prev. #1,498 · best #1,411
Last updated:

How does sexyAtsa play?

Rating 1.09 K/R 0.77 ADR 78.8 from 334 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 58%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 334 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 23% good 1.10 to 1.29 21% normal 0.90 to 1.09 25% weak 0.75 to 0.89 14% very weak below 0.75 15%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (257 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so well below the average (11%).

Rounds with first kill 9%−2 pp · Ø 11% better than 24%
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 39%−3 pp · Ø 42% better than 48%
Clutch 1v2 won 17%−4 pp · Ø 21% better than 19%
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 86%

Weapons and aim

Average
Where do the kills come from?

42% headshots and so well below the average (53%).

Headshot rate 42%−11 pp · Ø 53% better than 6%
AWP share of kills 20%+8 pp · Ø 12% better than 81%
K/D 1.13+0.08 · Ø 1.05 better than 65%
Pistol kills per match 3.3
Knife kills 12 in 334 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.8% of rounds and so slightly below the average (13.5%).

2K rounds 12.8%−0.7 pp · Ø 13.5% better than 24%
3K rounds 4.4%+0.2 pp · Ø 4.2% better than 54%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 37x 4K, 1 ace in 257 matches

Utility and deaths

Average
Nades, flashes and deaths

42% of nades dealing damage or blinding and so well above the average (34%).

Utility hit rate 42%+8 pp · Ø 34% better than 95%
Utility damage per round 4.0+0.1 · Ø 3.9 better than 56%
Enemies flashed per round 0.26−0.06 · Ø 0.32 better than 31%
Deaths per round 68%−3 pp · Ø 71% better than 75%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
ELO +122
= Stayed the same
Headshots at 42%
▼ Got worse
K/R −0.07, Rating −0.10, ADR −8.4, Win rate −5 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.68
MayJunJulAugSepOct

Best month: July 2026 with 0.83. Last 3 months: 0.75 (at the start 0.82). Right on the average (0.75).

Patterns

From the last 334 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −172 ELO
80 matches · 48% win rate
On Mirage −81 ELO
136 matches · 52% win rate
On Saturdays −61 ELO, win rate 35%

sexyAtsa loses the most ELO from match 5 of the day: −172 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 14 wins in a row · Dust 2
  2. Most kills in a match: 42 · Mirage
  3. Highest rating in a match: 2.14 · Mirage

Maps in detail

from the last 334 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage136
52% better than 37%
0.78 better than 59%
79.5 better than 35%
1.10 better than 61%
55% of 537 duels better than 64%
36% of 133 situations better than 41%
Dust 269
51% better than 35%
0.75 better than 45%
79.3 better than 36%
1.08 right on the average
49% of 213 duels better than 30%
38% of 37 situations better than 46%
Ancient57
58% better than 58%
0.77 better than 56%
76.8 better than 21%
1.07 better than 52%
56% of 202 duels better than 70%
40% of 60 situations better than 54%
Anubis52
52% better than 38%
0.77 better than 58%
79.9 better than 40%
1.10 better than 62%
49% of 191 duels better than 29%
46% of 28 situations better than 70%
Inferno18
56% better than 31%
0.72 better than 25%
77.2 better than 17%
1.02 better than 23%
58% of 60 duels better than 57%
38% of 13 situations better than 47%

Compared with players on the same level who have at least 15 matches on the map.

How sexyAtsa plays

Across 334 matches sexyAtsa averages K/R 0.77, ADR 78.8 and a rating of 1.09. Biggest strength: Utility hit rate at 42%, better than 95% of level 10 · 3,000-3,499 ELO players. Most room to improve: Headshot rate at 42%, better than only 6% of level 10 · 3,000-3,499 ELO players. Averages 16.8 kills per match with 42% headshots. The strongest map is Ancient with a 58% win rate in 57 matches. In 154 of 334 matches the rating was 1.10 or higher (46%), in 98 it was below 0.90. In 257 matches with detailed stats: 37 4Ks and 1 ace. Best month by rating: July 2026 at 1.17. sexyAtsa loses the most ELO from match 5 of the day (−172 ELO, win rate 48%). Things go best on Ancient (+148 ELO, win rate 58%). Match no. 1 of the day goes best: 58% win rate, +290 ELO. Improved over the last three months: ELO +122. Got weaker: K/R −0.07, Rating −0.10, ADR −8.4, Win rate −5 pp. Unchanged in recent months: Headshots at 42%. Last 30 days: 111 matches, win rate 49%, net ELO +154.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.