sexwmata

Venezuela
104 matches tracked
Last updated:

How does sexwmata play?

Rating 1.26 K/R 0.90 ADR 95.5 from 104 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99%
1.26
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 84%
Rating distribution from 104 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 41% good 1.10 to 1.29 19% normal 0.90 to 1.09 19% weak 0.75 to 0.89 12% very weak below 0.75 5%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 7 average. More 4Ks and aces per 100 rounds than the level 7 average. More 1v1 and 1v2 wins than the level 7 average.
AWPerMulti-killsClutcher
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (102 matches).

Level 7

Compared with 1,190 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

57% of opening duels won and so well above the average (51%).

Rounds with first kill 13%+3 pp · Ø 10% better than 88%
Opening duels won 57%+6 pp · Ø 51% better than 95%

Clutch

Strength
Last one alive

2.8 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 35%−3 pp · Ø 38% better than 36%
Clutch 1v2 won 28%+6 pp · Ø 22% better than 86%
Clutch kills per match 2.8+1.1 · Ø 1.7 better than 99%

Weapons and aim

Average
Where do the kills come from?

1.28 K/D and so well above the average (1.00).

Headshot rate 48%+2 pp · Ø 46% better than 61%
AWP share of kills 17%+6 pp · Ø 11% better than 81%
K/D 1.28+0.28 · Ø 1.00 better than 99%
Pistol kills per match 3.9
Knife kills 5 in 104 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.6% of rounds and so well above the average (3.9%).

2K rounds 15.9%+2.6 pp · Ø 13.3% better than 97%
3K rounds 6.6%+2.7 pp · Ø 3.9% better than 99%
MVPs per match 3.1+0.8 · Ø 2.3 better than 99%
4Ks and aces 31x 4K, 4 aces in 102 matches

Utility and deaths

Strength
Nades, flashes and deaths

7.7 utility damage per round and so well above the average (4.1).

Utility hit rate 37%+1 pp · Ø 36% better than 66%
Utility damage per round 7.7+3.6 · Ø 4.1 better than 97%
Enemies flashed per round 0.58+0.32 · Ø 0.26 better than 96%
Deaths per round 70%−2 pp · Ø 72% better than 83%

Progress

One value per month, dashed line is the level 7 average
Whether sexwmata is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 104 matches, all from the last 3 months.

Kills per round (K/R)

0.97
AugSepOct

Patterns

From the last 104 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −25 ELO
21 matches · 43% win rate
Between 0:00 and 6:00 −93 ELO, win rate 43%

sexwmata loses the most ELO on Dust 2: −25 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Cache
  2. Highest rating in a match: 2.61 · Ancient
  3. Longest win streak: 7 wins in a row · Ancient

Maps in detail

from the last 104 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage30
43% better than 25%
0.85 better than 94%
92.0 better than 95%
1.17 better than 92%
57% of 160 duels better than 86%
18% of 22 situations better than 7%
Dust 221
43% better than 25%
0.90 better than 98%
95.7 better than 98%
1.27 better than 98%
52% of 110 duels better than 64%
50% of 16 situations better than 82%
Ancient13
69% -
0.95 -
100.7 -
1.34-
60% of 58 duels -
31% of 13 situations -
Cache12
50% -
1.02 -
106.5 -
1.45-
61% of 69 duels -
36% of 11 situations -
Nuke11
55% -
0.89 -
94.6 -
1.27-
61% of 46 duels -
36% of 11 situations -
Anubis9
44% -
0.89 -
92.7 -
1.24-
57% of 44 duels -
50% of 8 situations -
Inferno7
43% -
0.83 -
89.5 -
1.19-
65% of 23 duels -
29% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How sexwmata plays

Across 104 matches sexwmata averages K/R 0.90, ADR 95.5 and a rating of 1.26. Biggest strength: Rating at 1.26, better than 99% of level 7 players. Averages 20.2 kills per match with 48% headshots. The strongest map is Ancient with a 69% win rate in 13 matches. In 67 of 104 matches the rating was 1.10 or higher (64%), in 17 it was below 0.90. In 102 matches with detailed stats: 31 4Ks and 4 aces. sexwmata loses the most ELO on Dust 2 (−25 ELO, win rate 43%). Things go best on Mirage (+8 ELO, win rate 43%). From match no. 5 of the day on, things go best: 55% win rate.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.