sexintsruktr

CY
On FACEIT since 2020 325 matches tracked 154 matches in 30 days
ELO ▲ 39
2,985
30-day peak: 3,102
Rank EU ▲ 283 places
#8,218 #5 in CY
30 days · before #8,501 · best #8,218
Last updated:

How does sexintsruktr play?

Rating 1.20 (from 209 matches) K/R 0.87 ADR 87.9 from 325 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 94% on level 10
1.20
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with at least a normal rating (0.90 and up). 77%
Rating spread from 209 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 30% good 1.10 to 1.29 16% normal 0.90 to 1.09 23% weak 0.75 to 0.89 16% very weak below 0.75 8%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 average. More 4Ks and aces per 100 rounds than the level 10 average. More first kills per match than the level 10 average.
AWPerMulti-killsEntry
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (254 matches).

Opening

Strength
The first duels of the round
Rounds with first kill 14%+3 pp better than 91%
Opening duels won 55%+4 pp better than 78%

Clutch

Average
Last one alive
Clutch 1v1 won 39%0 pp level
Clutch 1v2 won 24%+3 pp better than 68%
Clutch kills per match 1.9+0.3 better than 76%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 40%−11 pp better than 5%
AWP share of kills 41%+30 pp better than 99%
K/D 1.22+0.19 better than 92%
Pistol kills per match 3.2
Knife kills 11 in 325 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 15.3%+2.0 pp better than 88%
Rounds with 3K 5.6%+1.5 pp better than 92%
MVPs per match 2.9+0.6 better than 93%
4Ks and aces 75x 4K, 12 aces in 254 matches

Utility and deaths

Weakness
Nades, flashes and deaths
Utility with impact 17%−18 pp better than 1%
Utility damage per round 1.2−2.9 better than 1%
Enemies flashed per round 0.09−0.21 better than 3%
Rounds with a death 71%0 pp level

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
ELO +216
= Stayed the same
ADR at 87.3
▼ Got worse
K/R −0.05, Headshots −3 pp, Win rate −4 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.86
MayJunJulAugSepOct

Best month: June 2026 with 0.91. Last 3 months: 0.86 (at the start 0.91).

Patterns

From the last 325 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Dust 2 −153 ELO
54 matches · 35% wins
In match 1 of the day −109 ELO
51 matches · 45% wins
On Wednesdays +85 ELO, win rate 48%

sexintsruktr loses the most ELO on Dust 2: −153 ELO, 35% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.52 · Mirage
  2. Most kills in a match: 64 · Mirage
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 325 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage167
64% better than 89%
0.92 better than 97%
91.4 better than 90%
1.29 better than 98%
60% of 1,037 duels better than 91%
37% of 110 situations better than 46%
Anubis63
51% better than 47%
0.85 better than 89%
85.7 better than 74%
1.14 better than 80%
53% of 352 duels better than 59%
48% of 42 situations better than 72%
Dust 254
35% better than 5%
0.80 better than 77%
84.5 better than 70%
1.08 better than 63%
52% of 313 duels better than 54%
52% of 31 situations better than 84%
Inferno20
50% better than 34%
0.78 better than 68%
83.2 better than 59%
1.10-
54% of 56 duels better than 61%
38% of 8 situations better than 46%
Cache10
40% -
0.78 -
81.3 -
1.04-
69% of 39 duels -
25% of 4 situations -
Ancient9
22% -
0.72 -
75.0 -
0.97-
40% of 47 duels -
11% of 9 situations -

Compared with players on the same level who have at least 15 matches on the map.

How sexintsruktr plays

Across 325 matches sexintsruktr averages K/R 0.87 and ADR 87.9; the rating across the 209 rated matches is 1.20. Biggest strength: Rating at 1.20. That is better than 94% of players on level 10. Most room to improve: Utility with impact at 17%. That is better than only 1% of players on level 10. On average 19.5 kills per match, 40% of them headshots. The strongest map is Mirage with a 64% win rate in 167 matches. In 112 of 209 matches the rating was 1.10 or higher (54%), in 49 it was below 0.90. In 254 matches with detailed stats: 75 4Ks and 12 aces. Best month by rating: September 2026 at 1.20. sexintsruktr loses the most ELO on Dust 2 (−153 ELO, win rate 35%). Things go best on Inferno (+24 ELO, win rate 50%). Improved over the last three months: ELO +216. Got weaker: K/R −0.05, Headshots −3 pp, Win rate −4 pp. Unchanged in recent months: ADR at 87.3. Last 30 days: 154 matches, win rate 51%, ELO balance −372.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.