sewa666

Kazakhstan
On FACEIT since 2021 67 matches tracked 67 matches in 30 days
ELO ▲ 15
2,321
30-day peak: 2,383
Rank EU
#93,661
Kazakhstan #3,397 in Kazakhstan
Last updated:

How does sewa666 play?

Rating 1.00 K/R 0.74 ADR 81.8 from 67 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 34%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 67 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 19% good 1.10 to 1.29 15% normal 0.90 to 1.09 25% weak 0.75 to 0.89 15% very weak below 0.75 24%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,250-2,499 ELO average.
Headshots
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 73%
Opening duels won 48%−3 pp · Ø 51% better than 22%

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 29%+7 pp · Ø 22% better than 88%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 11%

Weapons and aim

Average
Where do the kills come from?

57% headshots and so well above the average (50%).

Headshot rate 57%+7 pp · Ø 50% better than 87%
AWP share of kills 13%+2 pp · Ø 11% better than 65%
K/D 0.97−0.06 · Ø 1.03 better than 25%
Pistol kills per match 3.2

Impact

Average
Damage and big rounds

2.2 MVPs per match and so slightly below the average (2.3).

2K rounds 13.4%0.0 pp · Ø 13.4% right on the average
3K rounds 4.2%+0.1 pp · Ø 4.1% better than 52%
MVPs per match 2.2−0.1 · Ø 2.3 better than 34%
4Ks and aces 11x 4K, 2 aces in 67 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 76% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 36%+1 pp · Ø 35% better than 60%
Utility damage per round 4.3+0.1 · Ø 4.2 better than 56%
Enemies flashed per round 0.42+0.13 · Ø 0.29 better than 83%
Deaths per round 76%+4 pp · Ø 72% better than 6%

Patterns

From the last 67 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day ±0 ELO
39 matches · 44% win rate
Between 6:00 and 12:00 −25 ELO, win rate 44%

sewa666 loses the most ELO from match 5 of the day: ±0 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 31 · Inferno
  2. Highest rating in a match: 1.90 · Mirage
  3. Longest win streak: 5 wins in a row · Nuke

Maps in detail

from the last 67 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 222
41% better than 15%
0.74 better than 48%
85.6 better than 70%
0.97 better than 26%
46% of 115 duels better than 23%
33% of 6 situations better than 38%
Mirage20
50% better than 42%
0.75 right on the average
81.6 better than 52%
1.03 better than 47%
52% of 124 duels better than 55%
44% of 9 situations better than 69%
Ancient11
45% -
0.64 -
67.7 -
0.88-
33% of 46 duels -
40% of 5 situations -
Inferno5
40% -
0.80 -
91.6 -
1.00-
56% of 32 duels -
50% of 2 situations -
Anubis4
100% -
0.76 -
82.8 -
1.15-
61% of 18 duels -
0% of 1 situations -
Nuke4
75% -
0.92 -
95.1 -
1.25-
53% of 19 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How sewa666 plays

Across 67 matches sewa666 averages K/R 0.74, ADR 81.8 and a rating of 1.00. Biggest strength: Headshot rate at 57%, better than 87% of level 10 · 2,250-2,499 ELO players. Most room to improve: Deaths per round at 76%, better than only 6% of level 10 · 2,250-2,499 ELO players. Averages 16.3 kills per match with 57% headshots. The strongest map is Mirage with a 50% win rate in 20 matches. In 24 of 67 matches the rating was 1.10 or higher (36%), in 26 it was below 0.90. In 67 matches with detailed stats: 11 4Ks and 2 aces. sewa666 loses the most ELO from match 5 of the day (±0 ELO, win rate 44%). Last 30 days: 67 matches, win rate 49%, net ELO −24.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.