sevenminutez

Argentina
On FACEIT since 2026 67 matches tracked 47 matches in 30 days
Last updated:

How does sevenminutez play?

Rating 0.97 K/R 0.72 ADR 82.6 from 67 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 61%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 67 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 12% good 1.10 to 1.29 19% normal 0.90 to 1.09 24% weak 0.75 to 0.89 16% very weak below 0.75 25%
Player type
Goes in first and opens the round
More first kills per match than the level 4 average.
Entry
better than most on level 4 about average weaker than most
Level 4

Compared with 657 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 15% of rounds and so well above the average (9%).

Rounds with first kill 15%+6 pp · Ø 9% better than 96%
Opening duels won 53%+5 pp · Ø 48% better than 88%

Clutch

Average
Last one alive

50% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 50%+11 pp · Ø 39% better than 98%
Clutch 1v2 won 26%+5 pp · Ø 21% better than 79%
Clutch kills per match 1.2−0.4 · Ø 1.6 better than 21%

Weapons and aim

Average
Where do the kills come from?

0.95 K/D and so just above the average (0.94).

Headshot rate 43%0 pp · Ø 43% right on the average
AWP share of kills 10%−1 pp · Ø 11% better than 55%
K/D 0.95+0.01 · Ø 0.94 better than 59%
Pistol kills per match 2.0

Impact

Strength
Damage and big rounds

Exactly 2 kills in 13.7% of rounds and so clearly above the average (12.4%).

2K rounds 13.7%+1.3 pp · Ø 12.4% better than 83%
3K rounds 3.8%+0.2 pp · Ø 3.6% better than 65%
MVPs per match 2.3+0.2 · Ø 2.1 better than 82%
4Ks and aces 10x 4K, 1 ace in 67 matches

Utility and deaths

Average
Nades, flashes and deaths

42% of nades dealing damage or blinding and so well above the average (34%).

Utility hit rate 42%+8 pp · Ø 34% better than 92%
Utility damage per round 5.4+1.8 · Ø 3.6 better than 83%
Enemies flashed per round 0.18−0.05 · Ø 0.23 better than 37%
Deaths per round 76%+3 pp · Ø 73% better than 28%

Progress

One value per month, dashed line is the level 4 average
Whether sevenminutez is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 67 matches, all from the last 3 months.

Kills per round (K/R)

0.70
SepOct

Patterns

From the last 67 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −56 ELO
30 matches · 53% win rate

sevenminutez loses the most ELO on Mirage: −56 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Anubis
  2. Most kills in a match: 34 · Dust 2
  3. Highest rating in a match: 2.57 · Mirage

Maps in detail

from the last 67 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage30
53% better than 66%
0.71 better than 60%
82.1 better than 77%
1.00 better than 68%
47% of 154 duels better than 42%
50% of 12 situations better than 82%
Dust 220
40% better than 21%
0.77 better than 86%
88.3 better than 94%
1.00 better than 69%
58% of 146 duels better than 92%
57% of 7 situations better than 92%
Anubis4
50% -
0.46 -
62.7 -
0.62-
33% of 30 duels -
33% of 3 situations -
Nuke4
75% -
0.74 -
86.4 -
0.96-
75% of 16 duels -
-
Cache3
67% -
0.50 -
59.2 -
0.62-
58% of 12 duels -
-
Inferno3
67% -
0.90 -
95.8 -
1.30-
61% of 31 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How sevenminutez plays

Across 67 matches sevenminutez averages K/R 0.72, ADR 82.6 and a rating of 0.97. Biggest strength: Clutch 1v1 won at 50%, better than 98% of level 4 players. Averages 15.3 kills per match with 43% headshots. The strongest map is Mirage with a 53% win rate in 30 matches. In 23 of 67 matches the rating was 1.10 or higher (34%), in 28 it was below 0.90. In 67 matches with detailed stats: 10 4Ks and 1 ace. sevenminutez loses the most ELO on Mirage (−56 ELO, win rate 53%). Things go best on Dust 2 (+27 ELO, win rate 40%). From match no. 5 of the day on, things go best: 57% win rate, −1 ELO. Last 30 days: 47 matches, win rate 55%, net ELO −87.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.