sergey1377

New Zealand
On FACEIT since 2020 103 matches tracked 29 matches in 30 days
Last updated:

How does sergey1377 play?

Rating 1.14 K/R 0.82 ADR 92.6 from 103 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 88%
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 103 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 35% good 1.10 to 1.29 17% normal 0.90 to 1.09 17% weak 0.75 to 0.89 11% very weak below 0.75 18%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (62 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 18% of rounds and so well above the average (10%).

Rounds with first kill 18%+8 pp · Ø 10% better than 99%
Opening duels won 59%+8 pp · Ø 51% better than 95%

Clutch

Average
Last one alive

30% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 33%−5 pp · Ø 38% better than 23%
Clutch 1v2 won 30%+8 pp · Ø 22% better than 92%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

1.13 K/D and so clearly above the average (1.02).

Headshot rate 44%−5 pp · Ø 49% better than 22%
AWP share of kills 28%+17 pp · Ø 11% better than 95%
K/D 1.13+0.11 · Ø 1.02 better than 82%
Pistol kills per match 3.0
Knife kills 1 in 103 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 18.6% of rounds and so well above the average (13.3%).

2K rounds 18.6%+5.3 pp · Ø 13.3% better than 99%
3K rounds 6.4%+2.3 pp · Ø 4.1% better than 97%
MVPs per match 2.7+0.4 · Ø 2.3 better than 86%
4Ks and aces 25x 4K, 3 aces in 62 matches

Utility and deaths

Average
Nades, flashes and deaths

7.1 utility damage per round and so well above the average (4.2).

Utility hit rate 42%+7 pp · Ø 35% better than 90%
Utility damage per round 7.1+2.9 · Ø 4.2 better than 96%
Enemies flashed per round 0.15−0.13 · Ø 0.28 better than 14%
Deaths per round 73%+1 pp · Ø 72% better than 35%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.30, Rating +0.38, ADR +30.6
= Stayed the same
Nothing clear
▼ Got worse
Headshots −6 pp, Win rate −4 pp, ELO −246

Sep to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.91
MayJunJulAugSepOct

Best month: September 2026 with 0.96. Last 3 months: 0.94 (at the start 0.64). Well above the average (0.74).

Patterns

From the last 103 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −19 ELO
39 matches · 38% win rate
Between 18:00 and 24:00 −26 ELO, win rate 38%

sergey1377 loses the most ELO on Mirage: −19 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Mirage
  2. Highest rating in a match: 2.20 · Anubis
  3. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 103 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage39
38% better than 10%
0.84 better than 88%
95.3 better than 95%
1.16 better than 87%
56% of 258 duels better than 79%
30% of 20 situations better than 27%
Dust 232
44% better than 25%
0.75 better than 55%
84.9 better than 69%
1.06 better than 60%
41% of 187 duels better than 7%
50% of 16 situations better than 81%
Ancient12
58% -
1.00 -
113.7 -
1.41-
65% of 80 duels -
25% of 8 situations -
Nuke8
50% -
0.83 -
92.3 -
1.11-
56% of 52 duels -
29% of 7 situations -
Inferno7
57% -
0.82 -
92.3 -
1.13-
66% of 44 duels -
50% of 2 situations -
Anubis5
20% -
0.58 -
70.8 -
0.97-
43% of 21 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How sergey1377 plays

Across 103 matches sergey1377 averages K/R 0.82, ADR 92.6 and a rating of 1.14. Biggest strength: Rounds with first kill at 18%, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 44%, better than only 22% of level 10 · 2,001-2,249 ELO players. Averages 18.0 kills per match with 44% headshots. The strongest map is Ancient with a 58% win rate in 12 matches. In 56 of 103 matches the rating was 1.10 or higher (54%), in 30 it was below 0.90. In 62 matches with detailed stats: 25 4Ks and 3 aces. Best month by rating: September 2026 at 1.32. sergey1377 loses the most ELO on Mirage (−19 ELO, win rate 38%). Things go best on Dust 2 (+25 ELO, win rate 44%). Match no. 1 of the day goes best: 50% win rate, −19 ELO. Improved over the last three months: K/R +0.30, Rating +0.38, ADR +30.6. Got weaker: Headshots −6 pp, Win rate −4 pp, ELO −246. Last 30 days: 29 matches, win rate 55%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.