sergent

RO
On FACEIT since 2020 294 matches tracked 119 matches in 30 days
Last updated:

How does sergent play?

Rating 0.88 K/R 0.63 ADR 70.7 from 294 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 2%
0.88
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 46%
Rating distribution from 294 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 7% good 1.10 to 1.29 12% normal 0.90 to 1.09 26% weak 0.75 to 0.89 22% very weak below 0.75 32%
Player type
Clicks heads
Higher headshot rate than the level 10 · all ELO ranges average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · all ELO ranges about average weaker than most
all ELO ranges

Compared with 2,158 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

45% of opening duels won and so well below the average (51%).

Rounds with first kill 8%−2 pp · Ø 10% better than 15%
Opening duels won 45%−6 pp · Ø 51% better than 7%

Clutch

Average
Last one alive

29% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 29%−10 pp · Ø 39% better than 10%
Clutch 1v2 won 17%−4 pp · Ø 21% better than 22%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 28%

Weapons and aim

Average
Where do the kills come from?

0.87 K/D and so clearly below the average (1.02).

Headshot rate 57%+7 pp · Ø 50% better than 85%
AWP share of kills 6%−5 pp · Ø 11% better than 35%
K/D 0.87−0.15 · Ø 1.02 better than 3%
Pistol kills per match 2.8
Knife kills 2 in 294 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.6% of rounds and so well below the average (4.1%).

2K rounds 11.0%−2.3 pp · Ø 13.3% better than 4%
3K rounds 2.6%−1.5 pp · Ø 4.1% better than 3%
MVPs per match 1.8−0.5 · Ø 2.3 better than 4%
4Ks and aces 31x 4K, 2 aces in 294 matches

Utility and deaths

Average
Nades, flashes and deaths

0.37 enemies flashed per round and so well above the average (0.29).

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 4.7+0.6 · Ø 4.1 better than 66%
Enemies flashed per round 0.37+0.08 · Ø 0.29 better than 71%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · all ELO ranges average
Whether sergent is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 294 matches, all from the last 3 months.

Kills per round (K/R)

0.69
AugSepOct

Best month: October 2026 with 0.69.

Patterns

From the last 294 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −179 ELO
50 matches · 52% win rate
In match 3 of the day −121 ELO
26 matches · 42% win rate
Between 0:00 and 6:00 −151 ELO, win rate 39%
On Tuesdays −286 ELO, win rate 38%

sergent loses the most ELO on Anubis: −179 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 30 · Mirage
  2. Longest win streak: 6 wins in a row · Mirage
  3. Highest rating in a match: 2.16 · Mirage

Maps in detail

from the last 294 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage109
50% better than 42%
0.60 better than 3%
68.5 better than 3%
0.84 better than 3%
47% of 408 duels better than 24%
30% of 53 situations better than 25%
Ancient60
43% better than 20%
0.66 better than 11%
73.8 better than 12%
0.92 better than 12%
44% of 215 duels better than 14%
30% of 40 situations better than 29%
Anubis50
52% better than 45%
0.65 better than 10%
74.6 better than 16%
0.91 better than 11%
42% of 191 duels better than 7%
36% of 22 situations better than 44%
Dust 249
47% better than 31%
0.63 better than 6%
69.2 better than 4%
0.88 better than 6%
45% of 170 duels better than 17%
28% of 25 situations better than 23%
Inferno19
42% better than 18%
0.65 better than 10%
70.3 better than 5%
0.93 better than 13%
52% of 75 duels right on the average
11% of 9 situations better than 5%
Cache5
20% -
0.52 -
62.9 -
0.66-
36% of 11 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How sergent plays

Across 294 matches sergent averages K/R 0.63, ADR 70.7 and a rating of 0.88. Biggest strength: Headshot rate at 57%, better than 85% of level 10 · all ELO ranges players. Most room to improve: Rating at 0.88, better than only 2% of level 10 · all ELO ranges players. Averages 13.8 kills per match with 57% headshots. The strongest map is Anubis with a 52% win rate in 50 matches. In 58 of 294 matches the rating was 1.10 or higher (20%), in 159 it was below 0.90. In 294 matches with detailed stats: 31 4Ks and 2 aces. Best month by rating: August 2026 at 0.95. sergent loses the most ELO on Anubis (−179 ELO, win rate 52%). Things go best on Dust 2 (+15 ELO, win rate 47%). Last 30 days: 119 matches, win rate 43%, net ELO −231.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · all ELO ranges): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.