senz1ro

Canada
On FACEIT since 2026 129 matches tracked 55 matches in 30 days
Last updated:

How does senz1ro play?

Rating 1.05 K/R 0.77 ADR 80.7 from 129 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 78%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 129 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 19% good 1.10 to 1.29 17% normal 0.90 to 1.09 24% weak 0.75 to 0.89 12% very weak below 0.75 23%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 7 average. More 4Ks and aces per 100 rounds than the level 7 average. More first kills per match than the level 7 average.
AWPerMulti-killsEntry
better than most on level 7 about average weaker than most
Level 7

Compared with 1,118 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 79%
Opening duels won 52%+3 pp · Ø 49% better than 71%

Clutch

Average
Last one alive

31% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 31%−7 pp · Ø 38% better than 17%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 63%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 40%

Weapons and aim

Average
Where do the kills come from?

1.04 K/D and so slightly above the average (0.98).

Headshot rate 42%−5 pp · Ø 47% better than 26%
AWP share of kills 22%+11 pp · Ø 11% better than 88%
K/D 1.04+0.06 · Ø 0.98 better than 75%
Pistol kills per match 2.7
Knife kills 3 in 129 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 14.0% of rounds and so clearly above the average (12.9%).

2K rounds 14.0%+1.1 pp · Ø 12.9% better than 79%
3K rounds 4.3%+0.5 pp · Ø 3.8% better than 75%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 28x 4K, 3 aces in 129 matches

Utility and deaths

Average
Nades, flashes and deaths

0.09 enemies flashed per round and so well below the average (0.26).

Utility hit rate 41%+5 pp · Ø 36% better than 87%
Utility damage per round 2.2−1.9 · Ø 4.1 better than 9%
Enemies flashed per round 0.09−0.17 · Ø 0.26 better than 7%
Deaths per round 74%+1 pp · Ø 73% better than 34%

Progress

One value per month, dashed line is the level 7 average
Whether senz1ro is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 129 matches, all from the last 3 months.

Kills per round (K/R)

0.81
SepOct

Patterns

From the last 129 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −28 ELO
24 matches · 54% win rate
From match 5 of the day +54 ELO
40 matches · 43% win rate
Between 6:00 and 12:00 ±0 ELO, win rate 41%
On Thursdays ±0 ELO, win rate 44%

senz1ro loses the most ELO on Dust 2: −28 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Dust 2
  2. Longest win streak: 7 wins in a row · Nuke
  3. Highest rating in a match: 2.50 · Dust 2

Maps in detail

from the last 129 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage32
47% better than 39%
0.82 better than 91%
86.5 better than 85%
1.08 better than 82%
53% of 201 duels better than 69%
29% of 14 situations better than 27%
Dust 224
54% better than 64%
0.74 better than 63%
78.3 better than 44%
1.02 better than 60%
54% of 122 duels better than 75%
57% of 14 situations better than 93%
Ancient18
44% better than 26%
0.79 better than 82%
80.6 better than 54%
1.08 better than 80%
47% of 70 duels better than 33%
36% of 11 situations better than 47%
Cache18
44% -
0.77 -
86.0 -
1.03-
50% of 92 duels -
0% of 6 situations -
Nuke14
57% -
0.76 -
77.1 -
1.09-
53% of 72 duels -
20% of 5 situations -
Anubis12
33% -
0.68 -
73.2 -
0.94-
47% of 55 duels -
18% of 11 situations -
Inferno11
64% -
0.75 -
73.6 -
1.05-
51% of 41 duels -
29% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How senz1ro plays

Across 129 matches senz1ro averages K/R 0.77, ADR 80.7 and a rating of 1.05. Biggest strength: Utility hit rate at 41%, better than 87% of level 7 players. Most room to improve: Utility damage per round at 2.2, better than only 9% of level 7 players. Averages 16.5 kills per match with 42% headshots. The strongest map is Inferno with a 64% win rate in 11 matches. In 52 of 129 matches the rating was 1.10 or higher (40%), in 46 it was below 0.90. In 129 matches with detailed stats: 28 4Ks and 3 aces. senz1ro loses the most ELO on Dust 2 (−28 ELO, win rate 54%). Things go best in match 1 of the day (+58 ELO, win rate 55%). Match no. 2 of the day goes best: 56% win rate, +5 ELO. Last 30 days: 55 matches, win rate 51%, net ELO +78.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.