selecto3050

Russia
173 matches tracked 58 matches in 30 days
Last updated:

How does selecto3050 play?

Rating 0.95 (from 148 matches) K/R 0.68 ADR 74.8 from 173 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 35%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 148 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 11% good 1.10 to 1.29 18% normal 0.90 to 1.09 22% weak 0.75 to 0.89 20% very weak below 0.75 26%
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (124 matches).

Level 6

Compared with 949 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 68%
Opening duels won 48%−2 pp · Ø 50% better than 36%

Clutch

Average
Last one alive

24% of 1v2s won and so just above the average (22%).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 24%+2 pp · Ø 22% better than 69%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 40%

Weapons and aim

Average
Where do the kills come from?

40% headshots and so clearly below the average (45%).

Headshot rate 40%−5 pp · Ø 45% better than 22%
AWP share of kills 16%+5 pp · Ø 11% better than 75%
K/D 0.94−0.06 · Ø 1.00 better than 36%
Pistol kills per match 3.0
Knife kills 6 in 173 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.2% of rounds and so just above the average (4.0%).

2K rounds 13.2%0.0 pp · Ø 13.2% right on the average
3K rounds 4.2%+0.2 pp · Ø 4.0% better than 71%
MVPs per match 2.1−0.1 · Ø 2.2 better than 44%
4Ks and aces 13x 4K, 1 ace in 124 matches

Utility and deaths

Average
Nades, flashes and deaths

39% of nades dealing damage or blinding and so clearly above the average (35%).

Utility hit rate 39%+4 pp · Ø 35% better than 76%
Utility damage per round 3.3−0.6 · Ø 3.9 better than 31%
Enemies flashed per round 0.22−0.03 · Ø 0.25 better than 40%
Deaths per round 72%−1 pp · Ø 73% better than 63%

Progress

One value per month, dashed line is the level 6 average
▲ Improved
K/R +0.07, Rating +0.11, ADR +7.1
= Stayed the same
Headshots at 40%, ELO at 1,269
▼ Got worse
Win rate −18 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.67
MayJunJulAugSepOct

Best month: September 2026 with 0.72. Last 3 months: 0.70 (at the start 0.63). Slightly below the average (0.73).

Patterns

From the last 173 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −86 ELO
59 matches · 49% win rate
On Dust 2 −49 ELO
46 matches · 48% win rate

selecto3050 loses the most ELO on Mirage: −86 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.28 · Dust 2
  2. Longest win streak: 7 wins in a row · Mirage
  3. Most kills in a match: 29 · Dust 2

Maps in detail

from the last 173 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage59
49% better than 46%
0.66 better than 25%
73.6 better than 25%
0.92 better than 29%
45% of 249 duels better than 28%
42% of 33 situations better than 65%
Dust 246
48% better than 44%
0.69 better than 37%
76.2 better than 35%
0.99 right on the average
46% of 168 duels better than 27%
46% of 24 situations better than 76%
Anubis25
72% better than 98%
0.72 better than 54%
77.6 better than 42%
1.05 better than 73%
52% of 96 duels better than 60%
43% of 7 situations better than 66%
Ancient21
67% better than 91%
0.70 better than 42%
76.7 better than 37%
0.93 better than 31%
48% of 94 duels better than 42%
44% of 9 situations better than 72%
Nuke14
43% -
0.67 -
75.1 -
0.96-
55% of 67 duels -
10% of 10 situations -
Inferno6
33% -
0.56 -
61.2 -
0.78-
29% of 24 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How selecto3050 plays

Across 173 matches selecto3050 averages K/R 0.68 and ADR 74.8; the rating across the 148 rated matches is 0.95. Biggest strength: Utility hit rate at 39%, better than 76% of level 6 players. Most room to improve: Headshot rate at 40%, better than only 22% of level 6 players. Averages 14.7 kills per match with 40% headshots. The strongest map is Anubis with a 72% win rate in 25 matches. In 48 of 148 matches the rating was 1.10 or higher (32%), in 68 it was below 0.90. In 124 matches with detailed stats: 13 4Ks and 1 ace. Best month by rating: September 2026 at 0.98. selecto3050 loses the most ELO on Mirage (−86 ELO, win rate 49%). Things go best on Ancient (+68 ELO, win rate 67%). Match no. 4 of the day goes best: 67% win rate, +11 ELO. Improved over the last three months: K/R +0.07, Rating +0.11, ADR +7.1. Got weaker: Win rate −18 pp. Unchanged in recent months: Headshots at 40%, ELO at 1,269. Last 30 days: 58 matches, win rate 52%, net ELO +73.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.