sekairotten-

Belarus
On FACEIT since 2022 189 matches tracked 60 matches in 30 days
ELO ▲ 387
2,366
30-day peak: 2,366
Rank EU
#81,672
Belarus #1,965 in Belarus
Last updated:

How does sekairotten- play?

Rating 1.03 K/R 0.76 ADR 81.1 from 189 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 189 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 17% good 1.10 to 1.29 15% normal 0.90 to 1.09 21% weak 0.75 to 0.89 21% very weak below 0.75 22%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average.
AWPerEntry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,219 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 15% of rounds and so well above the average (11%).

Rounds with first kill 15%+4 pp · Ø 11% better than 95%
Opening duels won 52%+1 pp · Ø 51% better than 55%

Clutch

Weakness
Last one alive

1.0 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 26%−14 pp · Ø 40% better than 4%
Clutch 1v2 won 14%−7 pp · Ø 21% better than 9%
Clutch kills per match 1.0−0.7 · Ø 1.7 better than 4%

Weapons and aim

Average
Where do the kills come from?

1.01 K/D and so just below the average (1.03).

Headshot rate 50%0 pp · Ø 50% right on the average
AWP share of kills 28%+17 pp · Ø 11% better than 95%
K/D 1.01−0.02 · Ø 1.03 better than 38%
Pistol kills per match 2.7
Knife kills 5 in 189 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.9% of rounds and so clearly above the average (13.4%).

2K rounds 14.9%+1.5 pp · Ø 13.4% better than 81%
3K rounds 3.8%−0.4 pp · Ø 4.2% better than 34%
MVPs per match 2.2−0.2 · Ø 2.4 better than 34%
4Ks and aces 36x 4K, 8 aces in 189 matches

Utility and deaths

Weakness
Nades, flashes and deaths

2.4 utility damage per round and so well below the average (4.2).

Utility hit rate 32%−3 pp · Ø 35% better than 29%
Utility damage per round 2.4−1.8 · Ø 4.2 better than 8%
Enemies flashed per round 0.16−0.14 · Ø 0.30 better than 14%
Deaths per round 75%+3 pp · Ø 72% better than 12%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether sekairotten- is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 189 matches, all from the last 3 months.

Kills per round (K/R)

0.78
AugSepOct

Best month: October 2026 with 0.78.

Patterns

From the last 189 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −49 ELO
34 matches · 44% win rate
On Anubis −47 ELO
22 matches · 36% win rate
Between 0:00 and 6:00 −47 ELO, win rate 42%
On Tuesdays ±0 ELO, win rate 38%

sekairotten- loses the most ELO in match 1 of the day: −49 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Nuke
  2. Highest rating in a match: 2.31 · Dust 2
  3. Most kills in a match: 42 · Dust 2

Maps in detail

from the last 189 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage60
57% better than 71%
0.81 better than 78%
86.5 better than 75%
1.08 better than 64%
57% of 395 duels better than 81%
42% of 19 situations better than 62%
Dust 253
51% better than 47%
0.76 better than 59%
80.7 better than 47%
1.06 better than 57%
52% of 290 duels better than 54%
21% of 24 situations better than 11%
Ancient25
32% better than 4%
0.69 better than 22%
72.6 better than 10%
0.96 better than 25%
43% of 142 duels better than 12%
13% of 16 situations better than 4%
Anubis22
36% better than 9%
0.78 better than 68%
86.0 better than 74%
1.04 right on the average
50% of 147 duels better than 39%
13% of 8 situations better than 5%
Inferno15
47% better than 32%
0.66 better than 11%
72.7 better than 8%
0.89 better than 6%
52% of 97 duels better than 45%
50% of 2 situations better than 76%
Nuke11
82% -
0.73 -
74.9 -
1.01-
52% of 61 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How sekairotten- plays

Across 189 matches sekairotten- averages K/R 0.76, ADR 81.1 and a rating of 1.03. Biggest strength: Rounds with first kill at 15%, better than 95% of level 10 · 2,250-2,499 ELO players. Most room to improve: Clutch 1v1 won at 26%, better than only 4% of level 10 · 2,250-2,499 ELO players. Averages 16.4 kills per match with 50% headshots. The strongest map is Nuke with a 82% win rate in 11 matches. In 69 of 189 matches the rating was 1.10 or higher (37%), in 80 it was below 0.90. In 189 matches with detailed stats: 36 4Ks and 8 aces. Best month by rating: September 2026 at 1.05. sekairotten- loses the most ELO in match 1 of the day (−49 ELO, win rate 44%). Things go best on Dust 2 (+50 ELO, win rate 51%). Match no. 3 of the day goes best: 62% win rate, +25 ELO. Last 30 days: 60 matches, win rate 50%, net ELO +49.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.