seifidn

USA
On FACEIT since 2015 230 matches tracked 52 matches in 30 days
ELO ▲ 106
2,395
30-day peak: 2,395
Rank NA ▲ 383 places
#2,277
USA #1,235 in USA
30 days · prev. #2,660 · best #2,249
Last updated:

How does seifidn play?

Rating 1.00 K/R 0.71 ADR 80.6 from 230 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 34%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 230 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 17% good 1.10 to 1.29 17% normal 0.90 to 1.09 24% weak 0.75 to 0.89 24% very weak below 0.75 17%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (143 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 28%
Opening duels won 50%−1 pp · Ø 51% better than 37%

Clutch

Average
Last one alive

26% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 26%−13 pp · Ø 39% better than 4%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 47%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 45%

Weapons and aim

Average
Where do the kills come from?

42% headshots and so well below the average (50%).

Headshot rate 42%−8 pp · Ø 50% better than 10%
AWP share of kills 12%+1 pp · Ø 11% better than 61%
K/D 1.00−0.03 · Ø 1.03 better than 35%
Pistol kills per match 2.2
Knife kills 2 in 230 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 12.7%−0.7 pp · Ø 13.4% better than 28%
3K rounds 3.8%−0.3 pp · Ø 4.1% better than 34%
MVPs per match 2.1−0.2 · Ø 2.3 better than 23%
4Ks and aces 17x 4K, 1 ace in 143 matches

Utility and deaths

Average
Nades, flashes and deaths

45% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 45%+10 pp · Ø 35% better than 97%
Utility damage per round 6.6+2.4 · Ø 4.2 better than 95%
Enemies flashed per round 0.290.00 · Ø 0.29 right on the average
Deaths per round 70%−2 pp · Ø 72% better than 68%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Headshots +2 pp
= Stayed the same
K/R at 0.70, Rating at 0.98, ADR at 79.8, ELO at 2,374
▼ Got worse
Win rate −15 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.70
MayJunJulAugSepOct

Best month: June 2026 with 0.75. Last 3 months: 0.70 (at the start 0.71). Slightly below the average (0.74).

Patterns

From the last 230 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −82 ELO
56 matches · 63% win rate
On Inferno −49 ELO
20 matches · 50% win rate
On Fridays −48 ELO, win rate 41%

seifidn loses the most ELO on Dust 2: −82 ELO, 63% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.89 · Mirage
  2. Most kills in a match: 30 · Inferno
  3. Longest win streak: 6 wins in a row · Inferno

Maps in detail

from the last 230 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage74
49% better than 37%
0.71 better than 33%
80.3 better than 45%
1.01 better than 41%
49% of 276 duels better than 36%
30% of 47 situations better than 27%
Dust 256
63% better than 85%
0.67 better than 17%
77.6 better than 33%
0.94 better than 17%
49% of 212 duels better than 37%
37% of 30 situations better than 47%
Anubis39
67% better than 89%
0.73 better than 43%
85.9 better than 73%
1.00 better than 37%
52% of 139 duels right on the average
27% of 22 situations better than 22%
Cache23
52% -
0.68 -
76.7 -
0.96-
50% of 74 duels -
33% of 18 situations -
Inferno20
50% better than 38%
0.72 better than 37%
78.3 better than 28%
1.02 better than 36%
49% of 67 duels better than 24%
15% of 13 situations better than 9%
Ancient11
55% -
0.79 -
87.2 -
1.11-
59% of 51 duels -
60% of 5 situations -
Nuke5
60% -
0.79 -
86.6 -
1.07-
52% of 29 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How seifidn plays

Across 230 matches seifidn averages K/R 0.71, ADR 80.6 and a rating of 1.00. Biggest strength: Utility hit rate at 45%, better than 97% of level 10 · 2,250-2,499 ELO players. Most room to improve: Clutch 1v1 won at 26%, better than only 4% of level 10 · 2,250-2,499 ELO players. Averages 15.2 kills per match with 42% headshots. The strongest map is Anubis with a 67% win rate in 39 matches. In 79 of 230 matches the rating was 1.10 or higher (34%), in 96 it was below 0.90. In 143 matches with detailed stats: 17 4Ks and 1 ace. Best month by rating: June 2026 at 1.05. seifidn loses the most ELO on Dust 2 (−82 ELO, win rate 63%). Things go best on Cache (+52 ELO, win rate 52%). Improved over the last three months: Headshots +2 pp. Got weaker: Win rate −15 pp. Unchanged in recent months: K/R at 0.70, Rating at 0.98, ADR at 79.8, ELO at 2,374. Last 30 days: 52 matches, win rate 54%, net ELO −99.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.